Falcon & Winter Soldier TV Series Confirmed, Logo Revealed

Disney has officially confirmed a Falcon & Winter Soldier series is in the works for Disney+ and revealed the first logo. Marvel Studios has dominated the big screen over the last eleven years, but now that they’re moving into Phase 4, they’re also expanding their reach to the small screen. Thanks to Disney’s own streaming service, Marvel Studios is set to make TV shows based around characters who haven’t received enough spotlight already.

One of these series has long been rumored to be a team up series between Sam Wilson aka Falcon (Anthony Mackie) and Bucky Barnes aka Winter Soldier (Sebastian Stan). It was previously reported that a showrunner had been found for the series, but Disney and Marvel had yet to confirm that the series was happening. They have previously only confirmed that a Tom Hiddleston led Loki series is on the way.

Related: Everything We Know About Marvel’s Disney Plus Shows

During Walt Disney Studios’ investor meeting today focused on the upcoming launch of their streaming service, Disney+, the Falcon & Winter Soldier series was finally confirmed. The news came as Disney showed off a version of the service, which featured the first logo for Falcon & Winter Soldier on the platform. Check out the logo below:

Now that Falcon & Winter Soldier is confirmed to be on the way, fans will be patiently waiting to get more details on what it will contain and when it could take place. Both characters are currently victims of Thanos’ snap in the Marvel Cinematic Universe, but it is expected that both will be brought back to life by the end of Avengers: Endgame. It has previously been theorized that the series could potentially serve as them figuring out who can take on the Captain America mantle next. That’s not confirmed at this point, but Feige has indicated that these shows will have a lasting impact on the future of the MCU – so picking the next Cap would do just that.

With Disney already highlighting Falcon & Winter Soldier, it could potentially be one of the first live-action shows from Marvel Studios to arrive on Disney+. There has yet to be any news on production gearing up, much less beginning, and there has been no promise so far that it will be available when Disney+ launches. With an additional series focused on Scarlet Witch and Vision also in development, this will likely be just one of many new pieces of MCU content to arrive on the streaming service.

More: Every Exclusive TV Show & Movie Coming To Disney Plus

Source: Disney

2019-04-11 03:04:31

Cooper Hood

Falcon Age Review: A Beautiful Friendship

Falcon Age is about more than the bond between you and your (adorable) bird. It’s about reclaiming your culture, and it’s a story told beautifully.

Animal-lovers know what it’s like to have a special bond with a furry (or feathered) friend. Whether they own a Chihuahua or a Furby, they build a connection to this creature, one that transcends the boundaries of language. In far rarer cases, the friendship goes even further, seeing the animal and human work as one; two sides of the same spirit. Instances of this may be purely fictional, but they’re the kind of bond that is explored in Falcon Age, one that connects the player to their falcon, and through that fosters an understanding of culture and history.

There are countless games that feature animal companions. There’s Rush from Mega Man, Epona from Ocarina of Time, and of course the Pokemon from Pokemon. But while the idea of having a virtual “pet” is nothing new, Falcon Age goes much further to acknowledging the truth of the bond between player and creature. It’s not just about watching your Pokemon fight while you sit back and collect Gym Badges, or riding your horse and feeding them occasionally. Your falcon is a wild animal, and the creed of “Falcon Hunter” is an ancient tradition of your people.

Related: Breath of the Wild Gets Full VR Support Later This Month

Falcon Age is a first-person adventure game (in optional VR) where the player takes on the role of Ara. She’s a young girl with a lot to prove to her Aunt, her people, and herself. After bonding with a baby falcon in prison, they hatch (pun-intended) an escape plan and journey out into the barren land of their world. With the guidance of other members of the Resistance, Ara will reclaim her people’s land from the oppressive robot government and discover more about the traditions that have been destroyed.

One of these traditions, of course, is that of the Falcon Hunter. With the special bond Ara formed with the baby bird, she will hone her skills and train to become the very best (that no one ever was… etc.). As it is made for VR and the basic PS4 set up, thankfully the game controls excellently and the camera movement can be modified to achieve the perfect look for any specs. The gameplay in Falcon Age is very simple. With the click of a button, players can send their falcon to attack different key points like robot enemies or rabbits to hunt. Players can also whistle for their bird to land on their hand where a number of actions can take place. They can feed them with crafted food, equip different items, or pet them.

This cannot be stressed enough: petting them is the most adorable thing, and players are recommended to do it often. There’s a practical reason of course, as petting your falcon can heal them if they have been damaged from fighting robots. But even if they are at full health, it’s hard to resist wanting to give them a fist bump, do the thing where you make a heart with your hands and they put their head through, and more! This may seem like an odd mechanic to harp on, but for a game about the bond between friends across species’ boundaries, it’s vital (and cute).

Falcon Age involves more than just telling your falcon to do things; you have work to do as well. Ara must navigate the land, completing relatively basic objectives to help the growing resistance. The map isn’t gigantic, but it feels big enough for the short campaign and is filled with a ton of beautiful imagery in a unique artistic style. Most of the missions involve using Ara’s handy whip/baton to defeat batches of enemies, while guiding her falcon to assist in the skies. The way the game makes the combo of Ara’s attacks necessary with the falcons in order for neither to get hurt is wonderfully done. The combat is never challenging (the game even offers “Imprint Mode” where combat is optional) but it still remains satisfying.

The game also does a great job of breaking up the (occasionally) monotonous hack-n-slash with fun side quests and mini-games. There’s hunting of course, which isn’t super “involved,” though it is always fun to watch your falcon dive from the heavens on to her prey. Falcon Age also has a kid-friendly crafting system, where meat collected from hunting is processed in a blender to make edible pellets for your bird bud. There are a bunch of different recipes, and plenty of open areas to explore to find the next meal. There’s also a very goofy futuristic “golf” game involving the Ara’s whip, where the ball is knocked towards the hole using the momentum of the swing.

But Falcon Age wouldn’t be complete without the ability to change your falcon’s outfit. Players can give her plenty of different hats, including one that makes her look like a chick again even when she is all grown up. Upgrades can also be made like the addition of sonar and armor, to give players an edge up in their fights. As Auntie says early on in the game, “it’s not about you.” The story is about the bond you create with your falcon, so it’s understandable that they get all the accessories.

Though Falcon Age embraces the friendship of human and animal in a way few games have done (The Last Guardian comes to mind as this game’s equal), that’s not all that sets it apart. Through all the bonding the player does with their bird, they also grow closer to the culture their world abandoned. There’s a powerful moment in the game where Ara admits her name was shortened by the government because the robots couldn’t pronounce it correctly. Her Aunt replies “because they weren’t built by people who cared.” These indigenous peoples whose land and traditions were stolen from them lead a triumphant narrative of self-discovery and technological impact. In the end, players will have made an adorable bird friend, but the bond with a forgotten culture is even more memorable.

More: Dangerous Driving Review: Race, Crash, Repeat

Falcon Age is out now on PS4 and PSVR for $19.99. Screen Rant was provided with a digital PS4 copy for the purposes of this review.

2019-04-09 01:04:03

Ty Sheedlo

Star Wars Book Reveals L3-37 Didn’t Want To Join The Falcon

A new excerpt from the Solo: A Star Wars Story novelization reveals L3-37 resisted joining the Millennium Falcon’s system after her death on Kessel. Portrayed by Phoebe Waller-Bridge via motion-capture, L3 was Lando Calrissian’s trusted co-pilot and definitely one of the more unique droids the Star Wars films have seen. She was an outspoken supporter of droid rights, even upstaging a small rebellion of sorts in the mines, fulfilling her purpose. Unfortunately, in the ensuing battle, she was damaged beyond repair, dying in Lando’s arms.

Despite that, L3 had a role to play in the story. During the now-famous Kessel Run sequence, it was her top notch navigational systems that provided Han Solo with his escape route. L3’s consciousness was uploaded to the Falcon’s computer system, which is something fans theorized would happen even months before Solo was released. While this is a fun wrinkle that adds to the ever-growing mystique of the Falcon, there’s also an element of tragedy. L3 was none too pleased about her ultimate fate.

Related: Solo – How Star Wars’ Biggest Failure Could Have Been A Success released a trio of new excerpts from the Solo novelization, and one of them details L3’s thoughts immediately after Kessel. In the passage, she realizes that she no longer has a body and has a conversation with the Falcon. The ship tells L3 that she has a choice – one that will determine what happens to everyone else onboard. If L3 chooses to permanently die, the rest (including her friend Lando) go with her. Here’s a snippet:

If you refuse, you die. He dies. The others on the ship, they all die. If you join with us, we all can live. The choice is simple. L3 realized where the voice was coming from: The reboot was almost done.

You tricked me.

We couldn’t have joined without you consenting to it. You made your decision a while ago. You just couldn’t admit it.

We are something different, now. Not just the Falcon. Not just L3.

We are new.

L3, who was vehemently against the captivity of droids, obviously did not like the sound of being “a slave inside a ship forever.” Being a part of the Falcon means L3 no longer has any control of her life and will go “exactly where your pilot tells you.” Of course, Lando and the others did what they had to do to survive, but a case can be made their methods were a bit problematic. Instead of letting L3, proud droid liberator, die in peace as a free being, they confined her to an existence she never would have chosen against her will. This information probably won’t sit well with some fans, even though the L3/Falcon connection was confirmed long ago. Seeing the scene play out from L3’s point of view makes the sequence come across as highly upsetting and recontexualizes everything. In the movie, the system reboot was a moment of triumph for our heroes, but now it’s much more murkier from an ethics standpoint.

Much like the Last Jedi novelization, the book of Solo is being billed as an “Expanded Edition,” meaning it should have plenty of new bits the film didn’t feature. Solo has the infamous distinction of being the first Star Wars movie to be considered a box office failure, but it has its fair share of fans who are looking forward to experiencing the story again when it comes out on home media next month. In addition to rewatching the film, some viewers will also be interested in the book to see what else it reveals about the larger Star Wars universe.

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