Posts

25 Disney And DreamWorks Voice Actors That Look (Almost) Exactly Like Their Characters

Movies are no doubt a profitable form of entertainment, but animated films often hold a special place in people’s hearts. Most of the time, animated movies cater to younger and family-friendly audiences, much like Disney, Pixar, and DreamWorks have done with their movies.

Each of these companies have had some incredibly successful films over the years, but Disney is, of course, the leader when it comes to beloved animated movies. These movies obviously have talented writers and animators working on the projects, but the movie studios also have to hire actors to give the animated characters a voice.

With the money that Disney is able to throw around, they have been able to hire some high profile celebrities to provide voices for their characters over the years. DreamWorks Studios is relatively new compared to Disney, but they have also been able to hire some famous actors and actress to bring characters to life.

Sometimes the voice actors behind characters look nothing like you might imagine, but there are plenty of examples of voice actors who look just like the characters they voice. Here are 25 Disney And DreamWorks Voice Actors That Look (Almost) Exactly Like Their Characters.

25 Kathryn Beaumont: Alice

Kathryn Beaumont is an actress who is most known for her roles in the 1951 film Alice in Wonderland and the 1953 Peter Pan. Not only did Beaumont voice Alice and Wendy in their respective films, but she was also the real-life reference that was used to create the animated films.

Because of this, the animators made Alice look just like Beaumont and did the same thing with Wendy a few years later. Obviously, Alice and Wendy couldn’t look identical, but both characters closely resemble their real-life voice actress.

24 Rowan Atkinson: Zazu

When The Lion King hit theaters in 1994, the film had a star-studded cast. The Oscar-winning film had several talented voice actors such as Matthew Broderick, Moira Kelly, Jeremy Irons, and of course James Earl Jones. The film also featured Rowan Atkinson as the red-billed hornbill Zazu.

One wouldn’t think that a bird could look almost identical to a human, but Zazu looks just like Rowan Atkinson. It’s mainly Zazu’s bushy eyebrows that resemble Atkinson, but some of his facial features also closely resemble Atkinson’s.

23 Jennifer Saunders: Fairy Godmother

Over the years, DreamWorks has gotten several big named celebrities to voice characters in their Shrek films. Mike Myers, Eddie Murphy, Cameron Diaz, Julie Andrews, and Antonio Banderas are some of the most famous actors attached to the series, but Jennifer Saunders also had a role in Shrek 2.

Saunders is most known for her role of Edina in Absolutely Fabulous, but she also played the Fairy Godmother in Shrek 2. Saunders’ hair looks a bit different than the Fairy Godmother’s, but the rest of her facial features are pretty much identical to Saunders.

22 Eleanor Audley: Lady Tremaine And Maleficent

Eleanor Audley has an acting career dating all the way back to the 1940s, but she is most known for her Disney roles. In Sleeping Beauty she played Maleficent and in Cinderella she played Lady Tremaine. Both characters were villains in the films and both characters looked very similar to their voice actor.

Much like the case with Kathryn Beaumont, Audley was a live-action model for the characters, which meant the animators made Maleficent and Lady Tremaine look just like her. Maleficent’s facial features are a bit more exaggerated to set her apart from Lady Tremaine, but both look like Audley.

21 Wayne Knight: Al McWhiggin

Toy Story was a big achievement for Pixar when it was released in 1995, so it wasn’t much of a surprise when Toy Story 2 was released in 1999. Much like the first film, the sequel had a human villain, this time in the form of a toy collector who steals Woody.

The character’s name was Al McWhiggin, who looks strikingly similar to his voice actor Wayne Knight. Most people will also remember Knight from his role of Nedry in the first Jurassic Park, but he played an equally vile role in Toy Story 2.

20 Ed Asner: Carl Fredericksen

One of the most tear-jerking scenes in Disney’s history is the opening montage of Up with Carl and Ellie. Actor Edward Asner was the voice behind Carl Fredricksen, but the character also seemed to be designed after him.

On any regular day, Asner looks just like Fredericksen, but Asner also occasionally wears glasses like the ones featured above that look like Carl’s. Up ended up winning two Academy Awards including Best Animated Feature Film of the Year and it’s hard to imagine what the film would have been like without Asner.

19 Zachary Levi: Flynn Rider

Zachary Levi was plunged into the spotlight when he starred on Chuck from 2007 to 2012, but his career has only gotten bigger since then. Levi has played roles in both the Marvel Cinematic universe and the DC Extended Universe by playing Fandral in Thor: The Dark World and Shazam in Shazam!.

Levi also played a character in Tangled named Flynn Rider, who actually looks a lot like Levi himself. Flynn Rider was based on the prince from the Brothers Grimm fairy tale and ends up being a love interest to Rapunzel.

18 Irene Bedard: Pocahontas

Irene Bedard has played many Native American characters in her career, but her most famous role is Pocahontas in the 1995 movie of the same name. Bedard has been a part of many projects since then, but she returned to the role of Pocahontas several times, most notably in 1998 for Pocahontas 2: Journey to a New World and in 2018 for Ralph Breaks the Internet.

Since Bedard is a Native American herself, it only made sense to base Pocahontas off of what Bedard looked like, and that seems to be exactly what Disney did.

17 Danny DeVito: Philoctetes

Danny DeVito is one actor on this list who has had a very diverse acting career. He starred as the Penguin in the 1992 film Batman Returns, played Mr. Wormwood in Matilda, and of course plays Frank Reynolds on It’s Always Sunny in Philadelphia. DeVito also has a Disney title under his belt since he voiced Philoctetes in the 1997 film Hercules.

Philoctetes, or Phil, is a half-human half-goat, who actually bears some resemblance to DeVito. Some may take offense to being compared to Phil from Hercules, but over the years DeVito’s roles have seemed to embrace his physical characteristics, especially his height.

16 Jane Lynch: Sergeant Calhoun

Jane Lynch may be mostly known for Glee, but she has also dipped her toes into Disney territory. In 2012, Jane Lynch voiced the character Sergeant Calhoun, who was a battle-hardened warrior from the fictional game Hero’s Duty. Despite her strict and authoritative behavior, she falls in love and eventually marries Fix-It Felix Jr.

Sergeant Calhoun returned for the 2018 film Ralph Breaks the Internet, but her appearance remained mostly the same. Lynch has mostly done comedic roles in her career, but this action character was made to look just like her.

15 Anika Noni Rose: Princess Tiana

One of the more recent Disney princesses is Princess Tiana from The Princess and the Frog. In the film, Tiana is an aspiring chef who wants to start her own restaurant, but also has to turn herself back into a human after she transforms into a frog.

Anika Noni Rose, who is known for her role as Lorrell Robinson in Dreamgirls, provided the voice of Tiana in 2009, but also returned to the character in 2018 for Ralph Breaks the Internet. The character looks a lot like Anika Noni Rose, so it’s likely that Disney just based the character around what the actress looked like.

14 Jack McBrayer: Fix-It Felix Jr.

Jack McBrayer is one of the people on this list that has a very distinct voice. McBrayer had a starring role on 30 Rock, but he also voiced the character Fix-It Felix Jr. in Wreck-It Ralph.

If just hearing Felix’s voice wasn’t enough to reveal Jack McBrayer as the voice actor, then the look of Felix certainly should have because Felix looks just like Jack McBrayer. The character has the same hairstyle as the voice actor, but his eyebrows, eyes, and other facial features also closely resemble McBrayer.

13 Phyllis Smith: Sadness

One of Phyllis Smith’s earliest roles was that of Phyllis Vance on the hit sitcom The Office. Smith is most known for that role, but she also voiced one of the emotions in Inside Out. Smith landed the role of Sadness in the Disney Pixar film in 2015.

Sadness is completely blue in appearance, but obviously, Smith isn’t blue in real life! Instead, the similarities once again come in the facial features for the character. Smith may not look exactly like Sadness, but she surely resembles her character more than any of the other voice actors in Inside Out do.

12 Christopher Plummer: Charles Muntz

Charles F. Muntz was a famous explorer that Carl Fredricksen and his wife Ellie admired in the movie Up. The man was a role model as they were growing up, but Carl found the unfortunate truth about the explorer near the middle to end of the film.

Muntz traveled to South America in search of a living specimen of a tropical bird, but his goals ended up being a lot more sinister than people has previously thought. Muntz was voiced by Christopher Plummer, who was the clear inspiration behind the look of Up’s antagonist.

11 Bobby Driscoll: Peter Pan

One of Disney’s many successful movies was the 1953 Peter Pan. People have tried to duplicate the success of the character Peter Pan over the years, including the movie Peter Pan in 2003 and Pan in 2015, but nothing has come close to the beloved Disney Classic.

Actor Bobby Driscoll provided the voice of Peter Pan, but the character also looks a lot like the voice actor. The reason behind this is because Driscoll was used as a reference model for the character, meaning the animators purposefully made Peter Pan look like Bobby Driscoll.

10 Jay Baruchel: Hiccup

The How to Train Your Dragon series started in 2010 with Jay Baruchel voicing the role of a young Viking named Hiccup. The final film in the series, How to Train Your Dragon: The Hidden World, was released this year. The animation certainly improved in the two sequels, but Hiccup also grew up since the movies span several years.

While many people joke that the three stages of Hiccup look like the three stages of Jim from The Office, many people would also agree that the character looks a lot like the voice actor Jay Baruchel.

9 Anthony Gonzalez: Miguel

Anthony Gonzalez didn’t have many acting credits before he voiced Miguel in Coco. Gonzalez appeared on the TV shows Criminal Minds: Beyond Borders, The Bridge, and in the short films Imagination of Young and Icebox. Needless to say, his role as the voice of a Disney character was considered his break out role.

Coco heavily focused on Mexican culture and was highly praised by fans and critics. Coco had many characters like Héctor, Ernesto de la Cruz , and Mamá Imelda, but the animators no doubt made Miguel look like Gonzalez.

8 Auli’i Cravalho: Moana

Moana was yet another Academy Award-winning movie whose main character looked like its voice actor. Some people may say that Dwayne Johnson looks like the Demigod Maui, but more people would likely agree that Moana looks like Auli’i Cravalho.

Cravalho’s very first acting gig was the voice of a Disney princess, so the actress was thrown into the starlight since the beginning of her acting career. Cravalho is an 18-year-old Hawaiian Native, so it only makes sense that Disney would make her character look similar to her.

7 Kristen Bell: Anna

While Idina Menzel’s Elsa would be considered the main character in 2013’s Frozen, Kristen Bell’s character still played a big role in the film. Bell played the character Anna, who was the sister of Elsa. Anna was a special character because she was one Disney character who didn’t immediately fall in love with her love interest, in this case, Hans.

Bell honestly looks a lot like Anna, but she also looks similar to Elsa as well. Bell looks more like Elsa than Menzel does, but then again, maybe it is just her blonde hair.

6 Ming-Na Wen: Mulan

Mulan was one of the later movies to come out in the 90s, 1998 to be exact. The movie was about a young woman who enlisted in the army as a man so that her father didn’t have to. Mulan had some big named actors as voice actors including George Takei, Eddie Murphy, and Pat Morita.

Ming-Na Wen had been in several projects prior to 1998, but today she is most known for voicing the Disney princess and her role on Agents of S.H.I.E.L.D. as Melinda May. Yifei Liu will be playing Mulan in Disney’s 2020 live-action remake of Mulan, but Ming-Na Wen also resembled the famous character.

5 John Goodman: Pacha

From starring in movies like 10 Cloverfield Lane, Barton Fink, and Argo, John Goodman has become a well-known actor in Hollywood. Goodman has also collaborated with Disney on a few occasions including in 2000 for The Emperor’s New Groove and again in 2001 for Monsters, Inc.

While it would be rude to compare John Goodman to Sully’s monstrous appearance, he does strike a resemblance to his character in The Emperor’s New Groove. Pacha was a llama herder who had a pivotal role in the first movie, and also returned for Kronk’s New Groove and The Emperor’s New School.

4 Ilene Woods: Cinderella

As legendary as the movie Cinderella has become, it is a bit of a surprise that Ilene Woods didn’t become a more famous actress. Woods only acted in On Stage Everybody and Cinderella, but she is most known for singing the now-famous songs from Cinderella.

While Woods didn’t show her face a lot on the big screen, some can still draw comparisons between her and her Disney character. The resemblance might not be as striking as other actors on this list, but a young Woods no doubt looked like Cinderella.

3 Ed Wynn: The Mad Hatter

Isaiah Edwin Leopold, a.k.a. Ed Wynn, was a famous actor and comedian who worked from 1903 and 1966. Wynn hosted a radio show in the 1930s, before moving on to movies and TV shows. Wynn is remembered fondly for several of his projects, but his two most famous roles came from Disney movies.

In 1964, Wynn played Uncle Albert in Mary Poppins, but before that, he voiced the Mad Hatter in Alice in Wonderland. Given the appearance of the Mad Hatter compared to the image of Wynn above, it becomes apparent that the character was clearly inspired by Wynn himself.

2 Adriana Caselotti: Snow White

Adriana Caselotti was an American actress who is most known today as providing the voice of Snow White in the 1937 film Snow White and the Seven Dwarfs. Caselotti began her acting career two years earlier in the 1935 film Naughty Marietta. More than 80 years after her voice was heard in Snow White and the Seven Dwarfs, her songs are still instantly recognizable.

That being said, Caselotti herself also looks quite a bit like Snow White. Her acting career didn’t flourish like others on this list, but at least her voice and image will live on forever as a Disney legend.

1 Emperor Of China: Pat Morita

When people think of Pat Morita, most will think of his role in The Karate Kid series as Mr. Miyagi. The film trilogy lasted for five years from 1984 to 1989, but his second most memorable role came in 1998. As most Disney fans know, Morita voiced The Emperor of China in Mulan.

Many people recognized Morita’s voice in the ‘90s, but the Emperor himself also looked like the actor. The match isn’t perfect and Morita never grew out his beard as long as the Emperor, but the similarities are still there.

Are there any other voice actors that look like their characters? Sound off in the comments!


2019-04-22 05:04:05

Christopher Fiduccia

BioWare’s Canceled Dragon Age Was Exactly What The Studio Needed

It’s no secret that BioWare is in rough shape when it comes to reputation. Just a few years ago, the common perception of the studio was that it could do little wrong; even Mass Effect 3, complaints of a paint-by-numbers ending notwithstanding, was considered a great RPG that innovated and managed to deliver a satisfying adventure for characters that had persisted over several years and stories. Sure, Mass Effect: Andromeda was pretty bad to start, but ultimately a lot of people have come around on the game now that some patches have been implemented and, perhaps more crucially, they’ve seen how awful things can really be. There isn’t a lot of good to be found in Anthem currently, but at the very least, it’s a useful historical example to point to whenever someone wants to suggest that something could be worse by comparison.

Things didn’t have to be this way. A new report from Kotaku emerged earlier that detailed the canceled Dragon Age game that gave way to Anthem, and it’s an eye-opening experience. Not only did that Dragon Age title sound like the exact sort of game BioWare is known for making and making well, it’s also clear evidence that the studio had learned from the setbacks Dragon Age: Inquisition had experienced. The game was scrapped because Anthem was doing so poorly in development but, with the benefit of retrospect, that clearly wasn’t the right call, and the canceled Dragon Age project was exactly the game BioWare desperately needs to bounce back from the disappointment that has colored the past few years.

Related: Dragon Age 4: The Best Theories About The Dread Wolf Rises

According to Kotaku, the canceled Dragon Age game was described by a former BioWare developer as a “hugely reactive game, smaller in scope than Dragon Age: Inquisition” but with more attention paid to player choice and consequence. The game was set in the Tevinter Imperium, the wizard-ruled country that is situated at the northern tip of the main continent of Thedas. Players would gain control of a group of spies that would navigate smaller areas and plan heists. The game was ready-made to continue the story that the Dragon Age: Inquisition Trespasser DLC had started, with a built-in villain ready to go and the Dread Wolf reveal maintaining the kind of impact that narrative beat deserved. In short, it was exactly the kind of Dragon Age adventure that fans wanted, and it sounded like it had learned from Inquisition in a way that would have blended that game’s strengths into a new set of innovations to shore up its weaknesses.

The canceled Dragon Age game played to BioWare’s strengths. It was inherently a single-player adventure that emphasized narrative and choice, two elements that have characterized the most successful titles the studio has released to date. It would have been a breath of fresh air when compared to Destiny 2The Division 2, and others, rather than Anthem‘s stale riff on the genre. More importantly, it would have been an affirmation of EA’s intent to let BioWare continue to make the game’s that had made the studio famous in the first place.

Unfortunately, though, that never happened. It’s too early to tell what we’ll be getting instead, although it will definitely have a live service component, which seems to be something of a mandate for EA-owned games now. Instead of getting the evolution of a series that fans were literally willing to support by buying another game—there was a movement among Dragon Age fans to purchase Anthem as a “crowdfunding” measure for getting a new Dragon Age title—we’ll be getting a much larger overhaul. While the franchise is no stranger to that, the disappointing thing is that it sounds like BioWare had completely figured out the right direction for the series. There was motivation, clear intent to craft a story that made sense with the gameplay being pitched, and pre-existing assets in the Frostbite Engine that would make production easier. By all accounts, that sounds like the exact sort of title that could get people excited about BioWare again.

Instead, it looks like another studio under the EA umbrella is suffering under its shadow. That isn’t to say it’s entirely EA’s fault that BioWare wasn’t able to make the canceled Dragon Age game a reality, but rather that the partnership is clearly draining both parties: EA of resources, and BioWare of the “magic” that used to characterize the studio’s most exciting projects. BioWare is an equal contributor to the problem, with reports circulating about how difficult it has been to work there over the past several years and a string of unsuccessful games that have to be more than just the Frostbite Engine’s fault.

Still, it isn’t hard to imagine a different timeline where EA doesn’t force BioWare to scramble to put out other fires. The canceled Dragon Age game continues through development, buoying the studio through the difficult Andromeda and Anthem launches. Fans of a series that desperately needs another good entry would be sated, and the reputation of BioWare would still be preserved through at least one of its IPs. To put it in terminology from a property EA perhaps has more familiarity with: BioWare could’ve used the lay-up of a classic, well-made BioWare-style game, but EA didn’t even let the studio take the shot. Now, both companies are worse off, and the canceled Dragon Age game will live on in the memory of fans only. We won’t write off the upcoming Dragon Age 4 game yet, but it’s still early in development, and BioWare could really use a game like it right now instead.

More: Dragon Age 4 Is Still Years Away

Source: Kotaku


2019-04-09 01:04:58

Cody Gravelle

BioWare’s Canceled Dragon Age Was Exactly What The Studio Needed

It’s no secret that BioWare is in rough shape when it comes to reputation. Just a few years ago, the common perception of the studio was that it could do little wrong; even Mass Effect 3, complaints of a paint-by-numbers ending notwithstanding, was considered a great RPG that innovated and managed to deliver a satisfying adventure for characters that had persisted over several years and stories. Sure, Mass Effect: Andromeda was pretty bad to start, but ultimately a lot of people have come around on the game now that some patches have been implemented and, perhaps more crucially, they’ve seen how awful things can really be. There isn’t a lot of good to be found in Anthem currently, but at the very least, it’s a useful historical example to point to whenever someone wants to suggest that something could be worse by comparison.

Things didn’t have to be this way. A new report from Kotaku emerged earlier that detailed the canceled Dragon Age game that gave way to Anthem, and it’s an eye-opening experience. Not only did that Dragon Age title sound like the exact sort of game BioWare is known for making and making well, it’s also clear evidence that the studio had learned from the setbacks Dragon Age: Inquisition had experienced. The game was scrapped because Anthem was doing so poorly in development but, with the benefit of retrospect, that clearly wasn’t the right call, and the canceled Dragon Age project was exactly the game BioWare desperately needs to bounce back from the disappointment that has colored the past few years.

Related: Dragon Age 4: The Best Theories About The Dread Wolf Rises

According to Kotaku, the canceled Dragon Age game was described by a former BioWare developer as a “hugely reactive game, smaller in scope than Dragon Age: Inquisition” but with more attention paid to player choice and consequence. The game was set in the Tevinter Imperium, the wizard-ruled country that is situated at the northern tip of the main continent of Thedas. Players would gain control of a group of spies that would navigate smaller areas and plan heists. The game was ready-made to continue the story that the Dragon Age: Inquisition Trespasser DLC had started, with a built-in villain ready to go and the Dread Wolf reveal maintaining the kind of impact that narrative beat deserved. In short, it was exactly the kind of Dragon Age adventure that fans wanted, and it sounded like it had learned from Inquisition in a way that would have blended that game’s strengths into a new set of innovations to shore up its weaknesses.

The canceled Dragon Age game played to BioWare’s strengths. It was inherently a single-player adventure that emphasized narrative and choice, two elements that have characterized the most successful titles the studio has released to date. It would have been a breath of fresh air when compared to Destiny 2The Division 2, and others, rather than Anthem‘s stale riff on the genre. More importantly, it would have been an affirmation of EA’s intent to let BioWare continue to make the game’s that had made the studio famous in the first place.

Unfortunately, though, that never happened. It’s too early to tell what we’ll be getting instead, although it will definitely have a live service component, which seems to be something of a mandate for EA-owned games now. Instead of getting the evolution of a series that fans were literally willing to support by buying another game—there was a movement among Dragon Age fans to purchase Anthem as a “crowdfunding” measure for getting a new Dragon Age title—we’ll be getting a much larger overhaul. While the franchise is no stranger to that, the disappointing thing is that it sounds like BioWare had completely figured out the right direction for the series. There was motivation, clear intent to craft a story that made sense with the gameplay being pitched, and pre-existing assets in the Frostbite Engine that would make production easier. By all accounts, that sounds like the exact sort of title that could get people excited about BioWare again.

Instead, it looks like another studio under the EA umbrella is suffering under its shadow. That isn’t to say it’s entirely EA’s fault that BioWare wasn’t able to make the canceled Dragon Age game a reality, but rather that the partnership is clearly draining both parties: EA of resources, and BioWare of the “magic” that used to characterize the studio’s most exciting projects. BioWare is an equal contributor to the problem, with reports circulating about how difficult it has been to work there over the past several years and a string of unsuccessful games that have to be more than just the Frostbite Engine’s fault.

Still, it isn’t hard to imagine a different timeline where EA doesn’t force BioWare to scramble to put out other fires. The canceled Dragon Age game continues through development, buoying the studio through the difficult Andromeda and Anthem launches. Fans of a series that desperately needs another good entry would be sated, and the reputation of BioWare would still be preserved through at least one of its IPs. To put it in terminology from a property EA perhaps has more familiarity with: BioWare could’ve used the lay-up of a classic, well-made BioWare-style game, but EA didn’t even let the studio take the shot. Now, both companies are worse off, and the canceled Dragon Age game will live on in the memory of fans only. We won’t write off the upcoming Dragon Age 4 game yet, but it’s still early in development, and BioWare could really use a game like it right now instead.

More: Dragon Age 4 Is Still Years Away

Source: Kotaku


2019-04-09 01:04:58

Cody Gravelle

BioWare’s Canceled Dragon Age Was Exactly What The Studio Needed

It’s no secret that BioWare is in rough shape when it comes to reputation. Just a few years ago, the common perception of the studio was that it could do little wrong; even Mass Effect 3, complaints of a paint-by-numbers ending notwithstanding, was considered a great RPG that innovated and managed to deliver a satisfying adventure for characters that had persisted over several years and stories. Sure, Mass Effect: Andromeda was pretty bad to start, but ultimately a lot of people have come around on the game now that some patches have been implemented and, perhaps more crucially, they’ve seen how awful things can really be. There isn’t a lot of good to be found in Anthem currently, but at the very least, it’s a useful historical example to point to whenever someone wants to suggest that something could be worse by comparison.

Things didn’t have to be this way. A new report from Kotaku emerged earlier that detailed the canceled Dragon Age game that gave way to Anthem, and it’s an eye-opening experience. Not only did that Dragon Age title sound like the exact sort of game BioWare is known for making and making well, it’s also clear evidence that the studio had learned from the setbacks Dragon Age: Inquisition had experienced. The game was scrapped because Anthem was doing so poorly in development but, with the benefit of retrospect, that clearly wasn’t the right call, and the canceled Dragon Age project was exactly the game BioWare desperately needs to bounce back from the disappointment that has colored the past few years.

Related: Dragon Age 4: The Best Theories About The Dread Wolf Rises

According to Kotaku, the canceled Dragon Age game was described by a former BioWare developer as a “hugely reactive game, smaller in scope than Dragon Age: Inquisition” but with more attention paid to player choice and consequence. The game was set in the Tevinter Imperium, the wizard-ruled country that is situated at the northern tip of the main continent of Thedas. Players would gain control of a group of spies that would navigate smaller areas and plan heists. The game was ready-made to continue the story that the Dragon Age: Inquisition Trespasser DLC had started, with a built-in villain ready to go and the Dread Wolf reveal maintaining the kind of impact that narrative beat deserved. In short, it was exactly the kind of Dragon Age adventure that fans wanted, and it sounded like it had learned from Inquisition in a way that would have blended that game’s strengths into a new set of innovations to shore up its weaknesses.

The canceled Dragon Age game played to BioWare’s strengths. It was inherently a single-player adventure that emphasized narrative and choice, two elements that have characterized the most successful titles the studio has released to date. It would have been a breath of fresh air when compared to Destiny 2The Division 2, and others, rather than Anthem‘s stale riff on the genre. More importantly, it would have been an affirmation of EA’s intent to let BioWare continue to make the game’s that had made the studio famous in the first place.

Unfortunately, though, that never happened. It’s too early to tell what we’ll be getting instead, although it will definitely have a live service component, which seems to be something of a mandate for EA-owned games now. Instead of getting the evolution of a series that fans were literally willing to support by buying another game—there was a movement among Dragon Age fans to purchase Anthem as a “crowdfunding” measure for getting a new Dragon Age title—we’ll be getting a much larger overhaul. While the franchise is no stranger to that, the disappointing thing is that it sounds like BioWare had completely figured out the right direction for the series. There was motivation, clear intent to craft a story that made sense with the gameplay being pitched, and pre-existing assets in the Frostbite Engine that would make production easier. By all accounts, that sounds like the exact sort of title that could get people excited about BioWare again.

Instead, it looks like another studio under the EA umbrella is suffering under its shadow. That isn’t to say it’s entirely EA’s fault that BioWare wasn’t able to make the canceled Dragon Age game a reality, but rather that the partnership is clearly draining both parties: EA of resources, and BioWare of the “magic” that used to characterize the studio’s most exciting projects. BioWare is an equal contributor to the problem, with reports circulating about how difficult it has been to work there over the past several years and a string of unsuccessful games that have to be more than just the Frostbite Engine’s fault.

Still, it isn’t hard to imagine a different timeline where EA doesn’t force BioWare to scramble to put out other fires. The canceled Dragon Age game continues through development, buoying the studio through the difficult Andromeda and Anthem launches. Fans of a series that desperately needs another good entry would be sated, and the reputation of BioWare would still be preserved through at least one of its IPs. To put it in terminology from a property EA perhaps has more familiarity with: BioWare could’ve used the lay-up of a classic, well-made BioWare-style game, but EA didn’t even let the studio take the shot. Now, both companies are worse off, and the canceled Dragon Age game will live on in the memory of fans only. We won’t write off the upcoming Dragon Age 4 game yet, but it’s still early in development, and BioWare could really use a game like it right now instead.

More: Dragon Age 4 Is Still Years Away

Source: Kotaku


2019-04-09 01:04:58

Cody Gravelle

Harry Potter: 20 Crazy Details Only True Potterheads Knew About Wormtail

For a lot of reasons, Peter Pettigrew, AKA “Wormtail”, may be one of the creepiest characters in all of the Harry Potter series. First and foremost, is the rather strange decision on the part of author J.K. Rowlings, to make Pettigrew’s animagus form hang around so closely with a preteen Ronald Weasley. With that particularly large elephant out of the room, we can get into some of the more unnerving, crazy, and interesting facts about this Voldemort supporter.

Everyone knows Wormtail to be the man who betrayed Lily and James Potter’s location to Voldemort, who sought to destroy them and their newborn son after finding out that Harry may one day defeat him. Although Voldemort’s attempt on Harry’s life backfired (quite literally), this moment it did cement Wormtail as one of Tom Riddle’s most famous supporters. In addition to this, Wormtail also got away with it all by blaming Sirius Black for that horrible night.

In many ways, Wormtail was the most unlikely member of Voldemort’s inner circle. He didn’t have the dedication to Voldemort’s evil agenda that Lucius Malfoy did. Nor did he have the obsessive nature of the deranged Bellatrix Lestrange. At the end of the day, Wormtail was a coward, and that why he let betrayed his friends to become part of one of the darkest cults of all time. Despite all he has done, Wormtail was still a far more engaging character than most fans may recall.

Without further ado, here are 20 Crazy Facts About Wormtail.

20 He Was Almost Not Sorted Into Gryffindor

When Peter Pettigrew arrived at Hogwarts School of Witchcraft and Wizardry, he lined up with the rest of the First Years to await The Sorting Hat’s decision on which House he would join. While in line, he met both Sirius Black, who uttered his contempt for Slytherin House, and James Potter. Immediately, Pettigrew took a liking to these boys and longed to be Sorted with them.

When he finally was placed under The Sorting Hat, Pettigrew waited a whole five minutes to be placed in Gryffindor.

This is what was called a “Hatstall.” The Sorting Hat clearly saw that this character was suitable for more than one house. Although Slytherin would be the obvious alternative choice, Hufflepuff was one as well.

19 He Was A Member Of The Order Of The Phoenix

Due to Peter Pettigrew’s friendship with James, Remus, and Sirius, he joined The Order of the Phoenix after his time at Hogwarts School for Witchcraft and Wizardry.

The Order of the Phoenix was a secret society founded by Albus Dumbledore to combat Voldemort and his sycophantic followers during the First Wizarding War. This was the time when Voldemort returned from traveling abroad and sought to overthrow the Ministry of Magic and persecute Muggles and Muggle-born magical folk. Although Pettigrew wasn’t a fan of Voldemort’s ideology, he was part of the Order purely because his friends were. It was a community for him. He did not have the same passion for the cause as the other members did.

18 He Wasn’t A True Believer In Voldemort

Much like Peter Pettigrew wasn’t a true believer in the Order of the Phoenix, he wasn’t one of Voldemort’s dedicated followers either. He did not share the same lust for dominance over the Wizarding World, nor the same level of intolerance.

When Pettigrew became a spy for Voldemort, it was purely out of fear.

Wormtail, at the end of the day, is an opportunist. He is someone who will do just about anything to survive, and that included betraying his best friends in order to remain on the powerful dark wizard’s good side. In many instances, especially in the books, Wormtail even couldn’t bear Voldemort’s violence and occasionally attempted to suggest alternative measures to achieve his dark desire.

17 McGonagall Didn’t Like Him, even as a kid

If there’s one thing that Minerva McGonagall has never done, it’s mince words. First and foremost, this Transfiguration professor and Gryffindor Head of House is brutally honest. In the books, she was honest about how she felt about Peter Pettigrew during his time at Hogwarts.

Of course, McGonagall taught him Transfiguration as well as watched over him as the H.O.H. She claimed that Pettigrew “hero-worshipped” both James Potter and Sirius Black. In fact, she even described him as a “lump of a boy” who constantly followed Sirius around like his lap-dog. She even claimed that Peter was “stupid” as well as “foolish.” However, Minerva clearly grew to have some respect for him once he joined the Order. She even spoke sadly about him before she learned that he was the one responsible for the betrayal and not Sirius.

16 He Lived As A Rat For 12 Years

As most fans know, Peter Pettigrew was one of the Mauraders, the small group of friends that consisted of James Potter, Sirius Black, and Remus Lupin. Peter even decided to become an animagus in order to make Remus feel more comfortable with the fact that he was tragically turned into a werewolf. The fact that Pettigrew could turn into a rat at will was something that came in handy after he was forced to fake his own demise in order to properly frame Sirius Black.

Due to his fear of being caught, Pettigrew lived as a rat for a solid 12 years.

He was eventually discovered by Sirius and Remus in Harry Potter and the Prisoner of Azkaban.

15 He Chose The Weasleys As Owners To Avoid The Death Eaters

After Pettigrew faked his demise, he chose to live as a rat in order to both keep up his lie as well as to avoid the Death Eaters. At this stage, many of Voldemort’s followers were unknown to the authorities and lived amongst the common-folk. Due to the fact that Voldemort’s apparent demise happened due to Pettigrew’s information, the Death Eaters believed that Pettigrew was a traitor and therefore sought to destroy him.

Wormtail knew that he stood a better chance at staying alive if he picked a “good” family to stay with. Eventually, he came to be Percy Weasley’s possession and was handed down to Ron. Presumably, Wormtail (as “Scabbers”) stayed with the Weasleys because he knew that the family would treat him right as well as shield him from Voldemort’s secret followers.

14 He Almost Ruined Ron And Hermione’s Relationship

Although Wormtail didn’t mean to, he almost completely ruined Hermione and Ron’s friendship in Harry Potter and the Prisoner of Azkaban. Throughout the book and the film (to a lesser extent), Ron was constantly trying to save Scabbers (AKA Wormtail) from Hermione’s carnivorous new cat, Crookshanks. When Wormtail heard that Sirius Black had escaped from Azkaban and was poking around the Hogwarts grounds, he decided to flee, faking his demise a second time.

In the book, he bit himself in order to leave blood that suggested that Crookshanks had finally taken him out.

It completely convinced Ron, and the pair’s relationship nearly ended until the truth was revealed. This is just another instance of Peter Pettigrew doing anything necessary to remain alive.

13 Rats helped him find Voldemort

A lot of fans of Harry Potter who haven’t paid close enough detail to the books wonder how Wormtail and Voldemort were reunited before the events of The Goblet of Fire. Well, the truth is Wormtail learned from fellow rats that a dark force was living in a forest in Albania. This force ended up being Voldemort himself, who was living off the animals in the forest. However, Voldemort was just clinging to life in his shriveled-up form.

Wormtail lured a prominent ministry witch, who was on vacation in Albania, into the forest and then proceeded to force information out of her that helped persuade Voldemort to take him back into his good graces.

12 He Fed Voldemort Nagini’s Milk to Save Him

Aside from finding Lord Voldemort in a forest in Albania and giving him some vital information about the upcoming Triwizard Tournament from the ministry official he lured into the forest, Wormtail also stayed in Voldemort’s good graces due to the fact that he kept him alive. At this point, Voldemort was simply a shriveled up humanoid creature who barely had any power at all.

With Wormtail’s help, he managed to stay strong enough to last until the end of The Goblet of Fire when he was “reborn.”

Wormtail was able to do this because he milked the venom out of Nagini, Voldemort’s giant snake who will appear in human form in Fantastic Beasts 2: The Crimes of Grindelwald. This venom provided Voldemort with the rudimentary body we see in Goblet of Fire.

11 He Helped Capture Mad-Eye

When Wormtail traveled to Albania to seek Voldemort, he ran into a ministry official who he forced into telling him legitimate information about the goings on at Hogwarts. This included the upcoming Triwizard Tournament that they would get Harry Potter to take part in, as well as the fact that Alastor “Mad-Eye” Moody would be the next Defence Against the Dark Arts teacher.

Another piece of information this ministry official gave was that there was a Voldemort supporter hiding out in England. This ended up being Barty Crouch Jr., who, with the help of Wormtail, tracked down Mad-Eye Moody and captured him. Crouch then famously continued to take locks of Mad-Eye’s hair in order to brew a Polyjuice Potion that turned him into Mad-Eye.

10 Snape Got His Revenge On Pettigrew

As we found out through various flashbacks during Harry’s time learning legilimency from Severus Snape, Severus was teased and pushed around by Harry’s father, Lupin, Sirius, and Peter Pettigrew as a child. Pettigrew probably wouldn’t have been the one to instigate this, but he was happy to play along with what the “cool kids” were doing. That, after all, was sort of his M.O. However, in their later years, Snape got his revenge on Wormtail after Voldemort ordered Wormtail to live with Snape at Spinner’s End in order to help him with various things.

Wormtail ended up being Snape’s punching bag and personal servant.

In fact, Snape treated him quite poorly, which, without a doubt had more to do with Wormtail betraying Lily Potter than anything else.

9 Voldemort Loathed Him

Lord Voldemort may not have had the ability to love anything except for himself, and even that is arguable, but he certainly had some appreciation and respect for certain members of his cult. At one time, he had immense respect for Lucius Malfoy, but that went away after Lucius continued to fail him. Bellatrix and Snape seem to be in his good graces constantly as they appeared to be his most ardent supporters. Snape, specifically, was the one he thought was infiltrating Dumbledore and the Order.

Wormtail is a different story entirely. Voldemort never liked Wormtail at all. He put up with him because Wormtail helped to keep him alive. But even before Voldemort’s first downfall, the villain knew that Wormtail was only around out of fear, not out of duty or respect.

8 He Wasn’t Skilled At Magic

Throughout the course of the Harry Potter series, two very different powerful magical folk made comments on Wormtail’s lack of power. The first was Wormtail’s old Transfiguration teacher, Minerva McGonagall, who claimed that he was far less talented than his friends when it came to magic. Then there’s Voldemort, who always regarded his servant as particularly weak. The truth is, they were mostly right about him.

He was a hopeless dueler, only besting opponents when catching them off-guard.

However, there are a couple of instances where he’s shown more potential than even he believed. One of these moments was when he caused an explosion that ended the lives of twelve Muggles and allowed him to get away from Sirius Black.

7 He Was Surprisingly Intelligent And An Opportunist

You can say a lot about Peter Pettigrew, including his cowardly demeanor, but one thing you can’t say is that he was dumb. On the contrary, Wormtail was actually pretty intelligent. This cunning helped him frame Sirius for the crime that he committed, as well as search out Voldemort.

Wormtail’s intelligence also allowed him to be quite the opportunist. This trait perhaps sums him up the most, as from the start of things he knew how to get in with the “right” crowd. When the tides changed and there was a better group to be associated with, that’s exactly where Wormtail would end up. A fool wouldn’t be able to navigate situations like this, let alone stay on Voldemort’s good side.

6 The Other Death Eaters Didn’t Like Him

Being an opportunist didn’t quite go over well when it came to Voldemort’s closest servants. First of all, many of them, including Bellatrix Lestrange, were there because they either believed in Voldemort’s cause or Voldemort himself.

Many of these Death Eaters saw Wormtail as a clinger; someone who was merely there to survive and never truly fought for what they believed in.

Another major source of the dislike the Death Eaters had for Wormtail had to do with Voldemort’s first downfall. This event happened on Wormtail’s information. When Voldemort was seemingly annihilated after attacking Harry Potter, many Death Eaters saw Wormtail as a traitor who purposefully led Voldemort to his grave.

5 His Hand Was Cursed

Although the filmmakers behind the Harry Potter movies didn’t explore Wormtail’s silver hand, it was certainly talked about in detail in J.K. Rowling’s novels. Wormtail first got this magical silver hand after he severed it from his body while resurrecting Voldemort in The Goblet of Fire. However, it came with a catch.

The catch with Wormtail’s replacement hand was that it was cursed. Sure, the hand had magical properties, including being impervious to certain jinxes, but it also led to his downfall. Though Wormtail didn’t receive a proper final scene in the films, his demise in the books occurred when he was planning to do good on his “life debt” to Harry. Wormtail’s magical hand turned on him, wrapped around his neck, and took his life.

4 He was insecure about his body

Every single person on the planet has their own set of insecurities. This is true of all of the characters within J.K. Rowling’s masterful series. For Wormtail, it was his stature. Not only was his short height an issue for him, but his weight and shape particularly bothered him. He no doubt compared himself to the more traditionally handsome James Potter and Sirius Black while growing up.

Due to actor Timothy Spall’s height, Wormtail was portrayed a taller than he was in the books.

However, when he first appeared in Prisoner of Azkaban, he was around the same height as a 13 and 14-year-old Harry and Hermione. Both Harry and Hermione would grow to be taller, while Pettigrew remained the same height.

3 He Was Made More Rat-Like For The Films

J.K. Rowlings described Peter Pettigrew has had some of the qualities of a rat, especially after living as one for a solid twelve years. These traits included watery eyes, grubby skin, a pointed nose, and even a squeaky voice that followed him after he revealed himself in The Prisoner of Azkaban.

Azkaban director Alfonso Cuaron wanted to make sure audiences absolutely knew that Pettigrew would have maintained some of his rat-like qualities after his twelve-year stint. These added details included extra nostril hair, knuckle hair, two big teeth, and a consistency between Scabbers’ fur and Wormtail’s locks. Hiding his neck with the right coat also made Wormtail’s rat-like look more believable. These details also came in handy for Wormtail’s visual transition back into his animagus form as he escaped.

2 He Took Voldemort’s Wand

Wormtail didn’t keep his distance the day after Voldemort’s downfall in Godric’s Hollow. He made sure he was nearby as he hoped his information would be useful. Voldemort, of course, wanted to take out a young Harry Potter due to the prophecy that stated that the boy could lead to his demise. Unfortunately for Voldemort, his attempt on Harry’s life backfired and he was practically disintegrated.

Wormtail deduced this once he came across the rubble of the house. He then found Voldemort’s iconic phoenix-feathered wand and took it for safe keeping.

He later gave it back to Voldemort once he was strong enough to use it once more.

There’s no telling where exactly Wormtail stored the wand while living as a rat for twelve years.

1 His Demise Was Connected To The Marauders

Wormtail’s connection to the Marauders, Lupin (Mooney), Sirius (Padfoot), and James (Prongs) was fully realized the day that he met his end. This is because Wormtail’s demise (at least in the book) was very similar to those of his three classmates.

All four of them, in one way or another, passed away while trying to protect or save Harry.

James met his end at the hands of Lord Voldemort that day in Godric’s Hollow. Sirius was protecting Harry when he was struck by Bellatrix’s curse. Lupin fought in the Battle of Hogwarts, giving Harry a moment to escape from Dolohov, who was later revealed to have taken Lupin out. Finally, Wormtail’s cursed hand turned on him the moment he was about to let Harry go, honoring his life-debt.

What do you think is the craziest fact about Wormtail in Harry Potter? Let us know in the comments below!



Source link
2018-10-10 06:10:32 – Dylan Parker

18 Best Sequels, According To Rotten Tomatoes (And 8 Stuck With 0%)

We live in an age where sequels are all the rage. Every major studio is chasing those franchises that can keep their cash flow healthy for years to come. Sometimes, they’re exhausting. Other times, they can be our most anticipated movies. Maybe we could do without more Transformers movies, but Marvel and Mission: Impossible sequels are event movies that drive us to the theater in droves.

Sequels are tricky and unpredictable, though. On one hand, they’re often necessary for expanding stories and the good ones continue sagas we want to see progress. On the other, some are soulless cash grabs that shouldn’t exist. In the worst cases, some of them completely derail promising franchises by failing to deliver the goods. Then again, in some instances, sequels can get a series back up and running after they’ve experienced setbacks.

This list will look at those rare sequels that are considered worthy — and even superior — follow-ups. Those rare beasts that make us grateful for multiple movies in a series. Furthermore, we’ll also be discussing the most maligned sequels that brought no critical good will to their respective franchises whatsoever. It’s more fun this way. In order to fully appreciate the best of the best, we also must acknowledge the worst of the worst. Without evil, we wouldn’t be able to understand all that’s good and pure. Without terrible movies, we wouldn’t be grateful for the good ones.

With this in mind, here are 18 Best Sequels According To Rotten Tomatoes (And 8 Stuck With 0%).

26 Best: Captain America: Civil War (91%)

The decision to keep the same team of writers for all three Captain America films paid off in the end. The trilogy just went from strength to strength with each passing entry, though some would argue that The Winter Soldier is equally as good — if not better — than Civil War. Either way, they’re both prime examples of how to do sequels right.

Civil War tackles the same themes you’d expect from a movie about a do-gooder like Cap, but where the film truly soars is during its wild third act. The airport showdown is the best action showdown in the MCU, and that’s saying something.

25 Worst: The Bad News Bears Go To Japan (0%)

If you didn’t know that sequels to The Bad News Bears exist then no one would think any less of you. While the first movie is a cult classic about an underdog baseball team, the sequels have faded from the collective memory with the passing of time, lost like tears in the rain. That’s for good reason.

None of the sequels are good, but The Bad News Bears Go To Japan is especially bad.

While the idea to relocate to Japan for a big game is good on paper, the sequel is just bland, forgettable, and was made to cash in on the brand name.

24 Best: Star Wars: Episode VII – The Force Awakens (93%)

Some fans argue that The Force Awakens is essentially a retread of A New Hope in many ways. However, clearly the critics and audiences didn’t necessarily agree, given its stellar Rotten Tomatoes score and its audience score of 87%, not to mention its impressive box office haul.

As far as Star Wars movies go, it hits the spot. The new characters are great, the return of some old faces is a trip down memory lane, and the story still made significant effort to push the franchise forward. In those regards, the film definitely succeeded.

23 Best: War for the Planet of the Apes (93%)

Anyone who has a problem with classics being rebooted needs to watch the most recent Planet of the Apes trilogy.  The finale pits the apes in a brutal battle against the humans, which leads to an epic confrontation between the Caesar the Ape and humanity’s ruthless colonel (played by an utterly wicked Woody Harrelson). As far as concluding trilogies goes, War for the Planet of the Apes has everything.

By no means is this a pleasant movie, but it is rewarding. And not only does it wrap up an epic story, but the film boasts some of the great CGI wizardry out there. The action is also ridiculously impressive and compelling, which is crazy considering it’s a movie about people versus monkeys.

22 Best: Logan (93%)

James Mangold’s Logan, the gloriously violent and heartbreaking farewell to Patrick Stewart’s Professor X and Hugh Jackman’s Wolverine, is an all-timer. Taking cues from the Old Man Logan comics, the movie has just as much in common with neo-westerns as it does with superhero yarns, which makes for a gritty, character-driven elegy to characters many of us grew up with.

Logan deserves praise for going R-rated and taking some stylistic risks.

The movie is proof that audiences will still flock to see superhero movies with some edge. If you’re going to send off some icons, this is the way to do it.

21 Worst: Return to the Blue Lagoon (0%)

Considering that no one liked The Blue Lagoon (it currently holds a 9% rating on RT), why anyone would want to return to the franchise is beyond comprehension. Of course, every sequel is a perfect opportunity to right some old wrongs if handled with care. Unfortunately, this was not. The story follows two children who are marooned on a tropical island as the grow up and fall in love, etc. The characters don’t wear enough clothes either, which makes for some weird, uncomfortable viewing.

There are some unintentional laughs to be had at the poor script and performances.

Otherwise the Blue Lagoon isn’t a scenic cinematic paradise worth spending time in unless you want to punish yourself for some reason.

20 Best: The Dark Knight (94%)

Few superhero movies are ever regarded as anything more than popcorn fare. However, if there were ever a superhero movie that proved the genre could be prestige cinema, it would be The Dark Knight. Christopher Nolan’s take on Batman is an exploration of chaos and just how far people are willing to go to achieve their goal.

The Dark Knight — for better or worse when you consider how devoid of fun some DC movies have been since — also brought a gritty, realistic touch to the genre. The movie feels more like a Michael Mann crime saga than it does a story about superheroes versus their outlandishly evil counterparts.

19 Best: Finding Dory (94%)

In recent times, Pixar has been criticized for relying too heavily on sequels, but if it ain’t broke… Finding Dory was released 13 years after Finding Nemo, and it was a smash with critics and audiences alike.

Its 94% on Rotten Tomatoes is complemented by an 84% audience score.

Upon release Finding Dory was praised for being as funny and thought-provoking as the first movie, while also adding a new dimension to the story. As with any Pixar movie, Finding Dory can be appreciated by audiences of all ages. 

18 Worst: Staying Alive (0%)

No other actor on the planet has experienced a career of ups and downs like John Travolta has. When he broke out he had the world at his dancing feet. After that, his career experienced a downturn until it was resurrected briefly following Pulp Fiction until it ultimately plummeted when he started starring in movies like Battlefield Earth. Staying Alive was released in 1983 when Travolta was experiencing his first fall from grace. Following up a classic like Saturday Night Fever was never going to be easy, but it shouldn’t have been this difficult, either.

The sequel lacks the gritty realism of its predecessor, and instead tries to get by on dance sequences. What’s the point in dancing when we don’t care about who’s doing it?

17 Best: Creed (95%)

No franchise tends to remain compelling seven sequels in, but Creed is proof that the Rocky franchise is the rare exception. Granted, some Rocky movies aren’t exactly knockouts, but Creed got things back on track and showed that it’s game for a few more rounds.

By serving as both a sequel and a spin-off/soft reboot, Creed gave the franchise a breath of new life.

It passed the gloves on to Michael B. Jordan as the eponymous character.  Creed 2 is right around the corner. Let’s see if it can do what the original saga failed to do and deliver a second outing that’s as good as the inaugural entry.

16 Worst: Leprechaun 2 (0%)

The first Leprechaun movie doesn’t come close to being certified fresh rating on Rotten Tomatoes, so it should come as no surprise that the sequels didn’t receive any critical acclaim. Especially not the second movie, which no critic seemed to enjoy at all.

Here, the infamous critter resurfaces in Los Angeles to find a bride, which leads to him abducting a young woman and trying to claim her as his own. This isn’t high art by any means, nor does it try to be.

15 Harry Potter and the Deathly Hallows: Part 2 (96%)

The Harry Potter books were an emotional roller coaster that affected millions of readers worldwide. Reliving those adventures on the big screen was also a great time to be alive, and the grand finale lived up to expectations. In the final installment of the saga about the Boy Who Lived and his fight against the forces of darkness, the ultimate showdown finally happens as our hero and his pals face off against Voldemort in Hogwarts castle.

It’s a true epic in every sense of the word.

As far as wrapping up the story goes, Death Hallows: Part 2 delivered the goods and gave us cinematic closure in style.

14 Worst: Looking Who’s Talking Now (0%)

Look Who’s Talking is a perfectly serviceable comedy that should never have received any sequels. In a bid to end to the trilogy on a high following the disappointing previous sequel, Look Who’s Talking Too, someone thought it would be a good idea to introduce talking dogs to the mix for the series’ swan song. 

Needless to say, Look Who’s Talking Now wasn’t the glorious goodbye the series was looking for, but at least the film did cast some cute dogs.

13 Best: The Good, the Bad, and the Ugly (97%)

The third installment of Sergio Leone’s influential Dollars trilogy, The Good, The Bad and the Ugly is the creme de la creme of spaghetti westerns. 

The story centers around two men who form an uneasy alliance following a scam.

This leads them on a quest as it turns out there’s money buried in the desert and they want to find it. However, they have to compete against another who won’t hesitate to put a bullet in them to claim the prize. On top of being one of the most acclaimed movies out there, the film has been hailed as a major influence on directors like Quentin Tarantino.

12 Best: The Godfather: Part II (97%)

The continuation of Francis Ford Coppola’s Best Picture-winning 1972 crime saga, The Godfather: Part II chronicles Michael Corleone’s further ascendency in organized crime while simultaneously taking us back to the past to explore his dad’s humble beginnings.

Like its predecessor, the sequel also won Best Picture and is hailed by many a critic and film buff as one of the best movies ever made. Whether it’s better than the original is up for debate, but they’re like two sides of the same coin. These movies set the bar for mob pictures, and to this day, other directors are still trying to recreate the formula.

11 Mad Max: Fury Road (97%)

Director George Miller was in his seventies when he unleashed Mad Max: Fury Road, but the energy and madness imbued in every frame of this extravaganza suggest a man half his age.

Maybe we’ll never see another Mad Max movie, but the world needs a Furiosa spin-off eventually.

Fury Road is essentially one non-stop chase that barely lets up from the get-go all the way to the climactic ending. Furthermore, it’s a movie that defied expectation by taking the focus away from the titular character and making Charlize Theron’s Furiosa the real hero of the adventure. 

10 Worst: Jaws: The Revenge (0%)

Is Jaws: the Revenge a good movie? Definitely not. Is it an entertaining movie, though? Definitely yes.

How many other movies have sharks that make a conscious decision to get revenge on the humans that wronged them? Not only that, but the shark here followed its target to the Bahamas from Massachusetts. And why would someone who wants to avoid sharks go to an island surrounded by ocean? The movie is illogical, silly, nonsense, but it does offer sheer entertainment value for bad movie buffs.

9 Best: Aliens (98%)

Alien and Aliens are quite different in some regards, but they complement each other perfectly. The first is an exercise in pure suspense and terror. The sequel, on the other hand, retains the horror elements but adds a lot more action to proceedings.

Aliens shows how to make a successful sequel: acknowledge what came before but don’t be afraid to bring some fresh ideas to the table.

James Cameron was on fire in the ’80s and he wasn’t afraid to make Ridley Scott’s baby his own.

8 Best: Mad Max 2: Road Warrior (98%)

While George Miller’s inaugural Mad Max caper is a cult classic, most film buffs would agree that a couple of the sequels are slightly superior. Taking nothing away from the first movie, Road Warrior is a vast improvement when it comes to world building and sheer action spectacle. The story follows the eponymous character as he helps a group of people steal oil from a tyrannical madman and his band of goons.

As far as cinematic thrill rides go, few movies are on par with Road Warrior. Here, Miller turned up the volume significantly by making the post-apocalyptic terrains feel more dangerous and the action sequences more gung-ho and grander in scale.

7 Best: Evil Dead 2 (98%)

Sam Raimi’s first Evil Dead movie was a huge achievement for independent filmmaking when it was released back in 1981. The movie still holds up to this day with its innovative camera work, effective scares, and excellent cast as well.

The sequel is a triumph in its own right.

While the first movie contained moments of dark comedy, the sequel amps up the zaniness to become what is essentially the splatter flick equivalent of a Laurel and Hardy flick. For 90 minutes, Bruce Campbell is tormented by laughing ornaments and his own severed hand. As silly as that sounds, Evil Dead 2 still manages to pack more punch than your average MMA fighter.

6 Worst: Police Academy 4: Citizens on Patrol (0%)

In the third installment of the Police Academy franchise, the cops are understaffed and in need of some help. Naturally, the force turns to America’s civilians to help aid in their mission. Things don’t go smoothly, for the characters in the film and the movie itself.

Rotten Tomatoes describes Police Academy 4: Citizens on Patrol as “Utterly, completely, thoroughly and astonishingly unfunny” and  a movie which sent “a once-innocuous franchise plummeting to agonizing new depths.” That sounds about right.

5 Toy Story 3 (99%)

Few franchises manage to strike three home runs in a row. Even The Godfather stuttered when it came to the third outing. Toy Story, on the other hand, never ceases to replicate the magic time and time again.

This emotional installment sees Andy get ready to leave for college and neglect his old toys.

He’s all grown up and has no use for them anymore, and what ensues is what is by far the most heartfelt movie in the series.

4 Worst: Highlander II: The Quickening (0%)

As far as pure entertaining action-fantasy goes, the first Highlander movie is a fun slice of popcorn entertainment that aficionados of cult cinema lose their head over. The sequel, meanwhile, is an incomprehensible mess.

Highlander II is too overplotted to explain, but the cusp of the story revolves around the hero from the first movie taking on a corporation after being led to believe that they don’t have the world’s best interests in mind. In this one, our hero is a defender of the ozone as well. What makes Highlander II so awful is that it completely retcons everything good about the original film and the mythology it introduced.

3 Best: The Bride of Frankenstein (100%)

We all desire to be loved by someone special– even bolt-head monsters made up of the remains of other people. But to find them a mate, one must dig up some more corpses and create a suitable partner that’s similar in genetic make-up. This is also the storyline behind James Whale’s 1935 masterpiece, Bride of Frankenstein.

There are too many Frankenstein movies to keep track of at this point, but this sequel remains the pinnacle of the original series.

The movie is a masterpiece that successfully blends campy fun with Gothic beauty and genuine chills that’s stood the test of time as a result.

2 Paddington 2 (100%)

No one expected the the first Paddington to be as good as it is. That movie is a bona fide classic in the making in its own right, but the sequel is some next-next level brilliance.

Paddington 2 sees the lovable bear go to prison and, unsurprisingly, all the mean criminals fall in love with him as well. Critics, like the fictional convicts, were also full of praise for the titular bear and his second big onscreen adventure as well. At one point, Paddington 2 was even the best reviewed movie in history.

1 Best: Toy Story 2 (100%)

Following up a movie like Toy Story was never going to be easy, but that didn’t stop Pixar from trying and succeeding. In this one, we find out that Woody is a collectible when he’s discovered and stolen by a greedy museum owner. Naturally this prompts Buzz Lightyear, Mr. Potato, and the rest of the gang into action and they set out to save their friend.

General consensus on Rotten Tomatoes states that Toy Story 2 is that rare sequel that improves upon its predecessor.

The sequel raises the stakes and ups the element of adventure while retaining the humor and heart that made audiences fall in love with the franchise in the first place.

What’s your favorite sequel? Let us know in the comments!



Source link
2018-10-10 04:10:39 – Kieran Fisher

Spider-Man: Far From Home First Teaser Poster Spotted At Licensing Expo

Sony’s Spider-Man: Far From Home gets a teaser poster as the promotional image is spotted at the Brand Licensing Europe 2018 event in London. Thanks to a deal between Sony Pictures and Marvel Studios, Peter Parker (Tom Holland) joined the Marvel Cinematic Universe in Captain America: Civil War. Since then, Holland’s wall-crawling superhero has headlined his own movie in Spider-Man: Homecoming and teamed up with Earth’s Mightiest Heroes in Avengers: Infinity War. Next, Spidey will return for Avengers 4, then the beloved Marvel hero will kick off Phase 4 of the MCU with Spider-Man: Far From Home.

Despite Peter Parker becoming the victim of Thanos’ snap as part of Infinity War’s cliffhanger ending, we know the web-head will return somehow – whether that means Avengers 4 will use time travel, though, remains to be seen. Holland and stars of Homecoming returned to work this summer as Spider-Man: Far From Home has been filming across Europe. Set photos from the Spider-Man sequel have offered looks at MCU characters joining the Sony movie, including Samuel L. Jackson’s Nick Fury and Cobie Smulders’ Maria Hill. Now, a promo poster for Spider-Man: Far From Home has also surfaced.

Related: Every Villain Rumored For Spider-Man: Far From Home

Instagram user Dirtees posted a group of photos from the floor of the Brand Licensing Europe 2018 expo in London, United Kingdom this week. The fourth photo in the post (which can be located by clicking through the series of photos below) features a hanging promotion image for Spider-Man: Far From Home. It appears to be an image of Spider-Man from Homecoming that was repurposed with the Spider-Man: Far From Home movie logo. Take a look at the image below.

Of course, Sony can use images of Spider-Man from Homecoming for the Far From Home posters because Peter Parker is expected to be wearing the same superhero suit. Previously, Holland confirmed Spider-Man will wear the Homecoming suit in the sequel, despite upgrading to the Iron-Spider suit for Infinity War. However, based on Far From Home set photos, Spider-Man will also don a stealth suit that’s all black. Fans have theorized this suit is inspired by Spider-Man Noir, but how exactly Spidey gets the black suit for Far From Home remains to be seen. All we know for now is that Peter Parker will trade in his red and blue costume for something more covert (or, perhaps it’s a separate mode built into the old suit by Tony Stark).

Unfortunately, this Spider-Man: Far From Home promotional poster doesn’t reveal anything new from the movie – neither in terms of the web-head’s suit nor otherwise. That said, with Far From Home set to hit theaters in July 2019, we aren’t too far off from Sony kicking off marketing for the Spider-Man sequel. While there are two MCU movies due in theaters before Far From HomeCaptain Marvel and Avengers 4 – their close release dates mean the marketing pushes for each film will inevitably overlap. Plus, given how secretive Marvel Studios has been with Avengers 4, it’s entirely possible we’ll see some official artwork for Spider-Man: Far From Home even before the Phase 3 capper releases a trailer. For now, fans will have to wait and see – and make due with Holland’s occasional social media reveals and the Spider-Man: Far From Home set photos.

Next: 2019 Will Have The Most Superhero Movies Ever Released

Source: Dirtees/Instagram





Source link
2018-10-10 02:10:45 – Molly Freeman

10 Most Powerful Weapons In Fortnite (And 10 That Are Completely Worthless)

The multi-platform game Fortnite has taken the world by storm. Upon its release in 2017, it quickly became the most popular game across the masses. The game is free to play, though additional “skins” can be purchased, using the game’s currency “V-bucks,” which of course, must be purchased using real money. The weapons in the game, however, are 100% free.

Fortnite boasts a vast number of weapons that can all be found throughout the game’s various locations. Players can search chests and vending machines, inside of which loot can be found. Amongst this loot, players will find weapons, healing jugs, and other items. The contents of loot chests are a surprise each time. The location of these chests are fixed, however, and only a certain number will appear at a time.

There is yet another way to acquire items, however, which will cause other players to growl in frustration. In the game , players battle against each other, and the victor can gain all of the loot from those they defeat. Loot only lasts for that existing game, as each player starts over at zero after each match. Players also keep their eyes out for floor loot, llamas, and supply drops. The llamas look like a pinata from a birthday party. Destroying these will also produce various sought-after items. Supply drops contain a large amount of loot, and float in via a hot air balloon box.

While some loot chests include powerful items and weapons, others should be ignored, as they might contain some of these utterly useless weapons.

Here’s a list of the 10 Most Powerful Weapons In Fortnite (And 10 That Are Worthless).

21 Powerful: SCAR (Legendary)

Most Fortnite players know this Legendary Assault Rifle as SCAR and are eager to obtain it. SCAR stands for Special Combat Assault Rifle. This variant of the assault rifle packs a punch, as it rakes out 198 damage per second and has a 30-round magazine. It is the perfect weapon for medium range battles.

This assault rifle has great precision and can fire 5.5 rounds per second. Because of this, it is the main choice for every player’s arsenal.

This favorite weapon can be found in vending machines, floor loot, chests, and supply drops. Players have a 30.8% chance of getting it in a supply drop. It is based on the Belgian assault/battle rifle Fabrique Nationale SCAR, which was introduced in 2009.

20 Worthless: Guided Missile (Epic)

The guided missile was vaulted in season 3 following complaints of being too overpowered. However, it was re-released in the season 5.10 update with some changes. These alterations included reduced movement skill, reduced turn radius, and reduced damage. Using it makes players vulnerable to attacks from opponents, as you must be out in the open to fire it.

It delivers 74 damage to health and 400 damage to structures. We’re not saying that this weapon doesn’t get the job done, it just isn’t amongst the best weapons. The Epic Guided Missile is fun to use to destroy structures but that’s about it, as it is a risky weapon to use. Guided missiles can be found in chests and supply drops.

19 Powerful: Heavy Shotgun (Legendary)

The Legendary Heavy Shotgun is a heavier version of the Tactical Shotgun. It also has a longer range and an increased firing rate, with its overall damage per second being 77. With a higher range, it is great for mid to late gameplay when players are moving away from close-quarter contact. If you come across a Legendary Heavy Shotgun, you should definitely pick it up, as its powerful punch can help lead to victory.

This shotgun has a slight resemblance to the Franchi SPAS-12, which is an Italian manufactured shotgun. The Legendary Heavy Shotgun can be found in chests and supply drops. Players have a 50% chance of finding it in supply drops and only a 12.4% chance of finding it in chests.

18 Worthless: Pistol

This small firearm has two variants: Common and Uncommon. Most players will pass up this gun when they come across it or replace it quickly with something stronger. The damage it delivers is not the greatest, with 23-24 health and 23-24 structural damage. It does, however, have a 16-round magazine and a firing rate of 6.75 per second.

In close combat, it will get the job done, but be careful if you decide to go up against an opponent with a shotgun.

Using this firearm over long distances is a bad idea and a waste of time.  Starting out the match with this weapon gives players at least some fighting ability. Pistols are only found in floor loot.

17 Powerful: Compact SMG (Legendary)

While there are multiple versions of submachine guns in Fortnite, the Legendary Compact Submachine Gun delivers the most damage to structures and opponents at 22 and 21, respectively. It has a fire rate of 10 rounds per second and a magazine size of 40, with a reload time of 2.97 seconds. It also boasts 210 damage per second.

The Legendary Compact Submachine Gun is definitely a weapon that players want in their arsenal, so be sure not to pass it up. This Fortnite weapon was inspired by the FN P90, a Belgium made submachine gun that was created in 1990. It can be found in chests, floor loot, and supply drops.

16 Worthless: Scoped Assault Rifle

The Scoped Assault Rifle in Fortnite has two different variations: Rare and Epic. This weapon delivers a mere 23-24 health damage and 25-26 structural damage, respectively. One good thing that the Scoped Assault Rifle has going for it, though, is its pinpoint accuracy, which makes it easier to use than some other weapons.

The rifle has a 3.5 round per-second firing rate. We’re not saying that this rifle is not worth picking up, but it should be replaced by a more powerful weapon the first chance you get. It can be found in chests, floor loot, and supply drops. This Fortnite weapon is loosely inspired by the AK-12, H&K 416, and the H&K G36C, combining an assault rifle with a sniper rifle.

15 Powerful: Grenade Launcher (Legendary)

The Legendary Grenade Launcher is the perfect choice for destroying structures, as it has a whopping 410 damage. It fires rockets from its 6 round magazine and has a reload time of 2.17 seconds. Damage to opponents is 110. This weapon is great to use against another players’ structures, which can lead to their elimination if they happen to be located nearby.

To use it efficiently, players must aim higher than their target to compensate for the arc trajectory.

Players should also avoid using in small areas, as the grenades can bounce back off of a surface before exploding. This weapon is inspired by the Mikor MGL that originated in South Africa in 1981. It can be found in chests and supply drops.

14 Worthless: Burst Assault Rifle (Common)

The Burst Assault Rifle has five different variations: Common, Uncommon, Rare, Epic, and Legendary. The Common Burst Assault Rifle deals out 27 health damage and 81 structural damage. It does have a 30-round magazine with a 1.75 rounds per second firing rate, however.

Bullets are fired in bursts of 3 at a time. The rifle has a 2.9 second reload time. The Burst Assault Rifle is best used in medium range combat. It’s better to avoid using this rifle against far opponents, as it is not very effective. It can be found in chests, and floor loot.  The legendary version of this rifle can also be found in supply drops, as well as in chests and floor loot.

13 Powerful: Heavy Sniper (Legendary)

Delivering 51.81 damage per second to health and 1100 to structures, the Legendary Heavy Sniper Rifle is a devastating weapon. The only downside is the long reload time, as it takes 4.05 seconds each time. Compared to other sniper rifles in the game, it has less of a bullet drop. So it’s important to take this into account when aiming at targets.

Its long range ability makes it the perfect weapon to use against unsuspecting opponents at far distances. With the Legendary Heavy Sniper, players should find a location with a great vantage point like a tower. However, be sure to have good cover, since reloading takes a while. This weapon closely resembles the Barrett M82 Anti-Material Rifle, which was standardized by the U.S. military as the M107. It can be found in floor loot, chests, supply drops, and vending machines.

12 Worthless: Minigun

The Minigun may look like a firearm that packs a punch, but looks can be deceiving. The Minigun has two variations: Epic and Legendary. However, it the gun is often overlooked since it lacks power. Its health damage comes in at 18-19, while its structural damage is 32-33. It has a high fire rate at 12-rounds per second, which makes it good for destroying structures. Upon pulling the trigger of this machine gun, there is a short delay before it begins to fire.

This delay can be dangerous, however, especially if you’re facing off against opponents whose weapons aren’t as delayed.

Because of this, it’s better to replace it with a more powerful weapon the first chance you get. The Minigun can be found in chests and supply drops.

11  6. Powerful: RPG (Legendary)

This explosive weapon deals out a devastating amount of damage. It can deal out 413 damage to structures and 121 to opponents. The Legendary RPG also has a very large range, which makes it a great choice for taking out bases.

Surprisingly, players can also ride on the rockets and some have even used them to cross the entire map. In order to do this, multiple rockets must be fired for the continuous ride. This, however, is not the easiest thing to do. The Legendary RPG can be found in chests and supply drops. The real-life inspiration for this Fortnite weapon is the RPG-7. RPG is commonly known to stand for Rocket-Propelled Grenade.

10 Worthless: Dual Pistols

The Dual Pistols comes in two variations: Rare and Epic. Considered a step above the Pistol, the Dual Pistols is considered as a 2 round burst weapon. Players should make sure that they take time to aim when using the Dual Pistols, however, as this isn’t always the easiest thing to do.

The Dual Pistols deliver a health damage of 41 for the Rare variation and 43 for the Epic variation. Because of this, it is one of the most powerful pistols. However, it doesn’t stand up against many other weapons. Like other pistols, if this is the only weapon available, you should definitely pick it up, as it will deliver more damage than the pickaxe. The Dual Pistols can be found in chests and floor loot, though players are most likely to find it in chests.

9 Powerful: Double Barrel Shotgun (Legendary)

This Fortnite weapon comes as both Epic and Legendary variants. However, the Legendary version is much better. The Legendary Double Barrel Shotgun is great for close range battle, as it delivers 228 damage per second to health and 90 to structures.

Though it is not ideal for long range use, it packs a punch in close quarters. 

If opponents put some distance between themselves and the business end of this shotgun, it will yield very little damage. It is, however, capable of delivering two shots rapidly. The Legendary Double Barrel Shotgun is sure to take down any enemies who are unlucky enough to come face-to-face against it. The Legendary Double Barrel Shotgun can be found in chests, floor loot, and supply drops.

8 Worthless: Stink Bomb

This nose hair-burning explosive releases a stinky gas cloud upon detonation. The gas appears as a yellow cloud and lasts about nine seconds. The Stink Bomb deals out 5 health damage every half-second and it can even bypass shields. Players that throw this unpleasant explosive must be careful, though, as they can also take damage from it. Teammates, however, will not suffer any damage from the Stink Bomb.

The Stink Bomb resembles real-life mustard gas or tear gas. It can be found in chests, floor loot, supply drops, and llamas. Though it can be dangerous, the Stink Bomb isn’t as threatening as many players assume. Because of this, it should be replaced as soon as players find a more powerful weapon.

7 Powerful: Damage Trap

Unlike other items on this list, the Damage Trap is a trap, and therefore is not a firearm. The Damage Trap can be placed on any surface that accepts traps. Players are able to place it on ceilings, floors, and even walls. It delivers 150 of damage to players’ health.

The Damage Trap is typically set and then left for unsuspecting and unfortunate players to come across. However, it can also be used by placing it down after trapping a player, so that they have no way to avoid it. Fortnite has had other traps in the past, but most of those have been vaulted. This uncommon weapon can be found in floor loot and supply llamas.

6 Worthless: Hand Cannon

Another pistol to make our list is the Hand Cannon, which has two variations: Epic and Legendary. While it can be useful against medium and long range targets, it is difficult to use in close range combat.

It also has a low fire rate of 0.8 rounds per second and, unfortunately, it isn’t very accurate.

However, if a player is lucky enough to land a shot on their target at close range, it will most likely get the job done. While it does deal out 60-62.4 health damage and 79-83 structural damage, it’s definitely worth replacing with a more powerful weapon later in the game. The Hand Cannon can be found in chests and floor loot.

5 Powerful: Thermal Scoped Assault Rifle (Legendary)

The Legendary Thermal Scoped Assault Rifle packs a heavy punch with its 15-round magazine. It has a 2.07 second reload time, which could be worse. It can also deliver 66.6 damage per second.

With the thermal scope, players have the ability to see chests, supply drops, llamas, and even enemy heat signatures. This makes the Legendary Thermal Scoped Assault Rifle a great scouting tool. Players would be crazy to pass this up if they came across it. Even without its thermal abilities, it is still a great weapon to have in any arsenal. It can be found in chests, supply drops, and floor loot. However, players have the highest chance at finding this weapon in a supply drop. It was inspired by an AR15 assault rifle.

4 Worthless: Tactical Shotgun

Fortnite has three variations of the Tactical Shotgun: Common, Uncommon, and Rare. The Common version has the worst reload time of the three at 6.3 seconds. It delivers only 67 health damage and 50 structural damage.

In close quarters, it can be useful to suppress an enemy. However, it does not have the quickest of fire rates, with its rate stuck at 1.5 rounds per second. Out of all of the shotguns available in the game, the Tactical deals out the least amount of damage. However, it is better than some of the other weapons at close range, like the pistol or suppressed pistol. The Tactical Shotgun can be found primarily in floor loot.

3 Powerful: Heavy Sniper Rifle (Epic)

A tier down from its Legendary counterpart, the Epic Heavy Sniper Rifle deals 150 damage to health and 1050 damage to structures. Its reload time is a little long at 4.275 seconds, but it makes up for it in destruction.

Released during August 15th’s update, the Epic Heavy Sniper Rifle quickly became a fan-favorite with players who quickly began to experiment with the best situations for its use. Many players choose to carry two of these at once so that they can quickly switch between the two to deliver the most damage. While it may not have a quick fire rate at 0.33 rounds per second, it makes up for it in damage. It can be found in chests, floor loot, and supply drops. Like the Legendary version, it resembles the real-life Barrett M82.

2 Worthless: Submachine Gun

Fortnite offers three variations of a Submachine Gun: Common, Uncommon, and Rare. However, none of these are very powerful weapons. Both the health and structural damage of the three different types ranges from 17-19.  It does have a fire rate of 12 rounds per second, though, making it good for close to medium range combat.

Its magazine has a capacity of 30 rounds, which makes up for the low amount of damage that it deals out. It can get the job done, but overall, it is less powerful than a large number of the weapons offered in the game. It may look awesome, but it is definitely lacking. The Submachine Guns can be found in chests, floor loot, and sometimes in supply drops.

1 BONUS: Quad Launcher (Coming Soon)

According to an in-game notification, this long-awaited weapon will be making its debut in Fortnite very soon. In the notification, this weapon is said to “quickly fire up to 4 rockets to blanket an area with explosive damage.”

The Quad Launcher is a shoulder mounted rocket launcher and it is already building up a reputation, as many fans are excited for its introduction into the game. Players will have to wait to find out exactly how much health and structure damage this new weapon will deliver, though, as many details are still unknown. One thing is for sure, though: this anticipated rocket launcher will definitely be something to write home about.

Are there any other powerful or worthless Fortnite weapons that we missed? Let us know in the comments!



Source link
2018-10-10 02:10:05 – Karis James

Goosebumps 2: Haunted Halloween Review – A Pretty Slappy Sequel

Goosebumps 2 lacks the charm and inventiveness of its predecessor, but still has a reasonable amount of spoopy entertainment value to offer.

R.L. Stine’s beloved 1990s children’s horror book series makes its way back to the big screen in Goosebumps 2: Haunted Halloween, a sequel to the live-action film adaptation of Stine’s novels that came out in 2015. While Jack Black starred as a fictional version of Stine in that movie, Sony didn’t even confirm the actor’s return for the followup until a few weeks before its release. Similarly, neither the director, writer, nor supporting cast of the (generally well-received) first Goosebumps film worked on the second installment. While Haunted Halloween certainly suffers for it, the sequel isn’t an entirely hollow continuation of the franchise either. Goosebumps 2 lacks the charm and inventiveness of its predecessor, but still has a reasonable amount of spoopy entertainment value to offer.

Goosebumps 2 picks up in the small town of Wardenclyffe, New York, as its residents prepare for the fast-approaching Halloween Night festivities. Meanwhile, in the Quinn household, high school senior Sarah (Madison Iseman) is trying to finish her college application and her younger brother Sonny (Jeremy Ray Taylor) is struggling with his science class project – a miniature replica of an experimental wireless transmission station in Wardenclyffe that was built and designed by Nikola Tesla, but never finished (aka. the Tesla Tower). The Quinns are joined by Sonny’s best friend Sam Carter (Caleel Harris), who is staying over at their house while his parents are away for the Halloween holiday.

After some prodding from Sam, Sonny agrees to take a break from his project and clear out an abandoned local house, as part of the duo’s ongoing efforts to launch a (successful) junk cleanup business. While there, however, the pair stumble upon an incomplete manuscript for a Goosebumps novel, unaware that the building was once owned by R.L. Stine himself. Not knowing any better, Sam and Sonny unlock the book and inadvertently unleash the Goosebumps villain Slappy the Dummy back into the real world. While the living ventriloquist dummy seems (sorta) friendly at first, it’s not long before he reveals his true evil plan, with only Sam, Sonny and Sarah to stand in his way.

If the original Goosebumps movie was a throwback to the popular family-friendly spooky adventures of the 1990s (think Hocus Pocus), then Haunted Halloween is closer to being the 2018 equivalent of a direct-to cable scary movie for kids from the ’90s – that is, noticeably cheaper and more generic, yet otherwise harmless and playful in its own right. The Goosebumps 2 script by Rob Lieber (Peter Rabbit) likewise carries over the first movie’s imaginative premise and conceit (e.g. Stine’s Goosebumps novel manuscripts are really enchanted objects which contain and prevent his “demons” from entering the real world) and includes references to its story, yet never really tries to build on its concepts, much less its themes and lore. Instead, Haunted Halloween offers helpful, if unchallenging, life lessons for kids and a serviceable narrative that doesn’t exactly push the envelope for the larger Goosebumps brand.

At the same time, Goosebumps 2 is perhaps more successful than its predecessor when it comes to being genuinely menacing and scary for the juice box crowd, yet still light-hearted enough to avoid traumatizing them (hence, “spoopy”). Much of the credit for that goes to director Ari Sandel (The DUFF), who does a commendable job of combining suspenseful and creepy storytelling with comedic moments here, much like Stine did so well in his original Goosebumps novels. Haunted Halloween, as indicated earlier, feels like a lower-budgeted affair than the first Goosebumps, yet Sandel and his creative team – including, DP Barry Peterson (Game Night) and production designer Rusty Smith (Get Out) – still manage to deliver a movie that’s a proper cut above a comparable TV film, in terms of overall craftsmanship. That also goes for the CGI and creature effects in the sequel’s first half (more on the second half later).

The actual setting of Haunted Halloween is mostly populated by stock types, be they the film’s young heroes or the local bullies that Sonny and Sam have to deal with (not to mention, Sarah’s dishonest would-be boyfriend). While their characters are fairly two-dimensional in the Goosebumps sequel, Harris, Iseman and Ray nevertheless have the same affable screen presence that’s allowed them to stand out in films and TV shows past and, thus, make their protagonists all the easier to root for. That also goes for the adult supporting players here, as Wendi McLendon-Covey (The Goldbergs) and Ken Jeong (Community) mostly channel their famous small screen personas as Sarah and Sonny’s adorkable mother Kathy and their eccentric neighbor Mr. Chu, respectively. As for Black as R.L. Stine: his own role in Goosebumps 2 is pretty superfluous, which is disappointing considering the energy that he brought to the proceedings as the first Goosebumps‘ co-protagonist (not to mention, his vocal performance as Slappy, which Black didn’t reprise in the sequel).

All in all, Haunted Halloween is a passable if derivative sequel – but not because the Goosebumps books themselves are incapable of sustaining multiple films. Rather, the problem is that the sequel recycles too much from the first movie and struggles to make creative use of the fresh elements (like the real-world Tesla Tower) that it brings into the mix here. It’s too bad, seeing as Goosebumps 2 had a wealth of different monsters and horror genres in Stine’s source novels to draw from, yet elected to continue simplifying the author’s mythology by making Slappy the big bad (again) and skimping on giving the other creatures much in the way of personality. As a result, the second half of the movie plays out as a watered down version of what happened in the original Goosebumps, albeit with lower production values and emotional impact.

Still, Goosebumps 2 should go over best with its young target demographic and provide them with enough silly scares and fun adventure to keep them engaged for its brisk runtime. Moreover, much like your average comic book movie these days, Haunted Halloween delivers its fair share of Goosebumps easter eggs and nods to the real Stine’s source material (right down to a Stan Lee-esque cameo from Stine himself), to further serve the property’s youngest fans. As for those who prefer their family-friendly fantasies with Jack Black starring front and center – The House with a Clock in Its Walls is still playing in theaters and ought to fulfill your own needs for some spoopy entertainment this Halloween season.

TRAILER

Goosebumps 2: Haunted Halloween begins playing in U.S. theaters on Thursday evening, October 11. It is 90 minutes long and is rated PG for scary creature action and images, some thematic elements, rude humor and language.

Let us know what you thought of the film in the comments section!



Source link
2018-10-10 01:10:58 – Sandy Schaefer

Assassin’s Creed: 20 Things Only Experts Know How To Do In Odyssey

Assassin’s Creed Odyssey – the latest installment in Ubisoft’s wildly popular video game franchise – has finally landed on shelves. Set in Ancient Greece, Odyssey gives players the opportunity to assume the role of a mercenary from either Athens or Sparta, and to take part in a mythology-infused recreation of the Peloponnesian War.

The game features an even greater emphasis on the RPG elements first introduced in its predecessor, Assassin’s Creed Origins, and boasts multiple endings that are triggered by the player’s actions. Odyssey also sees the return of the controversial Hitbox combat engine which debuted in Origins – albeit in a significantly enhanced form. Thanks to these and other challenging core mechanics – not to mention the daunting size of the game’s virtual environment – Odyssey should prove suitably tough for more casual gamers. But for seasoned veterans of the Assassin’s Creed franchise? Not so much.

Indeed, gamers who have followed the series since the very first entry way back in 2007 aren’t likely to struggle. On the contrary, we expect them to flourish, putting to good use the skills and knowledge they’ve gleaned from the past 11 games in the series – not to mention the six spin-off entries – to finish the main quest in record time.  This will leave them free to start focusing on tracking down Odyssey’s hidden Easter eggs, secret areas, and other bonus content clueless rookies don’t have a chance of tracking down unaided.

Here’s a list of 20 Things Only Experts Know How To Do In Assassin’s Creed Odyssey.

20 Find The Legend Of Zelda Easter Egg

Of all the many classic video game franchises, few are as unanimously beloved by both gamers and developers alike as The Legend of Zelda series. The team at Ubisoft clearly rank amongst this iconic Nintendo series’ admirers – as the easter egg they tucked away in Odyssey proves.

In a tip of the hat to the most recent Zelda instalment, Breath of the Wild, a Korok – a small humanoid figure made out of clay, flower petals and twigs – can be found on the Pandora’s Cove coastline. Although this hidden tribute is now the most well-known Easter egg in the game, experts had no trouble tracking it down on their own within mere days of Odyssey’s release!

19 Achieve The Secret Ending

Assassin’s Creed Odyssey marks a dramatic change in direction for the franchise – from purely action/adventure outings to something closer to an action/RPG hybrid. This is reflected in how important the player’s actions are to the game’s overall narrative, and in particular, how that narrative reaches its climax.

Indeed, what the player decides to do – or just as importantly, say – will determine how events unfold next, and ultimately determine which of the game’s multiple endings they achieve.

Most players should be able to reach at least one ending.

If you complete every side quest and make all of the right decisions to unlock the secret, ultra ending, ensuring the best possible finale for your mercenary.

18 Visit Atlantis

As soon as Assassin’s Creed Odyssey’s Ancient Greece setting was announced, fans immediately began speculating over whether the fabled lost city of Atlantis would be part of its virtual environment. The good news is that Ubisoft hasn’t missed a trick, and Atlantis does indeed count among the many sunken locations scattered across the game’s humongous map. The bad news? It’s highly likely that only experts will be capable of uncovering the most eagerly anticipated (not to mention coolest) secret area in Odyssey.

The steps involved are extremely taxing, requiring players to traverse treacherous terrain, solve fiendish riddles posed by the Sphinx and dispatch a bevy of mythological horrors like Medusa, the Cyclops and the Minotaur!

17 Recruit Legendary NPCs Early

Over the course of Assassin’s Creed Odyssey, players can enlist NPCs to serve as crew members aboard their ship, the Adrestia. Recruiting a high calibre crew is a great way to upgrade the Adrestia – so the trick is to bring legendary NPCs into the fold. Casual gamers will wait until they unlock these characters by completing quests, however experts are aware of a hidden mechanic that speeds up the whole process.

There’s a less publicized gameplay mechanic which enables you to recruit legendary NPCs by defeating them in combat using non-lethal takedowns.

Better yet, once your ship’s roster is made up entirely of legendary NPCs, you unlock the “Argonauts” trophy, too!

16 Regain The Cyclops Eye

One of the most frustrating moments in Assassin’s Creed Odyssey arrives early on, when you’re forced to give up the Cyclops’ Eye during Sequence 1. It’s not exactly the most classy of disposals, either: to put it bluntly, you squeeze it up the rear end of a poor, unsuspecting goat. If you’re scratching your head over this last revelation, then just trust us: it makes sense at the time!

Rookies will write off the Eye as a lost cause, but experts up to speed on the game’s secrets won’t give up so quickly. By engaging in an exhaustive goat-hunting expedition in Kephallonia, they’ll recover this valuable artifact, earning the dubious “Stink Eye” achievement, as well.

15 Change Their Ship’s Figurehead

Long-time fans of the series will recall that in Assassin’s Creed IV: Black Flag, you could easily customize your ship’s decorative figurehead as part of the normal upgrade process. Unfortunately, this isn’t something that carries over to Odyssey – and only expert players are likely to work out the secret method of doing this.

For starters, you need to defeat a boss – not exactly a walk in the park itself, by the way – and then behead them.

Once this has been take care of, if you scroll through the inventory of ship upgrade options, you’ll see your new souvenir listed. Select it, and voila! The Adrestia will have itself a brand new (and rather creepy) figurehead!

14 Track Down All Of The Cultist Clues

The underlying mythology of the Assassin’s Creed franchise incorporates several shadowy organisations – and Odyssey is no exception. The latest entry in the series introduces the nefarious Cult of Kosmos, and players aiming to get the most out of game’s story need to track down and eliminate key members of the group. In order to do so, they’ll have to swap their mercenary’s helmet for their detective’s cap, as the cultists’ whereabouts are only revealed by clues sprinkled through Odyssey’s sprawling Ancient Greece setting.

Some of these hints can be uncovered with little effort, whereas others will prove elusive to all but the most seasoned of gamers!

On the plus side, all of this running around pays off, as only players who chase down every single cultist will get to experience the game’s whole story.

13 Unlock Evie Frye

Assassin’s Creed Syndicate – the ninth video game in the main series – is headlined by twins Jacob and Evie Frye. Of the two siblings, Evie is arguably the more memorable – which is probably why she’s an unlockable character in Odyssey. Now, before you get too excited, bear in mind that Evie is a legendary NPC, so you won’t get to play as her directly.

Still, it’s incredibly cool to recruit her as a crew member on your ship, provided you’re an Ubisoft Club member with enough XP to afford her. See, unlocking Evie requires players to part with 7,500 XP in exchange for the “Master Assassin” badge, which only long-time fans of the franchise will have amassed!

12 Access Battle Royale Mode

Battle royale games like Fortnite and Player Unknown’s Battlegrounds are currently the hottest thing on the block. Making the most of modern online multiplayer capabilities, games in this genre pit a pack of players against each other in thrilling, last-man-standing contests.

Obviously, this stands in stark contrast to the single-player, open world experience offered by Assassin’s Creed Odyssey – until experts stumble across the “Call to Arms” sidequest. Found by scouring the island of Melos, this mission – which requires skilled players to wipe out 99 consecutive enemies – represents a thinly-veiled attempt by Ubisoft to acknowledge (or should that be “cash in on”?) the popularity of the battle royale genre!

11 Find The Black Panther Easter Egg

Black Panther is currently the second highest grossing film of 2018, and with that success comes a considerable fanbase, too. At least some of the developers at Ubisoft fall within that category, if the Black Panther Easter egg included in Assassin’s Creed Odyssey is anything to go by. As experts will have no doubt already discovered, the game contains a fairly faithful recreation of Black Panther’s two most notable scenes: the duels that occur at the base of a waterfall.

This is staged at the Gortyn Waterfall, where players can first spectate on the melee using Eagle Vision.

That’s not all, though: it’s also possible to clamber up the cliff where the fight is going down, and actually confront the pair of brawlers yourself!

10 Discover Sam Fisher’s Goggles

So far we’ve focused solely on Assassin’s Creed Odyssey’s Ancient Greece setting – which disregards the fact that certain sections of the game are set in a present day safe house. Anyone unfamiliar with the franchise’s convoluted (some would say downright insane) science fiction elements, just trust us when we say that this does make sense.

Regardless of whether or not you buy into this more far-fetched aspect of the Assassin’s Creed mythology, there are multiple Easter eggs to dig up during these segments. Not all of these relate to the franchise either – just ask the experts who’ve unearthed the iconic, three-lensed night vision goggles worn by Sam Fisher, the protagonist of Ubisoft’s Splinter Cell games!

9 Stumble Across The Sword In The Stone

The team at Ubisoft has done a remarkable job of recreating an utterly convincing (albeit wildly fantastical) rendition of Ancient Greece in Odyssey. This awesome attention to detail is reflected in almost every aspect of the virtual environment, particularly the character and weapon design. We say “almost”, because at least one item experts will undoubtedly come across whilst roaming the game map definitely does not fit the time period depicted: the Sword in the Stone from Arthurian legend. Fortunately, this gag is an intentional mistake on the developer’s part.

Unfortunately, you can’t remove this legendary blade from its Lakonia resting place.

That’s a real shame: historical accuracy be damned – there’s always a place for Excalibur in our armory!

8 Locate The Rabbid Figure

Another easter egg squirrelled away in Assassin’s Creed Odyssey’s modern era safe house setting, the Rabbid figure is hard to spot if players blitz through these sequences. However, experts tend to favor a more methodical approach – even when confronted by the franchise’s moments of less than engaging gameplay.

These long-time campaigners will cast their eyes over every inch of the safe house, which means snooping around each room, no matter how empty it appears to be. This will eventually lead them to the shelves of a particularly untidy room. Here, they’ll spy the Rabbid toy – a cute shout-out to Ubisoft’s all-ages Rayman franchise, accompanied by a line of dialogue (“Bwaah?”) associated with these bunny-like characters.

7 Acquire The Epic Unicorn Skin

It doesn’t matter what mythology we’re talking about: unicorns are invariably treated as an incredibly rare species. Certainly, this carries over to the world of Assassin’s Creed Odyssey, where players can indeed transform their horse into one of these awe-inspiring creatures – provided they can get their hands on a unicorn pelt.

They sport an eye-watering 6,400 Drachmae price tag!

Rookies who are feeling flush will plump for either the Black Unicorn or undeniably amazing (though sadly, non-flying) Pegasus skins, purchased with real-world cash from the Ubisoft Store. On the other hand, genuine experts prefer to earn their keep, and will trawl merchant stalls for the appropriately named, randomly-spawing Epic Unicorn skin, which leaves rainbow hoof prints.

6 Home Town Pride

The developers of Assassin’s Creed Odyssey hail from Ubisoft’s Montreal headquarters, based in Quebec. Like the citizens of any city or town, these guys and gals are proud of the place they call home – so much so that they managed to sneak a Quebec-related easter egg into the game!

It’s something that will almost certainly go unnoticed by less observant gamers, but experienced players – the type of people who scan the entire game environment for secret material – will discover a travel magazine whilst rifling through the safe house. The destination this mag is promoting? Why, Quebec, of course! True, it’s not exactly the most exciting bonus content in Odyssey, but it’s a nice touch all the same.

5 Put The Arena Spikes To Good Use

A key trait which separates veteran Assassin’s Creed players from newcomers is the willingness of the former to experiment with their surroundings. Take the spikes that dotted around the Arena in Odyssey.

Rookies will probably dismiss these as mere set dressing and completely ignore them once the fighting breaks out.

Don’t expect experts to make the same mistake, though. Already clued up on just how interactive the game worlds in the franchise can be, these gamers will immediately identify the potential for the spikes to deal damage to their opponents. The next thing you know, the edges of the Arena will begin to resemble a shish kebab vendor who trades in skewered would-be gladiatorial champions!

4 Reminisce About The Frye Twins

It turns out Assassin’s Creed Syndicate isn’t the only instalment in the franchise to take place in London – Odyssey does, too. True, the vast majority of the game is set in Ancient Greece, but its modern era sections unfold in London, something that won’t come as a shock to more attentive players.

After all, just by gazing out of the safe house windows, you can take in a decent view of London’s famous skyline, with what tourists would recognize as Big Beg especially prominent. What’s more, if you allow yourself a moment to properly contemplate the sight before your eyes, you’ll even trigger a line of dialogue that references Jacob and Evie Frye, the lead characters in Syndicate!

3 Discover All Of The Underwater Locations

As you might expect from a virtual environment that recreates the entire Aegean Sea, Atlantis isn’t the only submerged area on the Assassin’s Creed Odyssey map.

The ocean floor of Ubisoft’s vision of Ancient Greece is littered with dozens of hidden locations brimming with valuable treasure.

Anyone prepared to embrace their inner Jacques Cousteau will be in for a real treat. That said, given the sheer amount of exploration required to pinpoint all of these sunken locations – fun fact: at 130km², Odyssey’s map is 62% bigger than the already massive world of Origins – we’d wager only experts will visit all of them.

2 Get All Of The Other Endings As Well

Sure, everybody wants to get the best possible Assassin’s Creed Odyssey ending – you know: the super secret, totally awesome one we mentioned earlier. Even so, part of being an expert is also having a completist streak, which is why we think they’ll figure out how to achieve Odyssey’s eight other possible endings, as well.

This might not sound like much, but it’s actually quite a feat, for two main reasons. First of all, this game is absurdly long – the main quest alone clocks in at 40 hours of gameplay – so repeating it again and again is no picnic. Secondly, they’ll need to ensure they get every single word and deed right, in order to arrive at their desired conclusion!

1 Climb Up The Naked Statue

Full disclosure: this entry is unashamedly juvenile in nature, given it revolves around players scaling up a male statue and dangling from part of its anatomy (three guesses which part). Regardless, we’re positive that even the most mature expert will decide to do just that, when they pass by this landmark early on in Odyssey – honestly, it’s just too hard to resist.

You’ll be rewarded for your childish antics if you do.

Performing this act initiates a wry line of dialogue from the player’s mercenary, which just goes to show that Ubisoft definitely predicted this becoming a thing. Although to be honest, they hardly needed the talents of one of Ancient Greece’s oracles to foresee it!

Did we miss out any other things that only experts know how to do in Assassin’s Creed Odyssey? Let us know in the comments!



Source link
2018-10-09 06:10:21 – Leon Miller