Nintendo’s Online Services Need to Catch Up With Everyone Else

Nintendo needs to get its online offerings caught up with other company’s consoles. Many Nintendo Switch owners haven’t been huge proponents of Nintendo’s online services on the handheld-console hybrid. Nevertheless, the company’s very own Shigeru Miyamoto believes that they’re not falling behind when it comes to their own online services, as well as technologies like virtual reality and cloud gaming. While the Nintendo Switch Online service is definitely a step up from what was offered through the Nintendo Wii and its successor, the Wii U, it still doesn’t really hold a candle to its competition.

Earlier this year, Nintendo introduced its first iteration of VR technology using Nintendo Labo. Switch owners can essentially make an affordable and simple VR headset using the cardboard provided in Labo. While it’s certainly a novel idea, the headset doesn’t offer nearly as compelling experiences as its competitors. The Labo VR essentially allows you to enjoy games like Super Mario Odyssey, The Legend of Zelda: Breath of the Wild, and Super Smash Bros. Ultimate from a distance.  Perhaps that’ll improve in the future, but for now, it’s not nearly as good as PS VR, Oculus, or HTC Vive.

Related: Nintendo Introduces Switch Lite Device for Handheld Play

IGN reports that in a General Meeting of Shareholders, Miyamoto contested the idea that the company has fallen behind when it comes to global trends in the video game industry like online, cloud gaming, and virtual reality. “We have not fallen behind with either VR or network services. We worked on them from the very beginning, and have been experimenting with them in a variety of ways,” Miyamoto said. He then goes on to point out that they do experiment with many of these technologies behind the scenes, but don’t put them out publicly until they’re absolutely ready. In that regard, it may seem like they’re falling behind from the consumer’s perspective.

Miyamoto then goes on to talk about cloud gaming. While he believes that it’ll certainly become more widespread in the future, there will always be a place for games that run locally on a device. Nintendo Switch Online actually offers cloud gaming to some extent with its digital NES library. Players who pay for the service have access to a wide variety of some of the retro console’s best titles for no additional cost, and the service also provides save states so they can continue their game from wherever they left off. However, fans have found issues with this, since it doesn’t offer access to previous console generations like Gamecube, SNES, or Nintendo 64. Much of Nintendo’s retro library is already available on prior consoles, but nowhere to be found on the Switch.

Nintendo still has plenty to fix with their current online service before they can even begin expanding their cloud and VR services. Multiple videos of their latest release, Super Mario Maker 2, show that the online functionality is in an incredibly rough state. Additionally, the hardcore Super Smash Bros. community widely considers the service unplayable when it comes to netplay. For a service that costs users a monthly subscription fee, it only seems natural that Nintendo buff out these issues before looking into anything else, especially cloud gaming.

Next: Nintendo Switch Online Library Service Might Be Expanding

Source: IGN

2019-07-10 08:07:23

Jordan Boyd

CATCH-22 Trailer (2019) George Clooney, Series HD

CATCH-22 Trailer (2019) George Clooney, Hugh Laurie, Kyle Chandler Series HD
© 2019 – Hulu

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2019-04-24 15:12:21

15 Generation IV Pokémon No One Should Catch (And 10 That Are Totally Underrated)

The Pokémon franchise has been enjoyed by millions of fans around the world, for over two decades.

If you grew up in the heights of late-nineties Pokémania, you probably didn’t just play the game. You collected the cards, used the lunch box with Pikachu’s grinning face on it, watched the show, slept beneath the bedsheets emblazoned with spooky-looking Drowzees and Hypnos (wait, that’s scary, forget we said that)… Pokémon wasn’t just a fandom. It was a way of life, and it still is for many of us.

Looking back at the early days of the franchise is a bittersweet experience, however. Yes, Pokémon Red and Blue blessed us with the original 151 Pokémon, a group that so-called ‘genwunners’ still insist are the only ones worth bothering with. With the benefit of hindsight, though, it’s clear that the early installments were in desperate need of all kinds of quality of life improvements (as we reported over on The Gamer).

It was generation IV that really kicked things into high gear. Pokémon Diamond, Pearl, and Platinum brought us the (almost) unlimited bag system, which finally saved us from endless Resident Evil-style inventory-wrangling just to grab that Potion. The physical/special split was a real godsend too.

Most importantly, generation IV added a total of 107 new Pokémon to the mix. As always, they proved to be a mixed bag. From Wormadam to Staraptor, from Chatot to Froslass, let’s take a look at the Diamond, Pearl and Platinum Pokémon that are just irredeemable, along with the ones that are surprisingly good if given a chance.


You’d be forgiven for dismissing Burmy at first glance. Encountering it very early in the game, you’ll see it pop up on your screen for the first time and you’ll probably think, what the heck is this tiny little leafy hunk of uselessness? Excuse me while I don’t nab it for my team right away.

Now, we’re not saying that you should ever judge anything by appearances. All we’re saying is that you’re absolutely darn right on this one. While it’s quite neat that Burmy can adopt different forms depending on where it last battled (and evolve into one of three different forms of Wormadam as a result), it has a rough movepool and stats that are just as bad.


No, seriously. Stop that snarky sniggering. You won’t be laughing when a +6 Attack Bibarel with +6 Defense is rampaging through your team, like Godzilla through a delicate china replica of Tokyo.

Yes, Bidoof and Bibarel are notorious as one of the worst things that generation IV brought to the table, but there’s some incredible potential here. Thanks to the Simple ability (which doubles all stat boosts and drops), it just needs a couple of turns of Curse to become more powerful and tanky than something that looks this ridiculous ever has any right to be.

Of course, it isn’t easy to set that up, but in the right situation, Bibarel can be a powerhouse.


We know what you’re thinking, friends. Technically speaking, it isn’t really possible to ‘catch’ Phione. The polite thing would’ve been not to point that out and embarrass us in front of everybody.

What we’re getting at here is that there’s really no need for Phione to exist. It’s super confusing that it does, in fact. You see, Phione is the result of Manaphy breeding with a Ditto, and nobody knows why this legendary Pokémon can breed in the first place (it’s the only one that can).

If Phione a baby form of Manaphy or something? It doesn’t evolve into one, just keeps those sub-par stats forever.


They don’t call this beast the Big Boss Pokémon for nothing, friends.

Murkrow doesn’t look like much, does it? Its witch-like design is cool, if a little cliché, and it can do some fiendish things with its Prankster ability, but a powerhouse? Absolutely not.

Somewhere around the time, it used that Dusk Stone to evolve, however, it must’ve been binge-watching the Rocky movies or something. A good few training montages later, and Honchkrow was born.

At base 125 Attack, this thing is deceptively strong, and it learns a good mix of high-powered moves to get the job done. Throw in the Moxie ability (which gives it an Attack boost whenever it knocks out a Pokémon), and you’ve got a force of nature that can snowball quickly.

Its Speed is only base 70 and its Sucker Punch can be predictable, but if you can work around this, you’ll see what Honchkrow can really do.


Chatot’s a bit of a tough one to place. To be completely fair to the little guy, it’s surprisingly fast and has a reasonably potent Special Attack (base 91 and base 92 respectively). It can knock some heads when it really needs to, particularly when you consider that it has access to powerful moves like Hyper Voice right from the off.

That’s the full extent of its usefulness, though, unless you want to throw in its signature move Chatter (which involved an odd mechanic that gave it a higher chance to Confuse the louder a recording through the microphone was). Outside of that, you’re better off waiting, because a far better music-note-based Pokémon was on the way next generation (Meloetta).


Water-types are the most numerous of all, so it’s no surprise that generation IV added a huge crop of new ones. We’ve already looked at Bibarel and Phione, but there were a lot more besides.

One of which was just about the most average and vanilla Water ‘mon you could possibly imagine: Finneon. Its design isn’t particularly bad (when it evolves into Lumineon, it’s quite graceful-looking), but it’s just… it’s a fish. A fish with middle-of-the-road stats right across the board.

Whichever role you choose from it, there’ll be another Pokémon that can probably do that job better. It’s not easy being a jack-of-all-trades in this franchise, friends.


Fundamentally, Luxray is very similar to Honchkrow. It boasts around the same level of Attack (base 120 in this case) and is pretty darn useful if you can work around its lackluster Speed (which is base 70, exactly the same as Honchkrow’s).

The trouble is, this Electric-type has no access to STAB priority. Or any priority at all, in fact, unless you want to breed Quick Attack onto it. Which you don’t. That definitely hurts its viability.

Nevertheless, it’s arguably one of the best Pokémon designs of generation IV, and it gets a surprising variety of moves to keep opponents off guard.


As was the case with Burmy, Bidoof and the like, alarm bells should be ringing in your head as soon as you catch sight of this thing. Granted, evolution does wonders for Pokémon, and the most pathetic-looking can become imposing (Magikarp into Gyarados, for instance), but some designs are just irredeemable.

Cherubi looks like the kind of Pokémon that will have to evolve six times just to become as threatening as a napping Weedle. Sadly, it evolves just once, and Cherrim really isn’t up to much either.

It has a totally adorable Sunshine form, which it adopts in the sun, but that’s as far as it goes.


If Nintendo has taught us anything, it’s that putting super-cute smiley faces on inanimate objects is the way forward. In the Mushroom Kingdom, clouds, hills and just about everything else sport a gleeful grin. It’s adorable and welcoming, and about the most Nintendo thing you’ll ever see.

Game Freak seems to have caught on to that whole concept too. The odd little honeycomb-bee-thing that is Combee has not one, but three happy little faces. Funnily enough, this does not translate to battling prowess.

Vespiquen has reasonably good defensive stats and some interesting moves, but it’s let down by its typing. Only female Combee can evolve, though, leaving the male ones without any of these redeeming qualities.


Gastrodon is a curious case. It’s one of those Pokémon that may not sound like very much on paper, but can perform amazingly well in the right circumstances.

Water/Ground is one of the best typings in the game, being weak only to Grass. It’s a 4x weakness, so it’ll faint if it so much as sees a blade of grass out of a car window (not that it can drive, being a slug, so we shouldn’t really have bothered bringing that up), but with careful use, this thing can be incredibly effective.

With access to Recover, too, it makes a great tank and is especially effective against rain teams (absorbing Water moves with Storm Drain). If they don’t have Ludicolo, they have a problem.


As we know, a lot of Pokémon designs take their inspiration from real-world animals. As such, fans of said animals are going to appreciate them. Was there a cat person in the world who didn’t pick Litten as their Pokémon Sun and Moon starter? No, no there wasn’t.

Some would probably draw the line at Purugly, though. While Glameow isn’t too bad a design (albeit, again, a little generic), it had clearly let itself go around the time it evolved. Purugly is a big, imposing Pokémon (“It is a brazen brute that barges its way into another Pokémon’s nest and claims it as its own,” reports Pokémon Diamond’s Pokédex), and it’s really lackluster.

It’s faster than its chunky thighs would suggest, though, so it’s got that going for it.


Do you remember the early days of Pokémon X and Y, when we all caught Fletchling and immediately dismissed it? It sure got the last laugh when it gained access to its hidden ability. Talonflame was a monster in the early competitive scene, and Gale Wings had to be nerfed for Sun and Moon (it now only activates when Talonflame has full HP).

Staraptor is another exception to the old ‘Route One Flying-Types are crapola’ rule. Starly doesn’t look like much, but this thing’s high Attack, great Speed, and very heavy-hitting moves make it a force to be reckoned with. Give it a Choice Scarf or Choice Band, and you’ve got a very strong offensive force on your hands.

Brave Bird and Double-Edge, with a Reckless boost on top? That’s going to launch foes into the year 3000 (where, we hear, not much has changed, but they live underwater).


Now, this is nothing new. Poor old Bug-types have gotten an unfortunate rap since the days of Pokémon Red and Blue, when they had very little worthwhile representation. When Twin Needle is about the best move you can muster, you know you’ve got one heck of a problem on your hands.

Over time, great Bug-types like Volcarona and Scizor have been added, as well as monstrous moves like Megahorn. There are still hilariously bad Bug-types being thrown in there too, though (it’s tradition, after all), and Kricketot is definitely one of them.

The best thing this evolution line has to offer is Kricketune’s cry, which is like having your ears caressed by a traveling troupe of angels.


Pokémon with unique type combinations will always be appreciated by fans. We’re looking at a roster of around a thousand Pokémon now, which makes a ‘mon that is still completely different something special.

Ice and Ghost is a combination only Froslass has, and it’s an interesting Pokémon all around. Its inspiration seems to be the Yuki-onna (an ice spirit from Japanese folklore), a being that is also exclusively female. There’s a real mystical quality to Froslass as a result.

It cannot take a hit, and it’s lacking offensively too, but it has a lot of tricks up the sleeves of its kimono. It’s very fast, has equal Attack and Special Attack, and has access to tricky moves like Spikes and Destiny Bond. Historically, it’s been an excellent offensive lead.


What did we say about Game Freak and happy little faces? Once again, you’ve got to give cute points where they’re due, and Mantyke deserves a whole truckload of them.

Nevertheless, we can’t get caught up in these things. Mantyke and Mantine are rare Water/Flying Pokémon, so that’s neat, but how much do they have to offer?

Mantine does have very high Special Defense and recently-buffed HP, so you could go the specially tanky route. It learns Roost, which is a huge boon there, and can support the team quite well with Tailwind and Wide Guard. It’s become quite popular in competitive play more recently, but the years of obscurity beforehand definitely count against it here.


Hippowdon’s another interesting case. We don’t just mean that its female form’s coloration is dramatically different from the male, tricking our younger selves into thinking we had a shiny Pokémon on our hands when we totally didn’t. That is true though, and lots of us still haven’t forgiven Game Freak for it.

What we’re getting at here is the fact that has been a big deal in the meta. It’s an excellent physical tank and has much more utility than simply being a Sand Stream machine. However, Tyranitar’s very existence really hurts Hippowdon, being the premier sandstorm-bringer around these parts.


As we’ve said, Pokémon Red and Blue can be quite rough to replay these days. Iconic as it is, it really hasn’t aged all that brilliantly, lacking crucial series mechanics that we take for granted today. Breeding, for instance.

Baby Pokémon were first introduced in Generation II, and Diamond, Pearl, and Platinum would later swell their ranks a little more. One that you really don’t need to bother with is Mime Jr, the baby form of the similarly-irrelevant Mr. Mime. This bizarre Pokémon has a nice selection of utility moves, but it’s not fast or offensive enough to really get the job done.

When you do see it in battle (which you won’t), it’ll probably be doing something niche like Baton Pass chains. Even being retconned to Psychic/Fairy didn’t seem to help it much.

8 TOTALLY UNDERRATED: Turtwig, Piplup, And Chimchar

That’s right, friends. The starter Pokémon of Diamond and Pearl are here, they’re now, and they’re actually pretty darn good.

You can never quite tell with starter Pokémon, can you? As soon as the new trio for Pokémon Sword and Shield were revealed, the debate over their final evolutions, their typing, and their viability began in earnest. It’s fruitless until we actually get to see them in action, though. Everybody doubted Froakie at first, and what a monster Greninja turned out to be!

Turtwig, Piplup, and Chimchar don’t tend to be players’ favorite starter trio, but they’re all good Pokémon (Torterra being debatable). While Fire/Fighting is totally tedious by now, Infernape has proven to be an excellent and versatile Pokémon, and the Grass/Ground Torterra and Water/Steel Empoleon are different enough to each bring something unusual to the table.


As long-time Pokémon players will know, Sudowoodo has been lurking around and pretending to be a tree for some time now. It was introduced in Pokémon Gold and Silver but wouldn’t get a baby form of its own until Generation IV.

That baby form is Bonsly, a Pokémon that the world never knew it needed (wait, scratch that knew). Similarly to its evolved form, it has high Attack and Defense but is sorely lacking in everything else. These are traits that plague Rock-types generally, and it’s the same old story: abysmal Speed, coupled with the fact that Rock is weak to absolutely everything ever, means that it’s going to struggle to achieve much.


Now, fair’s fair, we can’t get too snarky-happy here. Lickylicky isn’t an especially bad Pokémon. Not by the standards of some we’ve seen over the course of this rundown, for sure. It’s got decent all-around stats and can take hits and dish them right back with interest in the lower tiers.

That’s the issue here, though. Of all the Pokémon that were in need of an evolved form this generation, how was it that Lickitung got the nod? Lickilicky is a peculiar-looking beast by anyone’s standards, and it’s another unfortunate jack of all trades type, often outclassed.


That’s right, friends. Like Froslass, Rotom is another highly unorthodox Ghost-type (Ghost/Electric), but it has even more tricks up its sleeve than she does.

In its standard form, Rotom is another reasonably fast, reasonably strong special attacker, with a nice sideline in spreading status around.  The trouble is, you very rarely see vanilla Rotom, because it has one of the handiest Pokémon party tricks in franchise history: it can ‘possess’ various household appliances (in a specific area in each game), changing its appearance and typing as a result.

The ever-popular Wash Rotom is one high-profile example, but you also have unconventional choices like Frost Rotom (the Electric/Ice refrigerator) and Mow Rotom (the Electric/Grass lawnmower).

Depending on which form you pick, Rotom can be incredibly underrated.


If you’ve even dabbled in competitive Pokémon in recent years, you’ll surely be familiar with the menace that is Chansey/Blissey. Whoever it was that created the Eviolite (an item that boosts Defense and Special Defense when given to a Pokémon that isn’t fully evolved) had no idea of the evil they had just unleashed on the world.

None of this is Happiny’s fault, granted. It’s just a feeble little baby Pokémon which is, again, too darn cute to handle. Still, so many of us have memories of Softboiled, Minimize, and other shenanigans, and would be content never to see this whole evolution line ever again.


So, yes. Generation IV threw several new baby Pokémon into the mix, as well as a healthy dose of newly evolved forms. Rhyperior was one of these evolutions, and it’s proven quite a controversial one.

Rhyperior takes everything it means to be a Rock-type and dials it up to eleven. Its Attack and Defense is sky high, and it’s got some considerable HP too.

It’s never really been rated very highly, though, for reasons that we’ve also already been through: it’s super slow, and it’s also Rock- and Ground-type. This compounds some of those weaknesses, resulting in key vulnerabilities to Water and Grass.

To get anything much out of Rhyperior, you’re going to need to support it with Trick Room or the like.


Like its fellow Steel and Psychic types, Bronzong definitely took a hit with the recent nerf. It’s now weak to Dark and Ghost moves rather than neutral, and probably feeling a little resentful about the whole situation.

Nevertheless, it continues to be a very solid pick in the lower tiers, sporting an excellent combination of raw stats, handy support movepool, and useful abilities. It’s most often seen firing off a surprisingly powerful Gyro Ball with its hilariously low Speed, or otherwise benefitting from its super-slow nature as a Trick Room setter.

It’s one of those Pokémon that doesn’t exactly set the competitive world alight but continues to humbly plod on and perform well.


Speaking of Steel-types, if any Pokémon has ever successfully masqueraded as one, it’s probably Chingling and Chimecho. Just look at them. They’re totally Psychic/Steel like Bronzong, except they aren’t. They’re pure Psychic.

Regardless, both members of this line are just utterly sub-par. Chimecho’s stats are rather solid all around (a base Special Attack and Special Defense of 95 and 90 respectively aren’t too bad), but it’s just not suited to using them.  The best it can really do is run an awkward sort of supportive set, and there are a lot of Pokémon better suited to that role. Sorry, Chimecho.

2019-04-11 08:04:12

Chris Littlechild

CATCH-22 Official Trailer (2019) George Clooney, Series HD

CATCH 22 Official Trailer (2019) George Clooney, Series HD
© 2019 – Hulu

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Pokemon Let’s Go Guide: How to Catch Dratini

As loyal Pokémon trainers expand their Pokédexes in Pokémon: Let’s Go Pikachu! and Pokémon: Let’s Go Eevee!, here’s where to find and how to capture the elusive Dratini in the Kanto region. While catching the original 151 Pokémon is sure to be the first mission on many players’ list, the likes of Dratini, the original three starter Pokémon, and the Legendary Birds can only be found in specific areas of the game. With this in mind, here’s where Dratini and its evolutions are hiding in the Let’s Go games.

Anyone who’s played the first generation of Pokémon games will know that Dratini may be small in size compared to its evolutions, but given that it turns into the ultra-powerful Dragonite, it’s well worth tracking down. Sadly, it’s not as simple as pulling out an old copy of Pokémon Yelloand heading to the same spot to find Dratini in Pokémon: Let’s Go Pikachu! and Pokémon: Let’s Go Eevee!.

Related: Pokemon Let’s Go Eevee and Pikachu: List of Version Exclusive Pokemon

With the Pokémon: Let’s Go games lack a coin purse, it means the old days of saving up and buying Dratini from the Celadon Game Corner are long gone. Firstly, trainers need to learn the Sea Skim move from the Lapras trainer in Fuchsia City’s GO Park. It’s effectively the Pokémon: Let’s Go equivalent of Surf and gives access to some previously inaccessible areas. Once players have taught their Pikachu or Eevee the handy HM, they should head to Route 10 and prepare to do some swimming. Charting the waters east of Cerulean City, there’s a slim chance that Dratini will be out there.

The waters of Route 10 are chock full of Tentacool and Magikarp, but Dratini’s spawn rate is only 4%. The chances of finding a Dragonair are reduced to just 1%, and you’ll have to search elsewhere to find a Dragonite (more on that it a minute). Using a lure or getting a Catch Combo from all those Magikarp can increase the likelihood of swimming into the path of a hiding Dratini, but expect there to a substantial grind.

In all honesty, most gamers are only looking for a Dratini in the hopes that they’ll one day be able to evolve into a Dragonite. Dragonite can be found in the wild in the air around the likes of Route 4, 7, and 12, but with its spawn rate being only a fraction of even Dragonair’s minute probability, it could be a very long time until Pokémon trainers find one. The other option is to transfer a shiny Community Day Dratini from Pokémon GO, but bear in mind that Pokémon players can’t send it back once the dragon-type has been sent. Also, simply transferring an easily caught Dratini from Pokémon GO takes the thrill out of the chase.

For those lucky enough to start catching Dratini early on, it evolves into Dragonair at Level 30 and Dragonite at Level 55. Of course, the other big pull of bobbing for Dratini’s on Route 10 is that it neatly ties into finding Zapdos at the Power Plant. Now that trainers can cross another hard to find Pokémon off their list, they can head out into Pokémon: Let’s Go Pikachu! and Pokémon: Let’s Go Eevee! to find Dratini for themselves.

More: Pokemon Let’s Go: Complete List of All the Pokemon You Can Ride

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2018-12-04 07:12:42

Harry Potter: 20 Crazy Details Only True Potterheads Knew About Wormtail

For a lot of reasons, Peter Pettigrew, AKA “Wormtail”, may be one of the creepiest characters in all of the Harry Potter series. First and foremost, is the rather strange decision on the part of author J.K. Rowlings, to make Pettigrew’s animagus form hang around so closely with a preteen Ronald Weasley. With that particularly large elephant out of the room, we can get into some of the more unnerving, crazy, and interesting facts about this Voldemort supporter.

Everyone knows Wormtail to be the man who betrayed Lily and James Potter’s location to Voldemort, who sought to destroy them and their newborn son after finding out that Harry may one day defeat him. Although Voldemort’s attempt on Harry’s life backfired (quite literally), this moment it did cement Wormtail as one of Tom Riddle’s most famous supporters. In addition to this, Wormtail also got away with it all by blaming Sirius Black for that horrible night.

In many ways, Wormtail was the most unlikely member of Voldemort’s inner circle. He didn’t have the dedication to Voldemort’s evil agenda that Lucius Malfoy did. Nor did he have the obsessive nature of the deranged Bellatrix Lestrange. At the end of the day, Wormtail was a coward, and that why he let betrayed his friends to become part of one of the darkest cults of all time. Despite all he has done, Wormtail was still a far more engaging character than most fans may recall.

Without further ado, here are 20 Crazy Facts About Wormtail.

20 He Was Almost Not Sorted Into Gryffindor

When Peter Pettigrew arrived at Hogwarts School of Witchcraft and Wizardry, he lined up with the rest of the First Years to await The Sorting Hat’s decision on which House he would join. While in line, he met both Sirius Black, who uttered his contempt for Slytherin House, and James Potter. Immediately, Pettigrew took a liking to these boys and longed to be Sorted with them.

When he finally was placed under The Sorting Hat, Pettigrew waited a whole five minutes to be placed in Gryffindor.

This is what was called a “Hatstall.” The Sorting Hat clearly saw that this character was suitable for more than one house. Although Slytherin would be the obvious alternative choice, Hufflepuff was one as well.

19 He Was A Member Of The Order Of The Phoenix

Due to Peter Pettigrew’s friendship with James, Remus, and Sirius, he joined The Order of the Phoenix after his time at Hogwarts School for Witchcraft and Wizardry.

The Order of the Phoenix was a secret society founded by Albus Dumbledore to combat Voldemort and his sycophantic followers during the First Wizarding War. This was the time when Voldemort returned from traveling abroad and sought to overthrow the Ministry of Magic and persecute Muggles and Muggle-born magical folk. Although Pettigrew wasn’t a fan of Voldemort’s ideology, he was part of the Order purely because his friends were. It was a community for him. He did not have the same passion for the cause as the other members did.

18 He Wasn’t A True Believer In Voldemort

Much like Peter Pettigrew wasn’t a true believer in the Order of the Phoenix, he wasn’t one of Voldemort’s dedicated followers either. He did not share the same lust for dominance over the Wizarding World, nor the same level of intolerance.

When Pettigrew became a spy for Voldemort, it was purely out of fear.

Wormtail, at the end of the day, is an opportunist. He is someone who will do just about anything to survive, and that included betraying his best friends in order to remain on the powerful dark wizard’s good side. In many instances, especially in the books, Wormtail even couldn’t bear Voldemort’s violence and occasionally attempted to suggest alternative measures to achieve his dark desire.

17 McGonagall Didn’t Like Him, even as a kid

If there’s one thing that Minerva McGonagall has never done, it’s mince words. First and foremost, this Transfiguration professor and Gryffindor Head of House is brutally honest. In the books, she was honest about how she felt about Peter Pettigrew during his time at Hogwarts.

Of course, McGonagall taught him Transfiguration as well as watched over him as the H.O.H. She claimed that Pettigrew “hero-worshipped” both James Potter and Sirius Black. In fact, she even described him as a “lump of a boy” who constantly followed Sirius around like his lap-dog. She even claimed that Peter was “stupid” as well as “foolish.” However, Minerva clearly grew to have some respect for him once he joined the Order. She even spoke sadly about him before she learned that he was the one responsible for the betrayal and not Sirius.

16 He Lived As A Rat For 12 Years

As most fans know, Peter Pettigrew was one of the Mauraders, the small group of friends that consisted of James Potter, Sirius Black, and Remus Lupin. Peter even decided to become an animagus in order to make Remus feel more comfortable with the fact that he was tragically turned into a werewolf. The fact that Pettigrew could turn into a rat at will was something that came in handy after he was forced to fake his own demise in order to properly frame Sirius Black.

Due to his fear of being caught, Pettigrew lived as a rat for a solid 12 years.

He was eventually discovered by Sirius and Remus in Harry Potter and the Prisoner of Azkaban.

15 He Chose The Weasleys As Owners To Avoid The Death Eaters

After Pettigrew faked his demise, he chose to live as a rat in order to both keep up his lie as well as to avoid the Death Eaters. At this stage, many of Voldemort’s followers were unknown to the authorities and lived amongst the common-folk. Due to the fact that Voldemort’s apparent demise happened due to Pettigrew’s information, the Death Eaters believed that Pettigrew was a traitor and therefore sought to destroy him.

Wormtail knew that he stood a better chance at staying alive if he picked a “good” family to stay with. Eventually, he came to be Percy Weasley’s possession and was handed down to Ron. Presumably, Wormtail (as “Scabbers”) stayed with the Weasleys because he knew that the family would treat him right as well as shield him from Voldemort’s secret followers.

14 He Almost Ruined Ron And Hermione’s Relationship

Although Wormtail didn’t mean to, he almost completely ruined Hermione and Ron’s friendship in Harry Potter and the Prisoner of Azkaban. Throughout the book and the film (to a lesser extent), Ron was constantly trying to save Scabbers (AKA Wormtail) from Hermione’s carnivorous new cat, Crookshanks. When Wormtail heard that Sirius Black had escaped from Azkaban and was poking around the Hogwarts grounds, he decided to flee, faking his demise a second time.

In the book, he bit himself in order to leave blood that suggested that Crookshanks had finally taken him out.

It completely convinced Ron, and the pair’s relationship nearly ended until the truth was revealed. This is just another instance of Peter Pettigrew doing anything necessary to remain alive.

13 Rats helped him find Voldemort

A lot of fans of Harry Potter who haven’t paid close enough detail to the books wonder how Wormtail and Voldemort were reunited before the events of The Goblet of Fire. Well, the truth is Wormtail learned from fellow rats that a dark force was living in a forest in Albania. This force ended up being Voldemort himself, who was living off the animals in the forest. However, Voldemort was just clinging to life in his shriveled-up form.

Wormtail lured a prominent ministry witch, who was on vacation in Albania, into the forest and then proceeded to force information out of her that helped persuade Voldemort to take him back into his good graces.

12 He Fed Voldemort Nagini’s Milk to Save Him

Aside from finding Lord Voldemort in a forest in Albania and giving him some vital information about the upcoming Triwizard Tournament from the ministry official he lured into the forest, Wormtail also stayed in Voldemort’s good graces due to the fact that he kept him alive. At this point, Voldemort was simply a shriveled up humanoid creature who barely had any power at all.

With Wormtail’s help, he managed to stay strong enough to last until the end of The Goblet of Fire when he was “reborn.”

Wormtail was able to do this because he milked the venom out of Nagini, Voldemort’s giant snake who will appear in human form in Fantastic Beasts 2: The Crimes of Grindelwald. This venom provided Voldemort with the rudimentary body we see in Goblet of Fire.

11 He Helped Capture Mad-Eye

When Wormtail traveled to Albania to seek Voldemort, he ran into a ministry official who he forced into telling him legitimate information about the goings on at Hogwarts. This included the upcoming Triwizard Tournament that they would get Harry Potter to take part in, as well as the fact that Alastor “Mad-Eye” Moody would be the next Defence Against the Dark Arts teacher.

Another piece of information this ministry official gave was that there was a Voldemort supporter hiding out in England. This ended up being Barty Crouch Jr., who, with the help of Wormtail, tracked down Mad-Eye Moody and captured him. Crouch then famously continued to take locks of Mad-Eye’s hair in order to brew a Polyjuice Potion that turned him into Mad-Eye.

10 Snape Got His Revenge On Pettigrew

As we found out through various flashbacks during Harry’s time learning legilimency from Severus Snape, Severus was teased and pushed around by Harry’s father, Lupin, Sirius, and Peter Pettigrew as a child. Pettigrew probably wouldn’t have been the one to instigate this, but he was happy to play along with what the “cool kids” were doing. That, after all, was sort of his M.O. However, in their later years, Snape got his revenge on Wormtail after Voldemort ordered Wormtail to live with Snape at Spinner’s End in order to help him with various things.

Wormtail ended up being Snape’s punching bag and personal servant.

In fact, Snape treated him quite poorly, which, without a doubt had more to do with Wormtail betraying Lily Potter than anything else.

9 Voldemort Loathed Him

Lord Voldemort may not have had the ability to love anything except for himself, and even that is arguable, but he certainly had some appreciation and respect for certain members of his cult. At one time, he had immense respect for Lucius Malfoy, but that went away after Lucius continued to fail him. Bellatrix and Snape seem to be in his good graces constantly as they appeared to be his most ardent supporters. Snape, specifically, was the one he thought was infiltrating Dumbledore and the Order.

Wormtail is a different story entirely. Voldemort never liked Wormtail at all. He put up with him because Wormtail helped to keep him alive. But even before Voldemort’s first downfall, the villain knew that Wormtail was only around out of fear, not out of duty or respect.

8 He Wasn’t Skilled At Magic

Throughout the course of the Harry Potter series, two very different powerful magical folk made comments on Wormtail’s lack of power. The first was Wormtail’s old Transfiguration teacher, Minerva McGonagall, who claimed that he was far less talented than his friends when it came to magic. Then there’s Voldemort, who always regarded his servant as particularly weak. The truth is, they were mostly right about him.

He was a hopeless dueler, only besting opponents when catching them off-guard.

However, there are a couple of instances where he’s shown more potential than even he believed. One of these moments was when he caused an explosion that ended the lives of twelve Muggles and allowed him to get away from Sirius Black.

7 He Was Surprisingly Intelligent And An Opportunist

You can say a lot about Peter Pettigrew, including his cowardly demeanor, but one thing you can’t say is that he was dumb. On the contrary, Wormtail was actually pretty intelligent. This cunning helped him frame Sirius for the crime that he committed, as well as search out Voldemort.

Wormtail’s intelligence also allowed him to be quite the opportunist. This trait perhaps sums him up the most, as from the start of things he knew how to get in with the “right” crowd. When the tides changed and there was a better group to be associated with, that’s exactly where Wormtail would end up. A fool wouldn’t be able to navigate situations like this, let alone stay on Voldemort’s good side.

6 The Other Death Eaters Didn’t Like Him

Being an opportunist didn’t quite go over well when it came to Voldemort’s closest servants. First of all, many of them, including Bellatrix Lestrange, were there because they either believed in Voldemort’s cause or Voldemort himself.

Many of these Death Eaters saw Wormtail as a clinger; someone who was merely there to survive and never truly fought for what they believed in.

Another major source of the dislike the Death Eaters had for Wormtail had to do with Voldemort’s first downfall. This event happened on Wormtail’s information. When Voldemort was seemingly annihilated after attacking Harry Potter, many Death Eaters saw Wormtail as a traitor who purposefully led Voldemort to his grave.

5 His Hand Was Cursed

Although the filmmakers behind the Harry Potter movies didn’t explore Wormtail’s silver hand, it was certainly talked about in detail in J.K. Rowling’s novels. Wormtail first got this magical silver hand after he severed it from his body while resurrecting Voldemort in The Goblet of Fire. However, it came with a catch.

The catch with Wormtail’s replacement hand was that it was cursed. Sure, the hand had magical properties, including being impervious to certain jinxes, but it also led to his downfall. Though Wormtail didn’t receive a proper final scene in the films, his demise in the books occurred when he was planning to do good on his “life debt” to Harry. Wormtail’s magical hand turned on him, wrapped around his neck, and took his life.

4 He was insecure about his body

Every single person on the planet has their own set of insecurities. This is true of all of the characters within J.K. Rowling’s masterful series. For Wormtail, it was his stature. Not only was his short height an issue for him, but his weight and shape particularly bothered him. He no doubt compared himself to the more traditionally handsome James Potter and Sirius Black while growing up.

Due to actor Timothy Spall’s height, Wormtail was portrayed a taller than he was in the books.

However, when he first appeared in Prisoner of Azkaban, he was around the same height as a 13 and 14-year-old Harry and Hermione. Both Harry and Hermione would grow to be taller, while Pettigrew remained the same height.

3 He Was Made More Rat-Like For The Films

J.K. Rowlings described Peter Pettigrew has had some of the qualities of a rat, especially after living as one for a solid twelve years. These traits included watery eyes, grubby skin, a pointed nose, and even a squeaky voice that followed him after he revealed himself in The Prisoner of Azkaban.

Azkaban director Alfonso Cuaron wanted to make sure audiences absolutely knew that Pettigrew would have maintained some of his rat-like qualities after his twelve-year stint. These added details included extra nostril hair, knuckle hair, two big teeth, and a consistency between Scabbers’ fur and Wormtail’s locks. Hiding his neck with the right coat also made Wormtail’s rat-like look more believable. These details also came in handy for Wormtail’s visual transition back into his animagus form as he escaped.

2 He Took Voldemort’s Wand

Wormtail didn’t keep his distance the day after Voldemort’s downfall in Godric’s Hollow. He made sure he was nearby as he hoped his information would be useful. Voldemort, of course, wanted to take out a young Harry Potter due to the prophecy that stated that the boy could lead to his demise. Unfortunately for Voldemort, his attempt on Harry’s life backfired and he was practically disintegrated.

Wormtail deduced this once he came across the rubble of the house. He then found Voldemort’s iconic phoenix-feathered wand and took it for safe keeping.

He later gave it back to Voldemort once he was strong enough to use it once more.

There’s no telling where exactly Wormtail stored the wand while living as a rat for twelve years.

1 His Demise Was Connected To The Marauders

Wormtail’s connection to the Marauders, Lupin (Mooney), Sirius (Padfoot), and James (Prongs) was fully realized the day that he met his end. This is because Wormtail’s demise (at least in the book) was very similar to those of his three classmates.

All four of them, in one way or another, passed away while trying to protect or save Harry.

James met his end at the hands of Lord Voldemort that day in Godric’s Hollow. Sirius was protecting Harry when he was struck by Bellatrix’s curse. Lupin fought in the Battle of Hogwarts, giving Harry a moment to escape from Dolohov, who was later revealed to have taken Lupin out. Finally, Wormtail’s cursed hand turned on him the moment he was about to let Harry go, honoring his life-debt.

What do you think is the craziest fact about Wormtail in Harry Potter? Let us know in the comments below!

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2018-10-10 06:10:32 – Dylan Parker

10 Best Disney Movies According to Rotten Tomatoes (And 10 With Almost 0%)

After all these years, Disney movies remain the gold standard in family entertainment. Starting from the back of a realty office in Hollywood back in 1928, Disney is now a brand worth billions of dollars. But it’s not just money—Disney’s cultural influence is worldwide and manages to stay relevant with each subsequent generation. There’s no underestimating the power of nostalgia; chances are if someone grew up liking Disney movies, they’re probably a fan for life. Walt Disney pioneered the idea of feature-length animated movies, an idea considered ridiculous at the time. They would be too expensive to make, and what self-respecting adult would pay money to see a full-length animated film? Turns out everyone wanted to, especially those with kids. At the time, there was no such thing as a full-production studio dedicated to animated films—so with the profits of Snow White and the Seven Dwarves, Walt Disney built one. From there, it was only a short period of time before Disney branched out into producing live-action films, and before anyone knew it, Disney dominated the family entertainment market.

Since then, Disney has expanded its intellectual properties to include Marvel, Star Wars, ABC, and 20th Century Fox. This makes Disney virtually unstoppable. Some meme artists have even depicted Mickey Mouse as Thanos, with its individual properties the different gems in the Infinity Gauntlet. But there were a few hiccups along the way. Disney has had tremendous success with its films, but people tend to forget that even the mighty occasionally fall. Here are the 10 best Disney movies according to the ratings on Rotten Tomatoes, along with the 10 worst.

20 Best: Pinnochio (100%)

Pinnochio was Walt Disney’s second animated feature, released shortly after the success of Snow White and the Seven Dwarves. Like its predecessor, it had gorgeous visuals with a painstaking attention to every element of the production. Unlike Snow White, it initially flopped at the box office. Luckily, Walt Disney had faith in the movie and gave it a second release to recover production costs. The plan worked, and Pinocchio eventually earned enough money to put it back into the black.

The iconic “When You Wish Upon A Star” theme from the film is still synonymous with the Disney brand.

The artists of Pinnochio helped pioneered advances in effects animation, which specialized on non-character elements that move, such as water or fire. The animated ocean effects during the Monstro sequence were the most ambitious water effects ever achieved for its time.

19 Worst: That Darn Cat (13%)

If nobody remembers this movie, it’s partially because it came in and of the theatre pretty fast. A remake of Disney’s moderately successful live-action That Darn Cat from 1965, the 1997 version was not nearly as successful. Starring Cristina Ricci as Patti, the plot features a cat that becomes “witness” to a kidnapping gone wrong. Patti eventually convinces the authorities to investigate and she becomes central in helping to solve the details of the crime and eventual rescue.

The reviews of the film were dismal. One critic described it as “…a desperate dip into utter conventionality: dull car chases, explosions, inept slapstick.” Another says it is a “…disappointing, rather warmed over Disney offering.” Despite this, Cristina Ricci was nominated for two awards for her performance in the film, a Kid’s Choice Awards, and a Young Artist’s Ward.

18 Best: Mary Poppins (100%)

The mostly live-action Mary Poppins was a smash-hit. It earned 13 Academy Award film nominations and won five, including Best Actress, Best Original Score, and Best Visual Effects. It’s easy to see why. Julie Andrews brought her amazing charisma to the performance, dazzling audiences with her ability to sing, dance, and easily handle comedy intended for children. The songs are memorable, with several such as A Spoonful of Sugar and Supercalifragilisticexpialidocious becoming part of the American culture.

Disney had experimented with combining live action with animation before, but never in such an ambitious way. For many, their favorite part of the film is where Mary Poppins, Burt the Chimney Sweep, and the Banks children jump into the chalk drawing and have a little adventure in an animated world. Disney is releasing the sequel, Mary Poppins Returns, in December of 2018.

17 Worst: My Favorite Martian (12%)

Based on the 1960’s television show of the same name, My Favorite Martian tells the story of a humanoid Martian (Christopher Lloyd) that crash lands on earth. He enlists the help of a reporter in a funk to put him up while he tries to repair his spaceship and get home.

Though reviews were generally kind to Christopher Lloyd, the movie as a whole was mostly disliked by critics.

Said one reviewer on Rotten Tomatoes, “An utterly pointless and unimaginative remake based on the classic ’60s sitcom…a meteoric misfire.” Another gets right to the point: “A terrible movie. Beware.” My Favorite Martian did earn three nominations…of The Stinkers Bad Movie Awards. It was nominated for Worst Resurrection of a TV Show, Most Botched Comic Relief and Most Painfully Unfunny Comedy.

16 Best: The Many Adventures of Winnie the Pooh (100%)

Like most Disney movies, The Many Adventures of Winnie the Pooh was adapted from existing source material. It’s based on characters from short stories from the author A. A. Milne. The film focuses on young Christopher Robin and his stuffed bear, and a menagerie of other stuffed animals come to life. The movie is a collection of animated shorts edited together into a feature-length film.

Surprisingly, the Winnie the Pooh franchise is worth much more than one might imagine. Variety estimated the sales of merchandise related to Winnie the Pooh topped over $5 billion, which among Disney properties, is second only to Mickey Mouse. Disney released a live action movie, Christopher Robin, based on an adult Christopher Robin rediscovering Winnie the Pooh and his friends in August of 2018.

15 Worst: Cinderella II: Dreams Come True (11%)

One would think that after one of the most stereotypical happy endings of all time, writers would have a hard time coming up with a good sequel for Cinderella. One would be right. Cinderella II: Dreams Come True is actually an anthology movie that ties together three Cinderella short stories into one film. The first story describes her struggle to be herself as a new princess. The second follows Jaq the mouse feeling left out. And the third shows how Cinderella tries to teach one of her step-sisters how to smile. Seriously.

This direct-to-video sequel wasn’t liked by critics. One top critic says simply, “Do not see this film.” Another, quite dramatically, announces, “A screaming black vortex of total, irredeemable awfulness.” A quick glance through other remarks reveals similarly negative responses. Nevertheless, Cinderella II: Dreams Come True still made approximately $120 million in sales.

14 Best: Toy Story (100%)

Toy Story was ambitious in scope, it being the first animated Disney feature that was fully animated with CGI. Audiences had never seen this kind of animated film before and impressed audiences made the movie a runaway hit. Though CGI animated movies have come a long way since then, Toy Story still holds up. The interplay between Woody the Cowboy (played by Tom Hanks) and Buzz Lightyear (Tim Allen) is the highlight of the film. Though they have different perceptions of reality, they learn to work together to make sure they don’t get left behind in their boy Andy’s move.

Toy Story garnered three Academy Award nominations and won a Special Achievement Academy Award for being the first feature-length computer-animated film. It has two hit sequels, with a third in production.

13 Worst: Blank Check (11%)

What if a kid found a blank check that allowed him to spend a million dollars? That’s the intriguing premise behind Blank Check, a movie that didn’t really build a successful story out of this great idea. Through an implausible series of events, young Preston Waters is given a blank check to help pay for a bicycle accident involving a car. But he’s given the wrong check, and the person who gave it to him is a criminal. Preston spends the rest of the movie spending lavishly while trying to avoid the authorities and the criminal who is hot on his tail.

One top critic explains it’s “One of those smart-aleck kid adventures that manages to be entirely obnoxious with very little effort.” A Rotten Tomatoes super reviewer hilariously opined, “If you loved Home Alone, you’ll still gonna hate Blank Check!”

12 Best: Darby O’Gill and the Little People (100%)

Though many modern audiences have never heard of Darby O’Gill and the Little People, it probably remains the most successful movie ever made about Leprechauns. In the film, the aging laborer and caretaker Darby O’Gill has spent much of his life trying to catch the Leprechauns. One day, in his old age, he is actually caught by them. He spends the rest of the film strategizing how he will spend the three wishes granted upon him by Brian, the King of the Leprechauns.

The film also features a young and dashing Sean Connery as Michael McBride, the love interest to Darby O’Gill’s daughter.

Though it won no awards, it has been critically well-received over the years and had state-of-the-art special effects for its day.

11 Worst: Mr. Magoo (7%)

The character of Mr. Magoo was a successful cartoon character from the late 40’s through the 50’s. The running gag for each story was that millionaire Mr. Magoo was practically blind, which led him into comically dangerous situations. Mr. Magoo was also amazingly lucky, which seemed to save him every time.

The Disney adaptation starred Leslie Nielsen, an actor beloved for being able to handle silly comedy with a straight face. But it just wasn’t enough to save the film, which seemed to suffer from the repetitive and unfunny gags. Critics were beyond cruel to the film. One announced, “The movie is an insult to the intelligence of the entire human race.” Another agrees, “Mr. Magoo is transcendently bad. It soars above ordinary badness as the eagle outreaches the fly. There is not a laugh in it. Not one.”

10 Best: Toy Story 2 (100%)

After the runaway success of the first Toy Story, a sequel seemed inevitable. Somehow avoiding the curse of most sequels being inferior to the original, Toy Story 2 managed to be a moving story which many think is even better than the first. It also introduced a brand new character to the saga, Jesse the Cowgirl.

Toy Story 2 has one of the most heartbreaking songs in Disney’s collection, When She Loved Me, performed by Sarah McLachlan. The song describes being abandoned by the child she loved, a sequence that left hardly a dry eye in the house. It went on to become a smash hit, just like the first one. Though it won no academy awards, it won many independent awards and some argue it is the best Toy Story movie of the entire franchise.

9 Worst: A Kid in King Arthur’s Court (5%)

A Kid in King Arthur’s Court is very loosely based on Mark Twain’s A Connecticut Yankee in King Arthur’s Court, a story that has been adapted into several other films. Modern ’90s kid Calvin Fuller is playing baseball for his team when an earthquake hits. A chasm opens up on the field and he falls in. Calvin is inexplicably transported to England in the age of King Arthur, where he quickly wows the locals with his modern knowledge. While there, he also falls in love with the local princess.

Critics seemed to be surprised this was a Disney film. One critic laments, “Rarely do the well-financed wizards at Walt Disney Pictures cook up a movie this badly written, acted, and directed.” Another says, “Sitting through it, I found myself shuddering at what Disney may have in store for next summer.”

8 Best: Old Yeller (100%)

Old Yeller was famous for ruining many a childhood with a depressing plot twist, the on-screen demise of its titular dog. After saving his family multiple times over the years from bears, wild hogs, and wolves, Old Yeller finally seals his fate when he fought off a rabid wolf to protect his people. Not only did the the dog pass away, but its owner and best friend Travis had to put him down himself because he had been infected with rabies. This scene has become one of the most famous tear-jerking live-action scenes in all of Disney’s films.

Despite the bummer plot development, the film was still a critical and commercial hit. And it still managed to leave on a high note—by the end, Travis adopts Old Yeller’s puppy and names him Young Yeller.

7 West: Meet the Deedles (4%)

As handsome as Paul Walker was, even he couldn’t have saved Meet the Deedles. The story describes the hapless Phil and Stew Deedle, brothers who are in high school and avid surfers. Their father becomes disgusted with their lazy behavior and sends them off to a boot camp where they can learn some discipline.

In an extremely unlikely series of events, the Deedle brothers assume false identities as park rangers and…hilarity is supposed to ensue.

As with most movies received this badly, the Rotten Tomatoes reviews are hilarious to read. One critic announces dryly, “If all of this sounds ridiculous, it is.” Another is much more cruel, saying, “Dumb is one thing, but this sorry attempt at action-comedy from stuntman turned director Steve Boyum is in an intelligence-deprived class all its own.”

6 Best: Snow White and the Seven Dwarves (98%)

Snow White and the Seven Dwarves was Disney’s first animated film feature and the first animated film to gain massive success. It was actually the profits from Snow White and the Seven Dwarves that allowed Disney to build its first full-fledged production studio in Burbank, California. From there, Disney was unleashed to produce dozens of huge hits.

Early forecasters predicted Snow White would be a huge flop, but Disney had the last laugh when the film was finally released. Critics, even the ones predicting its failure, absolutely loved it. Audiences flocked to it and children adored it. Walt Disney received a special Academy Honorary Award for making a “significant screen innovation.” The Honorary Oscar came with seven little miniature Oscars. As with Beauty and the Beast and Cinderella, Disney is producing a live-action adaptation of the film.

5 Worst: Mulan 2 (0%)

Did we ever even need a Mulan 2? According to critics, the answer is a resounding “no.” The original Mulan was a hit in 1998, following the adventures of the Chinese legend of Hua Mulan, a woman who became a fearsome warrior against all odds. Mulan 2 features a convoluted plot wherein Mulan prepares to get married and go on an important mission at the same time, trying to prevent several kingdoms from collapsing against the Mongolian hordes.

The plot doesn’t sound terrible, but it didn’t deliver. Critics seemed to dislike it mainly for being bland. One explained, “If it were any more trivial, it’d be invisible. Mulan II is, rather, more conceptually offensive.” Another spoke bluntly, “It’s harmless, sure, but it’s also charmless.” Another sequel was planned but eventually shelved.

4 Best: 101 Dalmatians (98%)

With 101 Dalmatians, Disney opted to develop a somewhat obscure children’s story.  This was a bit different from the popular fairy-tale adaptations that Disney had been known for. After a bachelor and his new blushing bride get married, their respective male and female adult Dalmatians breed a large litter of puppies. An over the top villain, Cruella de Vil, steals them along with other Dalmatian puppies with plans to eventually turn them all into a fur coat. The adult Dalmatians and other animals lead efforts to rescue ALL the puppies and bring them back to safety.

101 Dalmatians cut costs by adopting a more minimal animation style but still was a critical and financial success.

The movie was adapted into two live-action movies in the ’90s and also had an animated sequel in 2003.

3 Worst: The Big Green (0%)

Not many Disney fans know this film even exists. The Big Green was released in 1995 and tells the story of a scrappy British teacher who introduces kids with low self-esteem in a small Texas town the game of soccer. Sort of a Bad News Bears for the soccer crowd, the movie follows these underdog kids as they go from losers to heroes.

However, according to critics, it’s derivative and not as good as either of those films. Perhaps the poster, which features a young kid getting hit in the groin by a soccer ball, is the first sign the “comedy” wasn’t up to par. One critic writes, “The Big Green is at its worst and most desperate when resorting to ridiculous hallucinations and silly sped-up photography to get laughs, and it’s at its best when… well, it’s over.” Yikes.

2 Best: Cinderella (97%)

It’s hard to believe, but Disney suffered a bit of a downturn during WWII and by the late 40s was financially doing poorly. Disney turned back to its classic roots and decided to produce Cinderella, an old story based on folklore and also told in a classic Grimm’s fairy tale. The movie not only brought Disney out of debt, but gave the studio enough capital to create its own film distribution company, begin production on other films, and start building Disneyland and Disney World.

The movie received critical praise not seen since Snow White and the Seven Dwarves and Pinnochio. Many noted its rich colors and backgrounds, realistic human animation, and memorable music. It was later nominated for three Academy Awards, including Best Original Song for Bippity Boppity Boo.

1 Worst: Kronk’s New Groove (0%)

The Emperor’s New Groove was a unique and charming Disney film that has become somewhat of a cult classic over the years, featuring the voices of the hilarious David Spade and Patrick Warburton. Its sequel, Kronk’s New Groove was not received nearly as well. Part of the problem may be the thin plot, which has something to do with Kronk running a restaurant, falling in love with a camp counselor, and trying to impress his father. Yzma returns as a villain but doesn’t really have much to do.

Voice talents notwithstanding, the resulting film was a dud with critics.

Pointed out one, “Great voice talents, but weak storyline and frankly not much groove.” Another astutely observed, “It’s just too generic, and generic is not what we want from a sequel to a film that managed to escape the Disney mold.”

Which of these films did you love most? Let us know in the comments!

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2018-10-07 06:10:17 – Gary Gunter

Star Wars Resistance Setting & How It Connects To The Force Awakens

A new chapter in the Star Wars saga begins this weekend when Star Wars Resistance debuts on the Disney Channel (followed by regular airings on Disney XD). The series takes place after the events of Episode VI: Return of the Jedi but before Star Wars: The Force Awakens, making it the first animated series (not including a few episodes of Star Wars: Forces of Destiny) to be set between these two trilogies.

For the most part, Star Wars Resistance focuses on Kazuda “Kaz” Xiono and the other pilots of the Colossus refueling station as they compete in dangerous but thrilling starship races. But there’s another reason Kaz in on Colossus – he’s a Resistance spy on orders from Poe Dameron to sniff out who supports their cause, and who supports the First Order.

Related: Star Wars Resistance Premiere Review: A Fun, Straightforward High-Flying Adventure

Though Star Wars Resistance is a more straightforward, lighthearted cartoon than either The Clone Wars or Star Wars Rebels, it still holds the potential to shed some light on a mostly unexplored period of the Star Wars saga. So when, exactly, does Resistance take place?

When Is Star Wars Resistance Set?

Star Wars Resistance is set just six months prior to the events of Star Wars: The Force Awakens, placing the start of the series early in the year 34 ABY of the Galactic Standard Calendar (where ABY stands for After the Battle of Yavin). This is near the end of a period known as the Cold War, where the remnants of the Empire and the New Republic are stuck in a 20-year stalemate following the end of the Galactic Civil War. During this stalemate, these Imperial remnants form the First Order, and in 34 ABY, they officially reveal themselves to the galaxy by destroying the Hosnian System, and with it, much of the New Republic government.

The Resistance, however, is not a part of the New Republic. Rather, it is a splinter group formed by Senator Leia Organa after she resigns from the Galactic Senate in 28 ABY (as depicted in the novel, Bloodline). Its purpose is to fight the growing threat of the First Order which the New Republic foolishly chose to ignore. During the Cold War, many in the New Republic consider the Resistance nothing more than terrorists and they aren’t in any way officially sanctioned or recognized by the government. Yet, there are those within the New Republic who believe in the Resistance – like the young pilot, Kaz.

How Does It Connect To The Force Awakens?

Being set so close in time to the events of The Force Awakens, there are certainly many ways in which Star Wars Resistance can tie into the film. Resistance pilot Poe Dameron, for instance, appears in the series’ two-part premiere and it’s him who recruits the young Kaz to the cause – suggesting that during this time, the Resistance is actively seeking new members. General Leia Organa will appear as she continues building her coalition and BB-8 is there, too. In fact, Poe leaves his faithful little droid behind on the Colossus to look after Kaz. On the villain’s side, Captain Phasma can be seen in the trailer and she is sure to have an important role to play in the series as the First Orders starts planning their first move.

Besides including characters from the movies, there are events from The Force Awakens and other Star Wars media which may also be referenced. For example, Resistance might include mention of Luke Skywalker’s disappearance, Poe’s search for Lor San Tekka, or even show the destruction of the Hosnian System by Starkiller Base, should the show catch up to the events of The Force Awakens. There is even potential for some crossover with Marvel’s Poe Dameron comic seeing as that series is set during the same period of time as Star Wars Resistance. This means that whenever Poe turns back up on Resistance, he might bring some members of the Black Squadron along with him.

The Importance Of Starkiller Base

Of all the nods to the larger Star Wars saga in Star Wars Resistance, the inclusion of Starkiller Base is by far the most interesting. Much like those fools in the New Republic, viewers are still very much in the dark about the First Order. But by visiting Starkiller Base at an earlier point in time than when it appears in The Force Awakens, it might just be possible that Resistance will shed some light on who came up with the idea for the planet-battle station and how it was constructed. From this, we may also learn more about the First Order itself, including its creation and how it functions differently/similarly to the Empire.

Additionally, by revealing to audiences the existence of Starkiller Base before it’s been unveiled to the galaxy teases yet another mystery for Resistance to explore – Supreme Leader Snoke. No character (besides perhaps Rey) has led to more theories and speculation about who they really are or where they came from. Resistance is the chance to dive into Snoke’s history, explaining how he rose to prominence within the First Order and how he came to be so powerful in the Force. As of the moment, there’s been no evidence that Snoke will actually appear on Star Wars Resistance, but it’s certainly a prime opportunity to finally receive some answers.

Next: Star Wars Resistance Voice Cast & Character Guide

Star Wars Resistance premieres this Sunday at 10pm/9c on the Disney Channel, with subsequent episodes airing on Disney XD.

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2018-10-07 03:10:55 – Sarah Moran

10 Gen IV Pokémon No One Should Catch (And 10 That Are Underrated)

Pokémon Diamond, Pearl, and Platinum all belong to the fourth generation of the beloved children’s video game franchise, and like all the other Pokémon games, they have a huge amount of fans around around the world. Like every generation of Pokémon, Generation IV had its ups and downs. Pokémon is a broad enough experience that it can cater to serious, competitive players and casual fans at the same time, and the kinds of Pokémon each generation introduces reflects that. Not every Pokémon has to prove itself worthy in battle– some are clearly there just to be cute and fun.

Still, it’s worthwhile to compile a list of just which Pokémon are worth catching, and which aren’t. We’re giving you our picks for the Pokémon you should simply avoid and the Pokémon that have value you might have overlooked. Maybe you didn’t give a Pokémon a chance because you didn’t like how it looked. Maybe you thought any legendary was guaranteed to be a boss in battle. Whatever the case, we’re here to correct some misconceptions about Gen IV Pokémon.

For our criteria, we’re not only taking into account a Pokémon’s usefulness in the Gen IV games, we’re also looking at its presence (and its final evolution’s presence, as the case may be) in the competitive metagame to this day. Remember: none of this is to say that you’re wrong for liking or disliking these Pokémon.

This is 10 Gen IV Pokémon No One Should Catch (And 10 That Are Underrated).

20 Avoid: Bidoof

Every generation of Pokémon games has its own personal version of Rattata, essentially rodents and vermin that crowd the starter areas and are generally useless in battle. Generation IV’s Rattata is Bidoof, a cute little beaver that evolves into a slightly larger beaver (Bibarel) at level 15.

Basically, the only reason to catch a Bidoof is to fill out your Pokédex.

While Bibarel might have an advantage on Raticate thanks to not being a basic Normal Pokémon (it’s Normal/Water), it falls considerably short when compared to pretty much any other Pokémon from the fourth generation. Bidoof might be cute, but its low stats and uninspiring moveset make it an easy Pokémon to leave behind.

19 Underrated: Weavile

Sometimes, all you need in battle is a good glass cannon. Pokémon fans had caught Sneasel in a previous generation of games, and while we loved its look, its stats just weren’t at the necessary level for competitive battle. Enter Weavile in Generation IV, the powered up improvement on Sneasel.

Weavile’s stellar offensive stat line complemented its typing (Dark/Ice), improving on Sneasel’s potential. Ice, while one of the worst defensive types, is one of the most powerful offensive types, and Weavile’s Attack and Speed make great use of these moves. Weavile is a force on competitive teams to this day, but players who were only familiar with Sneasel might never have guessed.

18 Avoid: Pachirisu

At this point, you would think the designers behind the Pokémon games would think enough is enough and stop making new electric rodents. Pachirisu is just another in a long line of Pokémon that tries to cash in on Pikachu’s appeal without ever giving the original a run for its money.

Much like Dedenne, Emolga, Plusle, and Minun, Pachirisu is another cute Electric-type with mediocre stats.

Unlike some of the other electric rodents, Pachirisu doesn’t even have a second type, making it even less interesting. There are always better Electric types to be found, and trainers in Pokémon Diamond, Pearl, and Platinum would be best advised to just leave Pachirisu to languish in a box.

17 Underrated: Azelf

Ordinarily we wouldn’t feel the need to put a legendary Pokémon in the “underrated” category, as legendary Pokémon tend to have wildly overpowered stat lines and movesets in comparison to normal Pokémon. Azelf, however, is an exception thanks to the company it keeps. One of the Psychic-type lake guardians, Azelf comes in a set of three with Mesprit and Uxie.

Mesprit and Uxie aren’t the worst legendaries to come from Generation IV, but they leave a lot to be desired, with mediocre stats and moves that just don’t live up to the standard set by other legendary Pokémon. Azelf can be underrated because of this. It has a fearsome offensive stat line and a surprisingly diverse move pool, allowing it serve in several roles in competitive play.

16 Avoid: Mime Jr.

Generation IV was known for the addition of several “baby” Pokémon, cute pre-evolutions added to existing Pokémon. Alongside adorable new babies like Happiny and Munchlax, however, there were bound to be a few that didn’t really stand out. One of those is Mime Jr, the baby Pokémon for Mr. Mime.

Seriously, who wanted a baby version of Mr. Mime?

The purpose of a baby Pokémon is to be cute and build previous Pokémon’s designs, so you want the original Pokémon to have a good look. Mr. Mimes are the opposite to this, as their design is reminiscent of mimes and clowns, more suitable for creepy encounters and comic relief than anything else.

15 Underrated: Chatot

At first glance, Chatot seems like a fairly underwhelming Pokémon. A small bird with no further evolution and a low base stat total, Chatot is typically outperformed by a variety of other Flying-type Pokémon. However, Chatot boasts a couple of moves that improve its usability greatly, especially in Generation IV’s games.

Chatot is the only Pokémon in the game that can learn Chatter, a Flying-type move that simultaneously damages and confuses the opponent. Chatot’s stats aren’t great, but its Speed and Special Attack are decent, meaning it can hurt and confuse its enemy before it gets a chance to do anything. On top of that, Chatot can also learn Boomburst, an extremely powerful Normal move, giving it great potential to annoy your foes.

14 Avoid: Turtwig

Every new generation of Pokémon games brings a new batch of starter Pokémon.

Every group of starters is going to have one that just isn’t as good as the other two.

For the fourth generation of Pokémon games, that Pokémon is Turtwig, which evolves into Grotle and eventually the Grass/Ground behemoth Torterra. Turtwig is a cute, likable Pokémon, but in terms of battle strength its final evolution is outclassed by the likes of Infernape and Empoleon.

Fire/Fighting and Water/Steel are just better typings than Grass/Ground, and Torterra’s bulky stat line doesn’t make up for it. Trainers are better advised to take Chimchar or Piplup at the beginning of the game instead.

13 Underrated: Shellos

Shellos may not look like much aside, but that exterior hides a defensive giant. Shellos can be found in Sinnoh’s mountains, in one of two color schemes, and is a simple Water Pokémon at the start. But at level 30, it evolves into Gastrodon, which boasts the coveted Water/Ground type combination, meaning it only has one type weakness in the game.

Gastrodon isn’t used much in competitive play, as Water/Ground-types from other generations tend to beat it out for a spot on teams), but it is still an incredibly useful team member in Pokémon Diamond, Pearl, and Platinum. Any defensive Pokémon with just one weakness (a double weakness to Grass) is a boon to your team, and Shellos evolves into just that.

12 Avoid: Regigigas

It might surprise you that a legendary Pokémon finds itself on the bad side of this list, but anybody familiar with Regigigas will most likely agree. At first glance, its incredibly high base stats would seem to make it a monster. Its ability is designed to make it weaker, and it does its job too well.

Regigigas’ ability is Slow Start, which halves the Pokémon’s Attack and Speed stats for the first five turns in battle.

This is a huge hindrance to Regigigas’ performance, and given that it takes a ton of work to catch the master of the legendary golems of Hoenn, trainers have to wonder if it’s worth it. Spoilers: given that there are tons of other powerful legendary Pokémon introduced in Gen IV, it isn’t.

11 Underrated: Togekiss

Sure, it might just be a flying puffball with what looks like confetti on its soft underbelly, but Togekiss can be a fearsome opponent in battle. Introduced in Generation IV as Togepi’s final evolution, Togekiss was originally a Normal/Flying-type, until the introduction of Fairy type in Generation VI, when it became a Fairy/Flying-type.

This type change only bolstered Togekiss’ already strong case for occupying a slot on trainers’ teams. With high Special Attack and Special Defense coupled with a few possible powerful abilities (most notably Serene Grace), Togekiss could easily serve as a bulky attacker, status healer or tank. It remained a competitive fixture for several generations, though it did have a slight drop off in Generation VII.

10 Avoid: Shieldon

The choice between the two Gen IV fossil Pokémon, Shieldon and Cranidos, is essentially the choice between defense and offense. While ordinarily there’s no saying which is the categorically better strategy in Pokémon, in this case the correct answer was definitely offense. Shieldon and its evolution Bastiodon are tanks through and through, with immense defensive stats.

They are somewhat boring to play, as inexperienced players would likely be stymied by the lack of any real attacks.

Likewise, competitive players know to avoid Bastiodon because it just isn’t that useful at the higher levels of battle. If neither inexperienced nor experienced players like it, what use does it have?

9 Underrated: Croagunk

Croagunk may not be as cute as some of the other Pokémon on this list, but you shouldn’t underestimate it because of its looks. Evolving into Toxicroak at level 37, Croagunk surpasses many Poison-type Pokémon thanks to its type combination (Poison/Fighting) and its unique mix of potential abilities.

With Dry Skin, Toxicroak becomes immune to Water-type attacks, and with Poison Touch, it can inflict poison on foes with any contact attack it has. It may not have much bulk, but Croagunk can be surprisingly effective in battle, as it fills a few different useful niches. Toxicroak is by no means a force to be reckoned with, but it has been underrated ever since it came out in Gen IV.

8 Avoid: Burmy

Bug Pokémon are very rarely a sound investment of a Pokémon trainer’s time, as each new generation of games seems to bring a new batch of weak bugs to catch. Burmy is no exception, despite the fact that it has two possible evolutions.

The problem is, neither of its evolutions are any good.

Burmy can evolve into either Wormadam or Mothim, and despite the variety of possible type combinations (Wormadam even has variant forms, covering Bug/Steel, Bug/Ground, and Bug/Grass) none of the types are any real help in battle. Whether the player chooses to go more defensive with a female Burmy evolving into Wormadam or more offensive with a male Burmy evolving into Mothim, there just isn’t any way Burmy is worth a spot on your team.

7 Underrated: Cranidos

One of the two fossil Pokémon available in Pokémon Diamond, Pearl, and Platinum, it might not seem like Cranidos has any obvious advantage over its more defensively minded counterpart, Shieldon. But that isn’t the case, as Cranidos’ evolution Rampardos just has more utility than Shieldon’s evolved form Bastiodon.

While Rock-type Pokémon tend to have high defensive stats, Rock itself isn’t the best defensive type, having several weaknesses. Rock actually works better for offensive Pokémon, and Rampardos’ fearsome Attack stat allows it to eviscerate unprepared teams. It may not appear in many competitive teams, but Rampardos clearly gets the edge over its rival Bastiodon. When it uses a move like Head Smash, there are a lot of Pokémon that will get taken out by Rampardos in just one blow.

6 Avoid: Kricketot

Much like Burmy, and many, many other Bug-Type Pokémon, Kricketot is fun for a few levels and best discarded for a more powerful Pokémon as soon as the trainer is able.

Kricketot is a textbook weak bug.

Its evolution, Kricketune, boasts a mediocre Attack stat, and that’s pretty much the nicest thing we can say about it. Kricketune’s base stat totals are laughably low, so while you might get taken in by Kricketot’s cute little maestro aesthetic, you should know there’s no light at the end of the tunnel in terms of combat strength. Kricketune seems more like a middle evolution than a final one, as it just can’t keep up with any kind of competition.

5 Underrated: Gliscor

Like a few others on this list, Gliscor is the evolution for a Pokémon from a previous generation. Players might overlook these Pokémon thanks to the relative weakness of their unevolved forms in earlier games, but they shouldn’t underestimate Gliscor’s prowess in battle.

Aside from a crippling weakness to Ice-type moves, Gliscor is a solid defensive addition to a team, boasting several useful moves in competitive play. This, combined with Gliscor’s hidden ability Poison Heal, make it a physical tank to be reckoned with when a trainer knows how to use it. Gligar might not have been too notable when it first debuted, but its Gen IV upgrade is.

4 Avoid: Combee

Certain Pokémon are a special kind of irritation: not only are they difficult to evolve, they aren’t great once they do. The adorable Combee falls into this category, as only certain Combee are able to evolve at all. Male Combee (making up 87.5% of the species) don’t evolve, meaning if trainers want to get Combee’s evolved form, Vespiquen, they have to patiently seek out a female Combee.

Even for the trainers who managed to evolve their Combee, the result is disappointing.

Vespiquen is not a great Pokémon, boasting a mediocre base stat total spread mostly on merely adequate defenses. Therefore, Combee really just isn’t worth the effort. Only trainers intent on filling out their Pokédex should bother.

3 Underrated: Spiritomb

Don’t get put off by the spooky face; Spiritomb can be a huge help to any player. Found in the Hallowed Tower in Pokémon Diamond, Pearl, and Platinum, Spiritomb is a defensive Pokémon that possesses the coveted Dark/Ghost typing, meaning that in its original games, it had absolutely zero type weaknesses.

Eventually, with Generation VI, Fairy type was introduced and Spiritomb did gain a weakness. But one weakness and three immunities (Psychic, Normal, and Fighting-type moves) still make Spiritomb an annoying defensive presence to this day. Trainers in Generation IV couldn’t go wrong with this one, especially if they needed a Pokémon that could really take any hit the game could throw at it.

2 Avoid: Phione

It should show you just how many legendary Pokémon were introduced in Generation IV that there are two different ones that end up on the negative category of this list.

Phione joins Regigigas here mainly because it is an obviously weaker form of another legendary Pokémon, Manaphy.

Manaphy is a decently strong Pokémon, boasting a few moves that can make it a powerful attacker. Phione, on the other hand, has very weak stats– lower than most fully evolved standard Pokémon, let alone the legendaries. Considering players have to breed a Manaphy with a Ditto to get Phione and Phione itself can’t evolve, there’s really no redeeming quality here. If you like Manaphy but wish it was slightly smaller and much worse in battle, Phione is the Pokémon for you.

1 Underrated: Rotom

Rotom might seem like a gimmick Pokémon, given that it can transform into a variety of forms reminiscent of household appliances. Its stat line might also seem a little low, but Rotom’s sheer versatility makes it one of the most useful Pokémon trainers can catch in Pokémon Diamond, Pearl, and Platinum.

Granted, some Rotom forms aren’t as powerful as others (Wash Rotom, an Electric/Water-type, is much better than Frost Rotom, an Electric/Ice-type, and so on), but the sheer type coverage Rotom can bring to a battle makes it a must-get in Generation IV. Plus, just look at the little guy. We challenge you to find a cuter microwave oven than this!

What’s your favorite Generation IV Pokémon? Let us know in the comments!

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2018-09-20 05:09:46 – Eric McAdams

10 Gen III Pokémon No One Should Catch (And 11 That Are Totally Underrated)

Introduced first in Pokémon Ruby/Sapphire and reintroduced recently in the latest Pokémon Go update, the third generation of Pokémon proved to be a memorable bunch.

With its second sequel, Nintendo offered up more variety and depth to the game. An increase in multi-type Pokémon led to different strategies being required and a tougher time for experienced players.

It was certainly a noteworthy generation, full of a fair share of great additions. At the same time, there were several added members that served little purpose outside of some unique designs. You know, the ones that you catch only to automatically transfer to your PC for storage. It’s not exactly something anyone’s proud to do, but if they’re not worthy to be in your top 6, don’t put them there.

While the famous Pokémon catchphrase is “Gotta catch ’em all,” that doesn’t mean you have to keep everyone you catch. It certainly doesn’t mean that you’ve got to settle for anything but the best on your team.

For this list, you’ll see a mix of Pokémon that are heavily underutilized and deserve recognition, and other, less useful types. You know, the ones you’ll come across as you’re traveling through the Hoenn region and serve little functionality beyond filling up a Pokédex slot. The Hoenn region is no easy land for an aspiring Pokémon master, so it’s best to seek out the best of the best, while avoiding the lower tier types.

These choices are carefully selected based on their standard stats, movesets, and functionality when it comes to game progression.

Here are 10 Gen III Pokémon No One Should Catch (And 11 That Are Totally Underrated).

21 Underrated: Cacnea

Cacnea isn’t available immediately, but they’re worth the time investment once available.

Obtainable strictly in the desert on Route 111 (once you’ve obtained the Go-goggles), Cacnea is a grass type that packs a serious punch. Its attack and special attack stats are immediately higher than others of his kind, typically reaching around 85 for both.

While its defense does leave something to be desired (as is the case with most grass types), its stats match up with the likes of Treecko and other more popular choices. Post-evolution, Cacturne’s attack stats is second only to Breloom and their special attack is the best out of every available grass type.

As a bonus, since they are a dark type, they will offer an extra advantage when battling the penultimate psychic gym, as well as the ghost type Elite 4 member.

20 Avoid: Poochyena

Another dark type, although this one isn’t nearly as effective as Cacnea. Poochyena is the first battle in the game, and for good reason.

Like many of the early Pokémon that appear, they’re not really worth your time. 

Throughout Poochyena’s progression, there’s no singular point where their stats and moveset offer anything more substantial than what other dark types can give.

None of their stats surpass triple digits and they don’t learn their best move (Crunch) until they’re level 65. Also, since this game is so much more rewarding towards multi-type Pokémon, Poochyena’s dark type-only status greatly hurt its value.

Other dark type hybrids like Houndour and Carvanha have superior attack stats overall and serve as possible match-up wildcards with their separate type move options. Leave this one in the PC.

19 Underrated: Trapinch

Another desert-dweller finds itself on the underrated side of the list. This can easily be chalked up to location, as desert traversal is enough of a pain on its own, particularly if can’t find what you’re looking for. However, if you grit your teeth and hunt down Trapinch, you’ll get hard-hitting triple digit attack stats from the start.

Then, once you get into the evolutions, Trapinch goes through serious changes. Through their two evolutions, their attack stats go down mildly to add better balance. Finally, once they evolve into Flygon at level 45, the triple digit attack is back, but also gain triple digit speed stats and have all other stats not far behind at 80.

This is one of those Pokémon that you see late-game in battles and think “I want one!” Route 111 has you covered.

18 Avoid: Cascoon

Although typically entries on this list go with pre-evolution/standalone types, Cascoon is an exception. Early on, you’ll find plenty of Wurmples and you’ll randomly get either a Silcoon or Cascoon.

While Silcoon/Beautifly aren’t exactly amazing, Cascoon/Dustox are unquestionably inferior.

Stat-wise, Cascoon/Dustox don’t have an edge over Silcoon/Beautifly in any area. In terms of movesets, it depends on if you prefer flying-type moves or a mix of psychic and bug.

Overall, Ruby/Sapphire isn’t exactly structured in favor of bug types. Out of every gym leader, it’s only the psychic gym that has a bug weakness. However, even with that gym, Beautifly would be better suited for it as they don’t have the weakness of being a poison type.

It’s best to avoid bug types in general with Gen III, but definitely keep Dustox out of your team.

17 Underrated: Duskull

Duskull is one of the very few ghost types available in Ruby/Sapphire. In addition, outside of Duskull’s considerably high defense and special defense, the other ghosts offer more stat-wise.

This is where it depends on whether you’re a patient trainer who’s willing to take on a bit of a fixer-upper. If you are, you will be rewarded with a notably-strong ghost type in Duskull’s evolved form, Dusclops.

While speed remains extremely slow, their defenses go from 90-130 and their other stats nearly double. Alongside this stat increase is a set of new moves like Hex and eventually Payback. These moves, coupled with the more-appealing attack stats, lead to a tank of a ghost Pokémon that will hold its own in any fight.

16 Avoid: Tropius

If you were to judge them purely based on appearance alone, Tropius looks like they’d be rather elite.

A lack of any standout stats and pretty weak offense leads to Tropius being rather disappointing.

Since they aren’t available until later in the game, your expectations are understandably higher.

Unfortunately, due to a lack of any triple digit stats, game-changing moves naturally learned, and rather slow speed combined with lackluster defense, there’s no area where Tropius succeeds above all others.

They’re well-suited for being HM mules as they can learn several, but there’s little in terms of natural talent to take advantage of. Add to the fact that their flying/grass type hybrid status only leads to increases in types its weak against, and you’ve got an impressive-looking disappointment.

15 Underrated: Corphish

Although it has a similar look to Krabby, Corphish’s water/dark status offers a rather unique water type for your party.

Corphish’s mix of strong water and dark moves (which are learned without any TMs) makes them another great strategic pick up if you want an advantage in water v. water match-ups.

Stat-wise, Corphish starts with prominent offensive stats that get bumped up to 120 post-evolution. If you can accommodate rather mediocre special defense stats, then you’ll be rewarded with a hard-hitting water/dark hybrid. As a cherry on top, the moves they learn are perfectly-suited to their greatest strength: attack.

If you find yourself in need of a water type, check out Route 102. You may find exactly what you’re looking for.

14 Avoid: Castform

Castform is a classic example of special event-type Pokémon that feel worthy when you encounter them. Standing out amongst normal types, Castform’s constant design changes based on the weather gives off extra strategic options. Sadly, while their flexibility move-wise is refreshing, their jack-of-all-trades stats lead to them being a bit of a waste.

Similar to other normal types, their flexibility in the types of moves they can learn is betrayed by a lack of strong stats to support them. Since their special attack is middling, alongside their regular attack, their offense is never strong enough.

You look at the moves they learn, and it seems rather too good to be true.

It’s when you finally throw them into battle that you see their conditional nature leads to inconsistency you won’t want to deal with.

13 Underrated: Mudkip

Choosing a starter is easily the hardest choice in any Pokémon game, and it’s the first one you make. Starting with Gen III, you started selecting hybrid starters that each offer their own advantages.

While Torchic’s eventual fire/fighting combination has its perks, Mudkip’s water/ground combination can’t be beat.

Not only does their hybrid status cancel out and nullify a water type’s weakness (electric), it also plays well to their high physical attack. This, combined with their impressive move set (Muddy Water, Earthquake, Take Down), allows them to always be a powerhouse for your squad.

Considering the triple digit HP and attack stats they get upon their final evolution, as well as their 90+ special attack and defenses, it’s hard to believe just how unappreciated Mudkip is. When choosing your starter, do not leave them behind.

12 Avoid: Sableye

An immediate appeal of Sableye is their lack of weaknesses. Without any weaknesses to worry about, you’ve immediately got an upper hand. Yet, Sableye’s somewhat middling statline makes it so they can’t take too much advantage over this matchup nightmare scenario.

Add in a moveset that doesn’t really offer too much in the form of offense (outside of Shadow Ball at level 37), and you’ve got someone who’s good for buying you a turn or two and little else.

Since other ghost types have evolutions and greater progression, they end up being the superior ghosts with better stats.

Sure, the other ghost types have their weaknesses, but they make up for it with better defenses and offense than what Sableye offers.

11 Underrated: Clamperl

Here’s an example of another example of a diamond in the rough, except instead of the desert, this diamond’s underwater.

Clamperl, a Pokémon available deep in the depth of the Hoenn region’s waters, is an uncommon choice for most trainers. However, if you’re willing to hold out until late game, Clamperl and its subsequent evolution options offer a formidable addition to your team.

Clamperl’s got impressive defense and special attack on their own, only to then be improved in whichever evolution you choose.

If you evolve them into Huntail, you’ve got a water type with triple digit attack and defense, alongside a mid-90s special attack. Gorebyss, the other evolution, offers a special attack in the 110s and the same triple digit defense. Both have great offense and defense– what’s not to like? Whatever you prefer, Clamperl’s a worthy choice.

10 Avoid: Minun

“Wait, is that Pichu?” No, not quite, but you’re not the only one to think that. After all, both Minun and Plusle bear a striking resemblance to Pikachu’s pre-evolved form. With the Hoenn region not offering a ton of new additions to the electric group, maybe Minun’s not a bad option.

Unfortunately, both Plusle and Minun aren’t great picks for your electric type spot. Even if you really want one of the two, Minun is the second weakest electric type in the game (with Pichu being the only one that’s weaker).

No matter how cute they are or what TMs you give them, Minun simply isn’t worthy of a spot on your team.

Their stats are just too low and there are far more worthy electric types roaming through Hoenn’s tall grass.

9 Underrated: Numel

A major trend in Gen III Pokémon is the way that a fire type is never just a fire type. Almost all of them are hybrids, which can work for or against them.

In Numel’s case, its ground type status opens itself up for water to be extra effective but balances it out by cancelling out its weakness against rock types. Additionally, the types of moves it learns due to this hybrid status (like Earthquake and Fissure) makes them even more of a force to be reckoned with.

Like the others before, evolution suits Numel very nicely. The evolution to Camerupt bumps their offense into the 100s and increases their defenses to a level far more sustainable.

Out of all the fire type hybrids, Numel/Camerupt is right up there with the best of them.

8 Avoid: Skitty

In general, it’s best to avoid the normal type cat Pokémon. They rarely offer anything that another Pokémon can’t.

Skitty continues the trend started by Meowth/Persian.

Skitty has unimpressive initial stats and the mediocrity only continues,with Delcatty, whose stats max out at 70. Considering Gen III has other more imposing normal types like Loudred and Slaking, choosing Delcatty is simply choosing incorrectly.

Even if you really wanted them on your team, they are, at best, a support Pokémon. They have moves like Charm and Sing to weaken the opposing Pokémon, but that’s it. Their offense isn’t significant enough to do necessary damage and their weak defense ensures they’re an easy KO. Avoid choosing the cute pick and go with someone more practical.

7 Underrated: Torkoal

Now then, if you want a fire type without any hybrid elements or additional move types, you can’t go wrong with Torkoal.

Offering up the best defense out of all fire types alongside mid 80s offense, Torkoal is easily Ruby/Sapphire‘s most underrated fire type. Sacrificing only speed, players get an absolute tank of a fire Pokémon that can hang on during those tough battles.

Add in a natural move set of Body Slam, Flamethrower, and Heat Wave to that statline, and you’ll see why Torkoal is worth checking out.

Other fire Pokémon have their perks and abilities, but for a trainer who only wants a fire type in its simplest form, Torkoal is the perfect match for the job.

6 Avoid: Mawile

In a different generation, Mawile would’ve likely been a relatively solid choice for a steel type. However, in Gen III, there are just too many superior steel types for Mawile to be the one on your roster.

The alternative steel types are a bit more user-friendly.

Mawile is structured more for strategic players who feel like experimenting with moves like Baton Pass, Stockpile, and Spit Up.

Even if you are looking to get experimental, almost all other steel types have superior statlines and more effective move-sets to take advantage of. In the end, it’s a question of whether it’s worth the time/TMs needed to make Mawile a formidable inclusion. Looking at the details behind them, it’s difficult to say that they are.

5 Underrated: Swablu

When most players dive into Ruby/Sapphire, they commit their flying type slot to Tailow and never look back. While Tailow/Swellow is certainly a worthy choice, Swablu (along with Altaria) offers a flying type with something other birds don’t offer: defense.

Swablu/Altaria offers a strongly balanced statline as there’s no obvious weakness. This includes speed, which is still in the triple digits post-evolution, even though that’s usually the one stat sacrificed in favor of defense. Their offense may be in the 70s, but it’s not far behind the other main flying types.

When you consider how much tougher they are in comparison to other birds, it’s a worthy tradeoff. They may not hit quite as hard, but Swablu and Altaria will take more hits than most of the other non-legendary Gen III birds.

4 Avoid: Meditite

Although a fighting/psychic type hybrid is certainly appealing, Meditite’s statline permanently holds it back from greatness. Regardless of if it’s pre- or post- evolution, Meditite/Medicham’s stats don’t go above 80– and that’s just for its speed stat.

Compared to Glalie’s jack-of-all-trades status, Meditite and Medicham feel like an inconsistent, lesser version.

Considering psychic and fighting rely on high attack stats, Medicham’s attack is their greatest weakness.

They learn but one great move (Hi Jump Kick) and little else. They may be the only psychic/fighting type in the game, but their statline makes them seem ill-equipped for either type. Trainers are better off just committing to a different fighting or psychic type, as this one’s just not strong enough.

3 Underrated: Baltoy

Speaking of a psychic hybrid, how about one with a more impressive statline? Baltoy/Claydol offer up defenses in the hundreds and speed that is close enough to 100 to ensure they’re not always attacking second. You can also appreciate their Levitate ability, wiping away any fellow ground type moves from the opposition.

Baltoy/Claydol’s moveset is nothing to ignore either as they learn moves like Psybeam, Rock Tomb, and Explosion. Throw in any moves of your own through TMs and you’ve got a Pokémon that can hurt the competition in many different ways.

Their health may be on the lower side, but their impressive defense levels and prospective offensive options will guarantee you’ve got the advantage.

2 Avoid: Nosepass

The first gym leader may use them, but that doesn’t mean you should. Nosepass is another example of a Pokémon that offers strength in one area and nothing else.

Their defense is certainly impressive, but their undeniably-low HP, attack, and speed makes them a hard sell for anyone.

Even with a learned moveset that includes Rock Slide and Zap Cannon, it doesn’t mean much when the moves don’t have the stats to back them up.

After all, defense can keep you in the battle for longer, but it won’t guarantee a win. Besides, when you look at how each rock type offers more in certain statlines or just a greater overall balance, Nosepass doesn’t surpass its peers.

Learn from Roxanne’s mistakes and ensure that your rock type is truly your best option.

1 Underrated: Snorunt

If you’re looking for an ice type that isn’t a hybrid of another type and uses the same jack-of-all-trades mentality as Castform (in a slightly better fashion), then Snorunt is worth bringing in to your party. Outside of Regice, Snorunt (and its evolved form Glalie) are the only solely-ice types in the game.

While hybrid type status usually works in the favor of the trainer, the tradeoff always comes with the additional weaknesses that come with the extra type. Since all the other ice types are hybrids, they have more weaknesses than Snorunt/Glalie do.

Snorunt’s stats start out as 50s all-around, which is relatively solid for a non-evolved Pokémon. Glalie bumps it up to 80s all-around, besting Castform’s all-70 statline.

Add in a strong set of moves learned naturally through progression and you’ve got a jack-of-all-trades worth keeping around.

What’s your favorite Gen III Pokémon? Let us know in the comments!

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2018-09-09 06:09:13 – Kevin McCasland