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25 Hidden Things Only Pros Knew About Red Dead Redemption 2

Open world games are more plentiful than they have been in previous years. With the advancements in technology, it has become easier to design and render these sandboxes more efficiently, making sure fans of the genre are never starving for large, explorable environments. One company that continually innovates on the formula is Rockstar Games, who brought the medium to a whole new level in 2001 with GTA III. Every game they release accesses a new frontier in video game technology, story telling, and game play. Their most recent title, Red Dead Redemption II, is no exception to this, presenting players with a gargantuan, impeccably detailed world.

A setting as large as Red Dead Redemption II’s is sure to harbor plenty of secrets. For this list, we will present twenty five hidden things in the game only experts were able to find. Let it be noted that this is barely even the tip of the iceberg, as there are almost countless concealed goodies in this fictional region of the United States. Heck, there are probably still events no one has yet to find, so it is best to always keep one’s eyes peeled when Arthur is traversing the wild and dangerous wilderness.

So get ready to some trains, because here are  25 Hidden Things Only Pros Knew About Red Dead Redemption 2

25 Ghost Train

Cat Stevens asks people to ride the Peace Train, but Red Dead Redemption 2 challenges players to find a ghost train. This mysterious Easter egg may be a reference a to Final Fantasy VI, or just a fun supernatural bonus. To find it, head to a specific spot in Lemoyne, around Scarlett Meadows, and wait until three in the morning. With a little luck, the phantom locomotive will materialize. Arthur may not have believed in ghost stories before this, but seeing this with his own to eyes must make him a believer.

24 Gorilla In A Box

Most animals Arthur comes across are alive and well, or at least they are until he puts an arrow through them and collects their pelts. This particular find is either a replica or a taxidermy job. In West Elizabeth’s Big Valley, one can find a broken wooden crate. Inside the crate is a gorilla suspended in an intimidating pose. Thankfully, the animal is completely lifeless, otherwise the ensuing fight would harrowing, to say the least. there is nothing to do with the animal other than be thankful it isn’t alive and chasing Arthur.

23 Giant Snake

Send Indiana Jones out of the room for this one, because it is about to get slithery. Snakes are abundant in the world, but few of them pose significant danger, save for startling a horse here and there. There is a massive one hanging from a tree in Lemoyne, and while it may be frightening, it poses no threat. Its purpose is unknown, but it may be a subtle nod to the Jungle Book. Referencing a children’s story seems odd, but every adult playing RDR2 was a child at one point.

22 Surviving Gang Members

Fortunately, not every gang member bites the dust by the game’s conclusion. Some split from the pack moments before everything hits the fan and end up pursuing fulfilling lives. a select few of them can be found in the epilogue if one knows where to look. We won’t say exactly who can be found, but hang out in Saint Denis, the general store in Rhodes, and the Valentine train station  and the player will see a few of them for sure. The protagonist will have a brief exchange with each of them too.

21 Hunting With A Lasso And A Knife

Every player has been in this scenario; low on ammo and surrounded by wildlife and big game. While many may immediately give up any notion of hunting the large animals, there is a way to take them down without firing a bullet. All one needs in order to do this is whip out their lasso and a knife. After lassoing in a hefty beast close enough, Arthur can then finish it off with a blade. It’s not as graceful as a bow or a bullet, but it gets the job done.

20 Stash Of Steamy Photos

Given the social stigma and the rarity of finding it, people in the Old West would do anything for a little titillation. Afterwards, they would do just as much to hide the evidence. This is probably why there is a trunk filled with erotic photos stashed away in a cave in the north area of New Austin. The player can look at the photos once they have been collected if they so choose. Hopefully, whoever hid the pictures does not get too mad upon discovering they have just been pilfered.

19 Crashed Prototype Plane

One of the more amusing side quests from Red Dead Redemption involved helping a scientist finish gliding machine. After helping him out, he tests his experimental contraption to hilariously fatal results. In the prequel, one can happen upon a crashed flying machine in the middle of the wilderness. Head North of the “W” in West Elizabeth to find the failed test run and Arthur will jot it down in his detailed journal. The brave souls who gave their life in service of scientific advancement should be commended for their sacrifice.

18 Meditating Monk

The Wild West was a brutally violent place, but some still found a way to find peace in this setting. For evidence of this, just look for the monk who is quietly meditating while everybody else is stealing, maiming, and up to no good. In the grizzlies, under the letter “R” on the map, the silent man will be minding his own business, seeking enlightenment, and ignoring Arthur’s comments. Players can toy around with him if they wish, but it is better leave him in peace since he isn’t doing anyone harm.

17 Going To Mexico

Unlike the first entry, RDR2 does not feature a detour into Mexico, though none were crying at its absence. The country is visible on the map, but few realize that, with a little ingenuity, the area can be accessed and fully explored. With a little help from a steed, one can cross the river and jaunt around the United States’ southern neighbor. There is nothing to do, but the fact it is there at all makes one wonder if they planned to include it or if it will be in a future DLC.

16 Looting The Gunslingers

One of the lengthier side quests is called “The Nobelest of Men and Women” and involves Arthur taking pictures of famous gunslingers. Most of them are hostile to the protagonist, and he ends up having to gun them down. Before leaving the scene of the crime, however, be sure to loot their bodies and take their pistols. They all carry unique firearms that cannot be obtained any other way. It would be a shame to have these impressive pistols go to waste, especially after their respective owners were just wasted.

15 Hobbit House

While the game deals with intensely adult themes like revenge, loyalty, and redemption, the world itself isn’t afraid to show of a bit of whimsy. Case in point, the house that resembles a Hobbit’s dwelling from Lord of the Rings. This Easter egg can be found just southwest of Donner Falls, underneath the “I” in “Ambarino” on the map. Unfortunately, the door is locked, so the inside is impossible to see. We also feel like it was a missed opportunity to include Leonard Nimoy’s hit song, Bilbo Baggins, in the game.

14 The Strange Man

The series’ most enigmatic figure is a nameless chap who has been dubbed The Strange Man. He shows up in the first game to haunt John Marston about his past. The seemingly omniscient character doesn’t make an appearance in the prequel, but his image can be seen in two different places. In Lemoyne, there is an empty house featuring an unfinished portrait of him. Return periodically to see the painting slowly finish. Another picture of him can also be found in a shop in Armadillo. When asked about it, the shop owner says it was a gift.

13 Mammoth Bones

The wildlife in this game can be more dangerous than humans. Roam around the world long enough, and one is liable to be mauled into a game over by a cougar. Wild beasts used to be more formidable, however, and there is a reminder of this in the world. Go between Spider Gorge and Deadboot Creek to find the bones of a Mammoth. Anybody who thinks bears are enough of a challenge should be thankful the game only takes place one hundred years in the past, and not several thousand.

12 Graves Of Deceased Gang Members

Not everybody makes it through the story in one piece. Given the game’s impressive length, strong relationships form with characters before they are sent to the great beyond, making their departure all the more painful. Fortunately, fans can get some closure by visiting the fallen comrades in the epilogue. All of their graves are scattered throughout the map, but usually close to where they were slain. It may not bring them back to life, but it will help bring closure to the protagonist. If the player does want to revive them, simply start a new game.

11 The Cauldron

Witches and American folklore go hand and hand. When European colonizers were setting up their first towns in the new world, being accused of witchcraft could cost one their life. Red Dead Redemption 2 honors the country’s connection with sorcery with this small Easter egg. Right above the “N” in Ambarino on the map is a small living space decorated with candles, animal bones, and a cauldron. No actual witches are present, but Arthur can take a swig of whatever they were cooking. If he does so, he passes out and wakes up several hours later.

10 Mutilated Bodies

This one is not for the faint of heart. In Lemoyne and New Hanover there are various places where a poor soul’s life was taken. As if that wasn’t enough, the bodies were then mangled in horrifying ways to create viciously disgusting displays. If these exhibits disgust the player enough, they can seek out justice and track down the perpetrator. The maniac won’t come in without a fight, and Arthur will ultimately be forced to take him out. It may not bring back his previous victims, but it will prevent future ones.

9 The Letter To Bonnie

Fans of the first game will fondly remember Bonnie MacFarlane. They will also recall how she had a husband of whom she rarely spoke. It’s assumed that he met a tragic end, but a small discovery will shine more light on the matter. There is a canoe with a lifeless body beside it at one of several shores. Loot the body to find to have it spring back to life for one last moment to utter final words. On his person is a letter to none other than Bonnie MacFarlane.

8 The Rare Shotgun

The rarest of weapons can often be in the most innocuous locations. As the name implies, the Rare Shotgun is one of a kind, and the person in possession of it has no name, only being referred to as Hermit. Head north of Annesburg to find his cottage, but do not expect him to be welcoming. If his threats are ignored, he will open fire. Players who put him down first can take his powerful weapon all for themselves, seeing as he now has little use for it in heaven.

7 Night Folk

If the player never encounters Night Folk on their journey, they can consider themselves lucky. This group is found in the bayou area of Lemoyne, and generally only at night. They seem to have lost any semblance of humanity, and have a take no prisoners attitude. Should Arthur ever come across the homely folk, either let the bullets fly or run, because there is no reasoning with them. After the first encounter, a stranger mission becomes available that involves helping an old man get his house back from the Night Folk.

6 Algernon’s Revolver

As far as we know, this unique revolver has no relation to the devastatingly tragic science fiction story from the 1950’s (a reference that probably just made most readers tear up just now). Instead, the name comes from the man who gifts it to the player, Algernon Wasp. He provides the quest “Duchesses and other Animals”, a lengthy scavenger hunt for plants and other materials. Determined players who collect everything for the fashion designer will receive Algernon’s Revolver in return. Those who want it better get ready for a lot of tedious collecting.

5 Face In The Side Of A Cliff

One of the the United State’s most obnoxious landmarks is Mt. Rushmore. The four faces carved into the side of the mountain only become more unsightly when one learns of the dubious nature of its creation. Like most things in domestic American history, it involved betraying indigenous tribes. As a possible reference to the monument, it is possible for the player to encounter a stone carving of a face in progress. Upon further investigation, one will find the artist’s limp body along with a letter explaining why he took his life.

4 Taxidermy Experiments

Has anybody ever wondered what certain animals would look like with different animal parts swapped out? Well, wonder no more! Head west of the Van Horn Trading Outpost to find a seemingly abandoned house. Inside the house is a large array of freaky taxidermy projects. The first one to immediately catch the eye is a pig, bear, and eagle hybrid. After that initial shock, closer inspection reveals more disturbing mixing and matching. Fortunately, no humans appear to have been test subjects, but Arthur should probably leave before the creator returns home and gets some ideas.

3 Things To Do And See In New Austin

Red Dead Redemption 2’s map is so large, the main campaign does not even take the player to it’s every corner. Adventurous souls will realize they can journey further out west into New Austin, an area with which fans of the first game will be familiar. In the region are random events, new wildlife, and also a couple of bounty missions. It’s good to see extra content that is optional, but it would have been better to see more done with the environment. At least it gets plenty of love in Red Dead Online, though.

2 Aberdeen Pig Farm

There are a slew of colorful characters to happen upon in the world. Some are friendly, others are hostile, but most put on a kind face until they see the opportunity to stab Arthur in the back. The couple on the Aberedeen Pig Farm invite Morgan in for supper and a drink, only to poison him shortly after. After waking up in a mass grave, players can seek bullet filled retribution. Astute listeners will also notice that the two thieves are siblings, raising all kinds of disturbing implications about their relationship.

1 Rare Rolling Block Rifle

Some unique weapons are found on NPC’s who are anything but one of a kind. The Rare Rolling Block Rifle, for instance, can only be found on one person throughout the entire campaign, but no one would be able to say that person’s name to save their life. In the mission “Magicians for Sport”, Arthur must save Josiah Trelawny after a group of bounty hunters take him. One of the enemies who nabs the Englishman happens to have this prestigious firearm in their possession. Should it be left behind, the weapon will forever be lost.

What are your favorite secrets from Red Dead Redemption 2? Let us know in the comments!


2019-03-17 06:03:21

Jason Wojnar

10 Things That Are Surprisingly Historically Accurate In Red Dead Redemption 2

By now, all serious gamers have likely tried their hand at Red Dead Redemption 2, the much-awaited prequel to the original game of the same name brought to use by everyone’s favorite publisher Rockstar Games.

The game is set in 1889 in the Old West and follows the story of Arthur Morgan, one of the top members of the Van der Linde gang, as he attempts to survive as an outlaw. In the game, players are faced with vengeful bounty hunters, fellow vigilantes, and a whole slew of out-of-the-box characters that make it such a detailed and well-thought-out game.

One point that proves just how much effort Rockstar Games put into making this game as epic as possible is how historically accurate it is. Many of the characters and events are based on real-life people and occurrences that took place in the Wild West. Even details like the color palette and animation style of the scenery have stayed true to the historical accuracy, meaning not only will the player have fun playing this game but they might also learn something in the process.

Read on to discover what aspects of the game players likely didn’t know were based on actual historical events and people. And be prepared to take a trip back in time!

RELATED: 10 Throwbacks To The Original Red Dead In RDR2

10 The Aberdeens Were Actual Siblings

The Aberdeens are two of the most interesting characters players will come across in RDR2. As a player approaches the farm, Bray Aberdeen offers an invitation to stay for dinner with him and his wife, Tammy. If the player agrees, the next thing they know Arthur wakes up in a mass grave with all of his valuables stolen. If the player go back to the farm, they’ll quickly realize these two were siblings with a huge secret.

What’s even more interesting is that the Aberdeens are actually based on real-life people. Siblings John and Kate Bender were found to be responsible for the disappearances of at least eight people after remains were found on their farms in the 1870s.

9 Edmund Lowry Jr. Was Also Real

Throughout RDR2, there are hints (aka bodies) that there’s a Ted Bundy type on the loose. The more investigating the player does the sooner they realize that Edmond Lowry Jr. is responsible, a dapper but odd fellow who they probably would’ve turned a blind eye to otherwise.

RELATED: 24 Things Players Completely Missed In Red Dead Redemption 2 

Just like the Aberdeens, Mr. Lowry was based on a real-life criminal by the names of Stephen Richards. He targeted a variety of different victims (just like his RDR2 incarnation) between 1876 and 1978, before finally being caught by police.

However, will the player be able to stop Edmond Lowry in the game?

8 Cars Are Few And Far Between

Considering that Rockstar is the company that brought us Grand Theft Auto, some fans were curious as to whether we’d be able to hijack cars in Red Dead Redemption 2 or not. But if a player hasn’t nabbed themselves a classic vehicle in the game, then don’t be disappointed because they’re few and far between.

Cars were invented in 1885, and though RDR2 takes place in 1899, cars still hadn’t become widespread by this point. Players might run into a car if they come across some very wealthy travelers (hint: check the ports), as it was only the rich and famous that had cars during this time.

7 The Suffrage Story

While playing RDR2, players are bound to come across one of the suffragettes campaigning for women’s rights to vote. The game’s inclusion of this storyline has received some criticism as some players have used it as an opportunity to bring a brutal fate to the activists.

RELATED: 25 Things That Make No Sense About Red Dead Redemption 2

But Rockstar included this element because of its historical relevance- if we’d been an actual cowboy during this era, we would have witnessed the suffrage movement in its full glory. The American women’s suffrage movement started in the 1840s and gained a lot of tractions in the ‘70s and ‘80s. However, it wasn’t until 1920 that women were granted the right to vote.

6 One Of The Feminists Is Based On Sophia Duleep Singh

Like we mentioned, players will stumble into various women’s rights activists during the game. And it turns out one of them was inspired by a real-life English suffragette named Sophia Duleep Singh.

Many RDR2 fans have drawn comparisons between Singh and the activist players meet in the center of St. Denis. Singh was known for campaigning on busy streets with a large wooden sign, just as the character in the game is. She was one of the first South Asian women to fight for their rights and was most remembered for her activism in the Women’s Tax Resistance League as well as the Women’s Social and Political Union.

5 Saint-Denis Is A 19thCentury New Orleans

If players have ever been to New Orleans, then they were probably shocked at the similarities between the modern-day city and RDR2’s Saint-Denis. And that’s no coincidence since the animated town is actually based on what New Orleans was like in the 1890s.

RELATED: 20 Things Wrong With Red Dead Redemption 2 We All Choose To Ignore

The town square looks strikingly similar to New Orleans’ Jackson Square, even featuring a small park outside of an ornate building. From the Spanish-inspired architecture to its swampy marshes on the outskirts of town, Rockstar really nailed the details on this one.

4 The Pinkertons Were The Original Cops-For-Hire

Many of RDR2’s characters complain about having unpleasant run-ins with the darned Pinkertons – and that’s because these were real people causing a ruckus amongst outlaws back in the day.

The Pinkertons were essentially cops for hire who would contract their services out to private businesses and even the government. They founded their company in 1850. They’re most famous for foiling an attempted assassination against Abraham Lincoln as well as hiring one of the world’s first female detectives.

By the 1890s, estimates suggest that there were more Pinkertons than soldiers in the US military, which is why we guess everyone has such a hard time avoiding them in the game.

3 Cowboys Of Color

One thing some fans of RDR2 have noticed is that there is an increased amount of cowboys of color, particularly compared to RDR1.

While the game is still a long way away from having equal representation, this is a welcome improvement that’s historically accurate, as there were many cowboys and outlaws who were also people of color in the Old West. Many times people of color fled from slavery to find freedom in the West.

“Historians agree that black people made up around ¼ of all cowboys, but in Red Dead Redemption 1, the only black characters were bounties that players hunted down or NPCs with forgettable one-liners,” IGN explains. “Red Dead Redemption 2 is primed to help normalize conversations about race in games.”

2 The Landscape Is Based On An Art Movement

Anyone who plays Red Dead Redemption 2 will marvel at how gorgeous the scenery in the game is. Rockstar paid extra close detail to the animation and detail in this game. So much so, the landscape is actually based on a 19th century art movement, The Hudson River School.

The school was essentially a group of painters led by Thomas Cole who became known for their elaborate and sometimes exaggerated depiction of the American frontier. The painters would go on dangerous Western expeditions just to get inspiration for their artwork- now that’s dedication.

1 Tuberculosis Is The Real Deal-Breaker

Warning – there are some major spoilers in this entry!

Given all the chaos Arthur faced one would assume his fate would come to the end during a shoot-off with police or by being betrayed by one of his men. But Arthur’s ending isn’t really violent at all. But it is realistic.

In the end, our favorite cowboy succumbs to Tuberculosis, which seems so anti-climatic given the action he’s seen. But Rockstar made this move to stay true to history, as TB was the number one reason for mortality in the 1890s as no global cure was available. Doesn’t that make us glad for vaccinations nowadays?

NEXT: 20 Hidden Locations In Red Dead Redemption 2 That Only Experts Found


2019-03-16 03:03:16

Alexandra Sakellariou

Red Dead Redemption 2: 13 Side Quests Every Player Needs To Complete (And 7 That Aren’t Worth It)

Where Red Dead Redemption 2 really sets itself apart is in the details. While there are plenty of open world games that allow your character to wander around and interact freely, there are only a rare few in which the developers have hand-crafted such incredible particulars. For example, not only might you hear about a show that’s playing in town, but you can actually buy a ticket and watch a full-length vaudeville act, complete with a freak show and an actress that performs a little show tune (and this is within a side quest). Some people could complete the main campaign and never bother seeing the show. No doubt, this is why Red Dead Redemption 2 is breaking sales records. So much care and feeding went into every single playable detail that you’d swear this world actually exists.

However, Arthur is only as involved as you want him to be. It is you, the player, that gets to decide what side-adventures he plays a part in and whether or not he even completes the side missions he starts. It’s a rich world and a weird one on top of that. Depending on the side quest, Red Dead Redemption 2 can be a comedy, drama, mystery, horror film, romance, or even a sci-fi adventure. Whenever you undertake a new mission, you have no idea where it might lead or who will be left standing at the end of it. According to players and critics, here are 13 Side Quests That Every Player Needs To Complete (And 7 That Aren’t Worth It).

20 Complete: Oh, Brother

You’re taking a stroll through the town of Valentine when you encounter two brothers trying to impress the same woman. With one look, they decide to get you involved in deciding which brother deserves the girl. One brother excitedly says: “Do I look like a coward to you? I mean, obviously, I do because I look like that milksop there…” To which the other brother retorts: “I apologize sir… for his SMELL.” Suddenly, they’re asking you to fire at bottles off their heads to prove their courage.

And so the rest of this weird mission goes, with two insecure brothers whose egos are only matched by their comical vocabularies. Before you know it, they’re threatening to throw themselves off a cliff. It’s not like Arthur to entertain fools, but these guys are just hilarious enough to make it worthwhile.

19 Complete: The Noblest of Men, And a Woman

In Valentine, you meet Theodore Levin, an author who is writing a book about the notorious slinger Jim “Boy” Calloway. The book isn’t going so well, largely because Calloway hasn’t been very cooperative or helpful in interviews. Levin drafts you on a mission to interview other colorful characters that have had experience with Calloway in order to help round out the book.

This ends up being quite the adventure, as everyone on the list is pretty dangerous, with some more likely to respond to interviewers with bullets rather than anecdotes. You’ll run into wild personalities like Flaco Hernandez, Billy Midnight, Emmet Granger, and Black Belle, just to name a few. There are great rewards on this mission as you’ll get at least three great weapons that are worth your while, all in a perilous quest that will continue to surprise you. Keep your trigger finger frosty.

18 Complete: The Mercies of Knowledge

The ethical part of scientific experimentation was still pretty dicey in this era. The field of electrical science has been particularly spooky in its development, with harrowing stories of Edison publicly using elephants to prove the powers of electricity.

In this mission, you run into an inventor in the northern area of St. Denis who needs an ample supply of moonshine. The bigger picture is that he needs a permit and a test subject to publicly demonstrate his latest invention: the electric chair. You would be right in guessing that he needs Arthur to help him get the permit and the test subject. In the inventor’s mind, he is creating a humane alternative to capital punishment, but it doesn’t work out so well, for all involved. It’s a morbid adventure, but you don’t really want to miss it.

17 Not Worth It: Of Men and Angels

Arthur, despite himself, often ends up doing the right thing. He certainly has no qualms about being violent, but he’s not some kind of sociopath either. It’s ironic, though, that so many feel comfortable asking Arthur for help having no idea of his highly criminal background.

In this mission, a nun asks Arthur for a simple charity: donate food to the poor. If you donate, the nun catches on quickly that Arthur doesn’t like when people see his soft side. She says: “You are wonderful, Mr. Morgan.” “That ain’t true,” he replies. “Oh, I meant wonderful but… so very [spooky]. As you wish.” That’s it. That’s the mission. The hardest thing you’ll have to figure out is whether you want to give her the canned apricots, the canned kidney beans, or the Bluegill fish.

16 Complete: The Ties That Bind Us

When you first encounter these two escaped prisoners on the lam, they are literally at each other’s throats. After calming them down a bit, you agree to help get the law off their back by collecting all the posters with their faces around town. After this is done, you expect them to go their separate ways, however, these two just can’t quit each other.

You run into them several more times, where it becomes apparent that they can’t survive without each other. They quarrel like an old couple, but when push comes to shove, there’s a lot of love there. It’s hard not to find these two adorable, and they provide a nice bit of comic relief to all the other serious goings-on. If you want to help them out, look for them southwest of Rhodes Town.

15 Complete: A Bright Bouncing Boy

This one is really quite special. In West St. Denis, you’ll encounter Marko Dragic, an obvious nod to the very real Nikola Tesla. Dragic wants your help showing off his breakthrough wave-based technology to potential investors. To you, he’s blathering on about a toy boat, but to him, he’s demonstrating invisible waves you can’t see that are controlling the boat remotely. Arthur is understandably skeptical, repeating with disbelief: “Invisible waves I can’t see.”

Later, he needs your help in capturing electricity from a nearby storm. Arthur is ignorant enough about electricity to not think twice about running around outside with metal rods. The third mission is straight out of early science fiction, and we won’t spoil it for you here; just make sure to follow the mission until the very end to learn the fate of the mysterious Marko Dragic.

14 Not Worth It: Do Not Seek Absolution

Arthur’s not sorry for all the people he’s hurt in the past, because in his mind, so many of them deserved it. But occasionally, he runs into a situation where he IS sorry because life is complicated, and deep down, he has a heart. Such is the case where he accidentally encounters Edith Downes in Annenberg, a woman he had previously shaken down to settle a debt. Arthur collected, but she and her grown son are now destitute as a result.

If you choose to help in this mission, you will do it against her wishes and most likely out of a sense of guilt. In the end, you will end up $35 poorer for your troubles. If you must for your conscience, then it might be worth it, but it’s a sad little quest for which you will get little thanks.

13 Complete: He’s British, Of Course

The title of this mission reflects what’s going on in Arthur’s head. If you run into a man in Lemoyne dressed as a woman who happens to be missing a few circus animals… well, he must be British. This circus performer begs for Arthur’s help in tracking down a missing zebra, tiger, and lion. The zebra and the tiger hold some hilarious surprises, but it’s the lion that will give you the most trouble, and resultantly, the most excitement.

It’s a man-eater, so you’ll have to use your tracking, hunting, and hiding skills to get the lion. You’ll learn quickly how NOT to trap a hungry lion in a barn and the reward is pretty good, too. It’s a nice and weird break from the typically “western” things you usually have to do.

12 Not Worth It: The Aberdeen Pig Farm

You wouldn’t take candy from strangers, right? So, why on earth would you take liquor and beef stew from strangers? Perhaps the smell of those delicious vittles made Arthur forget that there are weird folks out there that are up to no good. It starts out, innocently enough, with a plump guy wearing only his overalls inviting you into his and his sister’s remote cabin for supper. Maybe they’re just lonely? This just seems like a dumb move on Arthur’s part.

He’s a little too close with his sister, and on top of that, it seems like she’s putting the moves on you. However, it’s not long before you wake up after being poisoned, blacked out, and robbed of everything you own. You can get it all back, but you’re just recovering your losses. Avoid these degenerates, it’s not worth it.

11 Complete: The Smell of the Grease Paint

The circus act wasn’t the only traveling show in these parts. While stopping by a saloon at the Van Horn Trading post, you meet Miss Marjorie and her gigantic friend with a misshapen head, Bertram. Bertram is in the midst of ending the bartender when you manage to intervene and de-escalate the situation.

Miss Marjorie is the head of a freak show act, of which Bertram is a part, but she’s missing her little person magician, Magnifico. She wants you to track him down and wrangle him back into his contractual responsibilities for the show. If you do as asked, you can later see their show in St. Denis and get a $40 reward in a letter from Miss Marjorie. The developers actually made a little entertaining show for you to watch, so that alone is worth it.

10 Not Worth It: Good, Honest, Snake Oil

There’s a literal snake oil salesman that’s been peddling medicine that’s been sending folks to an early grave. The way the Sheriff sees it, that’s far worse than ending people in with ammo, so he sends you after him, but he wants him alive.

It’s not that the cause isn’t worthwhile, it’s just sort of a nothing mission, over in just a few minutes. You’ll find your man, he panics and jumps in the river. Then, you have to chase him downriver on horseback, lasso him in the water and endure his complaining all the way back to town. You’ll be rewarded about $50, so not a bad haul, but… it’s over soon and you’re not missing much if you skip it.

9 Complete: The Veteran

Arthur is no-nonsense and he tends to hold people at arm’s length. So, when he meets someone he has a genuine affection for, it’s really something special. It all starts when he encounters Hamish Sinclair, a one-legged war veteran out in the middle of Grizzlies East who needs help wrangling back his runaway horse. The infernal creature happened to run off with his prosthetic leg, too. Since Arthur can’t leave the poor guy without his leg or horse, he obliges.

After he returns the horse, Hamish invites him fishing and they make fast friends as Arthur can’t help but take a genuine shine to him. We won’t spoil the ending, but if you want to see what kind of person Arthur gets along with best, this veteran and outdoorsman would be on the top of his list.

8 Not Worth It: Brothers and Sisters, One And All

It’s a beautiful day in St. Denis. You’re making small talk with some church-folk: Brother Dorkins and Sister Calderon. Suddenly, a pick-pocketing kid takes off with Sister Calderon’s crucifix. The mission is simple: chase the kid and get the crucifix back.

The only thing is, this mission is more trouble than it’s worth. After you get the crucifix back, you run into Edith Downes, who promptly calls the law on you. Now, you’ve got to run and hide until the meter shows that the law has given up trying to find you. If you know what you’re doing, you can elude them. But, you still risk capture just for trying to do the right thing and get a nun’s crucifix back to her.

7 Complete: Arcadia for Amateurs

The inclusion of a wildlife photographer as a character is an ingenious way to highlight the natural splendor of the wilderness that designers created.  When you first encounter Albert Mason southeast of Strawberry, he explains that he’s moved on from photographing people and instead, wants to capture shots of wildlife. Unfortunately, he’s not much of an outdoorsman, and while trying to take great pictures of coyotes and wolves, he needs you to defend him so he doesn’t end up a pile of bones picked clean of meat.

It’s a multi-part mission that finally ends with him attempting to get shots of eagles over a breathtaking view of the countryside. Albert is a bit of a dunce when it comes to nature, but he does have an amazing eye for pictures and it’s worth it just for the sight-seeing.

6 Complete: Fatherhood and Other Dreams

Arthur definitely has a heart, but he’s a bit of a weird romantic. However, what he lacks in his verbal expression, he makes up for in deeds as he is definitely a man of action. In this mission, he sells a brooch on behalf of his former flame, Mary. It’s more complicated than that, but you’ll see once you undertake the mission. After it’s done, you’ll have an opportunity to take Mary to the theater for a genuinely entertaining vaudeville three-act show.

Afterward, you’ll have a bittersweet exchange with Mary, who so desperately wants you to run away with her. But, you must remind her that you are a wanted man and you don’t want her mixed up in all that. It’s sad because you can see that they both want a fairy tale ending… it’s just not going to happen.

5 Complete: The Wisdom of the Elders

Sometimes, wicked people cover their tracks with a little supernatural camouflage; kind of like all the bad guys in Scooby Doo. West of Van Horn, Arthur gets drawn into a bizarre plot after rescuing a man near the river who appears weird. The villagers tell him that their region is cursed, and later, you are attacked by “demon dogs” and encounter a shaman who asks you to terminate some cursed charms. The shaman also told the villagers not to go near the old mines.

If you investigate, you find the mines are leaking poisoned water into the creek, which explains people and animals going nuts. The shaman works for a fuel company and is trying to get the illiterate townspeople to sign a contract to protect them from any liability. Arthur enacts a little frontier justice on the shyster, which is pretty sweet to watch.

4 Not Worth It: The Course of True Love IV and V

Getting involved as a go-between and defender for two star-crossed lovers from feuding families seems like the last thing that would be on Arthur’s list of things to do. And honestly, it really should. You’ll get involved with the acrimony of two well-off families that dislike each other’s guts in an earlier main story, but this later mission is completely optional. After you receive a letter from Penelope, you have the option of traveling to Butcher Creek to defend her and Beau from trigger-happy relatives on the train platform.

You’ll board a train the easy way or the hard way to ward off attackers trying to get to Penelope and Beau. In the end, you’ll receive a small reward that hardly seems worth continuing this soap opera gone wrong.

3 Complete: American Dreams

Arthur has seen quite a few unpleasant things during his short time on Earth, which actually gives him a lot of practical experience when it comes to figuring things out. In this mission, you’ll get to play detective when you discover corpses laying about, deliberately meant to be found with cryptic messages left behind.

You’ll have to follow some clues, solve some puzzles, and do a bit of sleuthing to get to the bottom of who is responsible. The perpetrator is a prophecy-style criminal and has his eye set on you for his next casualty. This is a hard R-rated mission for unsightly images. Once you solve the puzzle and meet the madman, be sure to stay on your toes as he’s out of his mind and you’re the only one that can bring him to justice.

2 Not Worth It: Money Lending and Other Sins

Your gang has a few outstanding debts it needs to collect, and your compatriot, Leopold Strauss, wants you to do it. As Arthur, you’ve shaken down a few people in your time, so it’s not a weird thing to ask. So, if you want, you can go through the list one by one and go collect the money. You can do that by collecting actual currency or just taking collateral such as horses and jewelry to satisfy the debt to Leopold.

It’s an ok mission, but the reward you get is embarrassingly small for all the work you do. If you complete the list, you’ll get more than if you just partially complete it. But honestly, you can skip this whole little side quest and you won’t miss much.

1 Complete: American Inferno, Burnt Out

This mission can only be completed after you complete all the main story missions. South of Strawberry and the Montana River, you’ll encounter Evelyn Miller, a famous author. He’ll invite you to his home, and you’ll run into a few disagreeable poachers along the way. Throughout the mission, you become Evelyn’s link to the outside world as he locks himself into his cabin to work on his book. He’ll need to be brought food about three times over the course of several days.

Evelyn is certainly passionate about his work as he ignores the needs of his body and literally writes himself into an early grave. After you find him passed away, you can collect a few things of value and then try to fulfill his last request. It’s a sad mission, but at least you can help him a little.

Have you experienced any other missions worth completing or neglecting in RDR2? Let us know in the comments below!



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2018-12-10 01:12:36

Red Dead Redemption 2: How To Duel Wield Pistols Online

Anyone that’s spent a little bit of time in Red Dead Redemption 2‘s online mode, Red Dead Online, is sure to have come across players using a medley of weapons, including dual wielding pistols. As it turns out, death by griefing in Red Dead Online is the quickest way to get a closeup of the weapons others have at their disposal, but one of the armaments that players may have come across are dual pistols. Equipping two revolvers at the same time in Red Dead Online isn’t as simple as it may seem.

Unlike Red Dead Redemption 2‘s campaign where players will naturally earn the ability to dual wield pistols, players will have to seek out and purchase an item known as an Off-Hand Holster. This will allow Red Dead Online players to store an additional revolver on their side and draw it at their leisure, but there is one major prerequisite and quite a few options to choose from for eager cowpokes trying to get the jump on their competition.

Related: Red Dead Online Ability Cards Guide: Dead Eye & Passive Explained

First and foremost, Red Dead Online players will need to have reached level 25 in order to gain access to this option. Now, it is possible to level up quickly in Red Dead Online, but it still requires some grinding on the part of players. Once this has been accomplished, users can head on over to an appropriate shop to secure their new item.

Off-Hand Holsters can be located at the gunsmith in several major cities in Red Dead Online‘s map: Annesburg, Rhodes, Saint Denis, Tumbleweed, and Valentine. Conveniently enough, these locations are marked on the in-game map by a pistol, which seems all too fitting for gamers that are searching out one of these establishments for this very task.

Once cowpokes have entered one of these businesses, they only need to approach the counter, open the catalog, head over to the ‘Accessories’ section, and browse away. Two of the initial Off-Hand Holsters that players can buy here are the Deadboot Holster (which costs $7.75) and Horsemanship Holster (which clocks in at $8.50), but buying one isn’t the cure-all that fans may immediately think its is.

They’ll also have to purchase a secondary pistol. The cheapest option is the Cattleman Revolver which costs $50 right out of the gate, but the Double-Action Revolver ($195), Schofield Revolver ($296), Volcanic Pistol ($450), Semi-Automatic Pistol ($895), and Mauser Pistol ($1,000) are also available for anyone eager to spend a little extra dough on a pistol.

With Red Dead Online‘s economy currently in shambles, it’s likely that prices will fluctuate as changes are made to how players can earn and spend their in-game money. With that said, those hoping to buy the best weapons sooner rather than can go on hunting expeditions in Red Dead Online to trade in some pelts and get some quick cash – amongst a number of other things.

More: Red Dead Online Is A Lot Like The Wild West – And That’s Its Problem



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2018-12-05 01:12:31

Red Dead Redemption 2 Update 1.01 Patch Notes: Molly Returns to Camp

Rockstar has officially released update 1.01 for its highly popular Red Dead Redemption 2 game, which includes a patch for side character Molly disappearing from camp after a certain story mission. The update comes shortly after the beta release of the game’s online-only mode, titled Red Dead Online, and aims to fix a lot of the game’s small and big glitches alike.

Red Dead Redemption 2 released in October and has proven to be an extremely popular game for Rockstar and parent company Take-Two Interactive, shipping over 17 million copies since its release in October. Still, like any big gaming title today, Red Dead Redemption 2 was not without its technical problems and glitches in need of patching. Now, with Red Dead Online available for everyone who owns the game, Rockstar has finally released a new patch that addresses a lot of the game’s biggest issues.

Related: How to Get Every Horse For Free in Red Dead Redemption 2

Released on November 29 and announced by Rockstar, Red Dead Redemption 2 received update 1.01. The biggest fixes from this update include a bug that would see companion Molly disappear from the camp after the mission “American Distillation,” as well as a bug where multiple companions would disappear after players utilized the retry from checkpoint option during the “Polite Society, Valentine Style” mission. Alongside companion patches include bug fixes for various items, environment and story missions. Overall, there are dozens of various small and large bug fixes for the Rockstar title.

While some fans may have been concerned with the progress of updates for Red Dead Redemption 2 after there was no quick fix to a lot of the aforementioned companion glitches, it’s clear that Rockstar was taking their time and fixing every little bug and glitch they could. Previous updates were much smaller in size and scope, making 1.01 the biggest for Red Dead Redemption 2 thus far. It should make things much easier for players who are still in the midst of the vast 60-hour single player campaign.

Regardless, it’s definitely not going to be the last big update for the game, as Rockstar’s Red Dead Online is still in its beta phase, and the company will more than likely look to address the problems and glitches with that mode before it goes into full release. This will more than likely include certain glitches that make earning money a little too easy, although Rockstar may want to offset this with a better in-game economy, which is arguably one of players’ biggest complaints about Red Dead Online. Either way, with update 1.01, the single player portion of Red Dead Redemption 2 is now at its most complete and bug-free to date.

More: Red Dead Redemption 2: Is This A Tease For A New Undead Nightmare?

Source: Rockstar 



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2018-12-02 12:12:04

Red Dead Redemption 2: 20 Wild Details About Arthur Morgan

If you’ve been glued to a screen and controller for the past month exploring the vast world of Rockstar’s Red Dead Redemption 2, you’re certainly not alone. It’s a completely addicting game that just keeps giving, even when you reach its ultimate end. It’s no surprise that Red Dead Redemption 2 became one of the most talked about releases when it debuted back in October. Many would consider the prequel to be even better than the first game, though that is certainly up for debate. The sales don’t lie, though. It meshes RPGs with action-adventure and a Wild West story unlike any other out there. What’s better than that?

Besides the improved gameplay, captivating storyline, and beautiful cinematic scenery, one of the most attractive traits of the game has to be the complex and interesting journey of Arthur Morgan, the main character that you make honorable (or dishonorable) decisions for throughout the game. You may learn a lot about the gritty-voiced gunslinger throughout the game, but there are still a lot of surprising facts about him that aren’t really revealed in the game. Some of these facts are also hidden in specific missions that you might miss on your first playthrough or are revealed towards its conclusion. He’s mysterious for a reason, but we’re going to crack the code that is Arthur Morgan’s past.

If you haven’t finished Red Dead Redemption 2, be wary of the spoilers that lie ahead! Learn more about this anti-hero with these 20 Wild Details About Red Dead Redemption 2’s Arthur.

20 He’s considered the best gunslinger in the RDR franchise

One could say this is less of a fact and more of an opinion. But when you look at the three pistol whippin’ cowboys of the Red Dead Redemption saga (Red, John, Arthur) the gun gameplay for Arthur is just plain superior. The Dutch gang members talk about Arthur’s skill throughout the game and no matter how you look at it, this is probably less about story and more about just improving on a game’s mechanics. You can do substantially more with weapons with Arthur in Red Dead Redemption 2 than you could with John in Red Dead Redemption.

One has to wonder why Arthur gets so few duels in the prequel compared to the other two despite being the best at them.

19 He contracts tuberculosis in Chapter 2

Ah, the big tuberculosis reveal in Chapter Five. It really freaking sucked and we can pinpoint exactly when Arthur contracted the deadly disease.

In the first “Money Lending and Other Sins” main story mission campaign in Chapter Two, you pay Thomas Downes a visit to collect a debt he owed Leopold Strauss. When you first play the game it’s easy to forget this part, but it’s what causes Arthur to contract TB even if you don’t find out until Chapter Five. When you think of it, the tuberculosis diagnosis was ultimately a redeeming event for Arthur. He began to think about what kind of man he was and passed as a bit of a better one.

18 He had a son named Isaac with a waitress

In Chapter Six you encounter quite a few situations that are really emotionally exhausting. One that may be easy to miss is the reveal that Arthur had a son who passed.

In a conversation with Rains Fall (it’s a voluntary conversation, so it’s easy to miss if you’re driving towards finishing the game), Arthur reveals his son Isaac. Isaac was born to a waitress who raised him on her own, but Arthur was involved in his life periodically for ten years. Both his son and the mother were taken in a robbery over a measly ten dollars. Arthur talking about it is definitely one of the saddest and most surprising moments in the game.

17 He’s ultimately forgotten by time

Arthur becomes very meaningful to the player the longer one plays him, no matter what choices you make through the game. He’s easy to humanize and relate to in some ways. That’s why it really puts a stake in the heart of the player when one realizes that Arthur is ultimately forgotten by time and history.

When you play Red Dead Redemption and begin playing as Jack, you’ll notice that people around town still mentioned John. Red Harlow from Revolver is mentioned in Red Dead Redemption as well. The only main character in the Red Dead saga that isn’t ever mentioned is, unfortunately, Arthur. John never mentions him, and so Arthur Morgan is eventually lost to history along with his story.

16 He’s fiercely dedicated to loyalty

When you look at Dutch’s gang, the most recurring feature would definitely be loyalty. That loyalty rubs off on Arthur in a very substantial way and it becomes one of his most defining traits as a character. When you think about the plot of Red Dead Redemption 2, none of its events would have really even happened in Arthur wasn’t an incredibly loyal man. Not loyal to Dutch particularly, but just his beliefs. It’s why he helps John’s family and stands firm in front of Dutch.

Arthur always believed throughout the game that there has to be a better way of life for people, even if he isn’t one of the people who can gain it.

15 The loss of his son is the reason he doesn’t have many partners

When you look at a lot of Rockstar’s games, they don’t really skimp out on showing every aspect of a relationship. So it’s a bit strange that despite being propositioned multiple times throughout the game (especially by Mary-Beth), Arthur never takes in some special company. The reason is actually really sad.

The untimely death of Arthur’s 10-year-old son Isaac and the boy’s mother is the ultimate reason that Arthur stays a lonely man. I mean, who would want to risk bringing a child into such a chaotic world, especially if you’ve already lost one to its evils? Arthur couldn’t protect his son, so he pretty much abstains to prevent getting anybody pregnant with his child.

14 John ends up carrying on Arthur’s legacy

We mentioned that Chapter Six is a serious emotional rollercoaster. One of the most intense scenes is when Arthur gives all of his possessions to John, including money, weapons, and his diary. Arthur ultimately dies confronting Dutch and Micah or from tuberculosis, but John carries on with Arthur’s legacy on his shoulders. Just surviving and getting out of the gang makes him the prime candidate for Arthur’s legacy-bearer.

All Arthur wanted was for someone to get out of this criminal life and shoot for something better. He helps John and his family do that. Even though John’s story doesn’t end well either, he at least was able to continue reading Arthur’s diary and keep his memory alive for a bit longer.

13 If it weren’t for getting stranded on Guarma, he would have left the gang

You only find out this little nugget of truth after completing Mary’s second mission from Chapter Four. Arthur agrees to ditch the gang and be with Mary after the “final” bank robbery. Of course, the heist goes wrong and Arthur ends up stuck on Guarma for what we can assume was a very long time. When he returns, he finds a letter from Mary stating that she wasn’t going to wait for him anymore and he wasn’t going to change. The sad thing is that Arthur did change and if the bank robbery went the way it was supposed to, he would have ran away with her. Tragedy just seems to keep following Arthur around.

12 John inherits Arthur’s hat

When you switch to John in Chapter Six and inherit all of Arthur’s stuff from his inventory, you of course get Arthur’s hat as well. But throughout the first Red Dead Redemption, you see John wearing a familiar-looking hat throughout the game. Up until Chapter Six in the prequel, you never see John wearing this specific hat. It’s safe to say that the hat he wears through Red Dead Redemption is indeed Arthur’s and he likely wears it to help carry on his memory.

Some would debate this as a fact, as the hats do look a bit different between Red Dead Redemption 2 and Red Dead Redemption, but one should account for time and wear.

11 Your sense of honor controls Arthur’s ultimate end

It’s no secret that playing High Honor or Low Honor is a part of the game, but its effect on the course you take throughout the game and the ultimate ending you build up for Arthur through your honorable choices is much more substantial than many players realized. Honor was a pretty nonexistent feature in the first Red Dead Redemption that served little purpose, so it’s natural that players weren’t that invested in making particular choices. However, the honorable or less-honorable path you take in the game ultimately decides how Arthur eventually passes.

A low honor route results in Micah taking him out. A high honor route (and arguably the best one) leads to Arthur passing from TB.

10 Pretty much everything he does in the game is pointless

We know a lot of these facts about Arthur Morgan are depressing. Red Dead Redemption 2 is a gritty game.

Ultimately, when you look at the course of the game, he doesn’t impact history at all. He doesn’t even impact his own storyline in a way. Jack doesn’t grow up to be what Arthur believes he could be and ends up avenging his father. John ends up getting taken out by Edgar Ross. Dutch gets away no matter what and John has to take care of it. Arthur couldn’t really stop Micah’s ascent to power, either. No matter what honor path you take, the story is still pretty much the same. Arthur really wasn’t able to change much.

9 He still believed that Dutch could be redeemed, even in the end

We’ve mentioned Arthur’s dedication to his virtues and loyalty to his beliefs. They are so strong that he betrays Dutch in order to help John, Jack, and Abigail escape from the gang. Despite this, Arthur still believed in Dutch.

During the final fight to save John, it’s hard to miss that Arthur doesn’t shoot back at Dutch. He doesn’t have some furious monologue about betrayal. He doesn’t have any ill will or spite towards Dutch at all. Arthur believed until the end of Dutch’s life that there was some goodness in him, some semblance of the Dutch that raised him like a father would. Whether or not that’s actually true, it’s kind of an inspiring trait of Arthur’s.

8 There’s some hat symbolism between Arthur and Micah

When you look at traditional Western cowboy films, series, and art, there’s a fairly common theme among them when it comes to hats. The hat is an almost mandatory article of clothing worn in stories of the Wild West, so it’s natural that they eventually came to hold a bit of symbolism. Typically, a white or light-colored hat is associated with the protagonist or hero of the story. A black or dark-colored hat is usually associated with the antagonist of the story. In Red Dead Redemption 2, this is switched up. Micah sports a light hat while Arthur wears a black one.

It’s not clear if this was some intentional commentary on the duality of man.

7 He was raised by Dutch and Hosea for two decades

You find out that Arthur does (or did) have a biological father who raised him until he was about fifteen, but he was an awful man. Dutch and Hosea are clearly more like his parents than his actual parents were.

While it isn’t said in plain terms that he ran with the gang for twenty years, you can deduce that this is true when you look at game dialogue and diary entries. It is implied that Arthur was only fifteen when he joined the gang and that he is thirty-five years old when you get to Chapter Two. It is also implied that the gang was only the three of them for quite a long time.

6 His biological father was a horrible man

Arthur Morgan is not a good man. He wanted to be in some way and he ultimately redeems himself at the end of the game by getting the Marston family out of the gang in hopes of a better future, but he does a lot of bad stuff through the game, even if you play him straight. He’s nothing, however, when compared to his father.

Arthur doesn’t talk about his father much throughout the game, but there are some details you can pick up on in the first few chapters. Arthur did not get along with his father and said that his father “lived far too long for anyone’s goodwill.” Why keep your evil dad’s mugshot by your bed, then?

5 He’s actually a really good writer

The diary or journal that Arthur keeps throughout the game is a useful tool for picking up key facts about Arthur and who he is. Some players don’t bother reading it, but it’s definitely worth doing. You can read the whole thing in-game if you can find it in your satchel.

It is surprising that such a rough and tumble guy could be such a prolific and honest writer, but he actually is. He’s extremely thoughtful and has a unique ability to express emotion beautifully. Seriously, give us some tips Arthur! He could have been a Hemingway in his own way and it is certainly interesting to imagine, but unfortunately Arthur Morgan became an outlaw instead.

4 He genuinely loves Jack

Arthur Morgan may not be a good person in a lot of ways, but he certainly cared deeply for little Jack. It is implied that Jack’s father, John, isn’t too involved in the boy’s life. He eventually gets it together, but in the meantime, Jack finds a sort of father figure in Arthur Morgan.

It’s sad to think that perhaps Arthur sees his late son Isaac in Jack in a way, but their interractions are nothing but positive when they are together in the game. When Arthur makes the ultimate sacrifice, he does so for Jack more than anyone else. His strong belief that there is a better way to live and someone out there can do it was probably with Jack in mind.

3 He’s Rockstar’s most complex character to date

Arthur Morgan is a truly fascinating man. Rockstar has produced a ton of interesting and relatable characters through Grand Theft Auto and the previous Red Dead Redemption games, but none are quite like Arthur. Even his predecessor (or successor, technically) John didn’t have the intensity and multi-leveled persona that Arthur Morgan has.

Everything he says draws you in, his beliefs and intricacies as a man are captivating, and all of his actions serve some greater purpose for the story. While John Marston is certainly a well-made and engaging character, Arthur is more relatable and charming in his own way. It’ll be tough for Rockstar to beat Arthur character quality-wise in whatever upcoming games they produce.

2 The stag and wolf symbolize the choices you’ve made as Arthur in the game

A lot of players who are deep in the game have probably figured this one out, but it’s a fascinating little piece of symbolism nonetheless. It’s very likely that you’ve come across (or been attacked by) a wolf or deer at some point in Red Dead Redemption 2.

You’ve also probably seen Arthur’s vision of either one of the beasts throughout the game. These animals can be looked at as “spirit animals” in a loose way. The choices you make, be they honorable or not honorable, are reflected in the visions that Arthur has. If you’re going the High Honor route, Arthur will see a stag. If you’re playing low honor, you’ll see a wolf.

1 If you sit still on your horse, sometimes Arthur will sing

Well, we needed to throw something positive into this list, didn’t we? If Arthur’s such a good writer, it’s no wonder that he’s got a little bit of talent in the singing arts. If you stay still and don’t touch any game controls, Arthur will eventually begin singing. Some players have reported that even while moving on very rare occasions will Arthur sing.

There are a ton of little Easter Eggs in the game in this vein, like tapping LB or L1 will make Arthur twirl his gun before holstering it or that lightning sometimes strikes trees and makes them explode. There’s a lot more, too!

Which fact surprised you most? Let us know in the comments!!



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How to Get Every Horse For Free in Red Dead Redemption 2

Few things beat saddling up on a horse and riding off into the sunset in Red Dead Redemption 2. Rockstar Games’ Wild West sequel is packed to the brim with gorgeous scenery, but accessing it all can be a bit of a pain given the size of the game’s map. As a result, players will need horses in order to travel around the various landscapes. Much like cowpokes occupying Red Dead Redemption 2, however, not all horses are created equal. Which means players will have to search far and wide to get the best ones in the game.

At least, players would have to do that or spend exorbitant amounts of in-game cash – or use Red Dead Redemption 2‘s money glitch – if they didn’t know about a hidden spot that randomly spawns every single horse in the game. Yes, top-tier steeds are included. Before players commit to nabbing these horses though, it should be noted that taking them is technically stealing. Evidently, this can alert the local authorities and get the thieved mode of transport killed for anyone not careful enough. Still, if they manage to get away from the area and stable one of these horses, then it’ll be there’s to keep without any of the hassle of securing these majestic creatures legally.

Related: Red Dead Redemption 2 Map Locations For EVERYTHING to 100% The Game

To kick things off, (via Marcass 2021) players need to make sure that they’ve reached chapter 2 of the game’s story. Provided eager horse-owners have reached this place in the narrative, users need to gallop over to the a location just North of Saint Denis where they’ll encounter a pair of houses. Between these domiciles are a couple of horses near a shed, and while they may not be impressive at a glance, this spawning area is the important part for players. Here’s a look at this section of the map where the horses can be found:

As it turns out, this one section of the game will pull spawns from every horse found within Red Dead Redemption 2. This includes stable purchases and rare wild horses, meaning that anything can show up in this area. So, if the horse that a player is looking for doesn’t appear to be present, simply walk away from the area, wait approximately 30 seconds for the spawns to shuffle, and then head back to see what the horse lottery has to offer.

Now, it’s important to note that no horses will spawn between the in-game hours of 7 pm and 8 am, but players in the area can skip ahead in time by visiting a nearby inn to catch some z’s or settling down at a camp fire until morning. If players keep checking back then, in time, they’ll be the proud owners of some of the most valuable horses found in Red Dead Redemption 2.

More: Where To Find Red Dead Redemption 2’s BEST Horse



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Everything We Know About Red Dead Redemption 2 Online



Red Dead Redemption 2 online, which is simply being titled Read Dead Online, is the next step in Rockstar Games’ epic Western video game, and it’s set to launch for Red Dead Redemption 2 players tomorrow. With that in mind, developer Rockstar Games has kept a lot of details regarding the mode close to its chest ahead of release, though, thankfully, there’s more information available now than there was a month ago when Red Dead Redemption 2 released worldwide.

Red Dead Redemption 2‘s single player mode takes place at the tail-end of the Old West era, serving as a prequel to 2010’s Red Dead Redemption and focusing on main character Arthur Morgan. The game has been wildly successful thus far, shipping over 17 million copies worldwide since its release on October 26. Like Grand Theft Auto V when it first released, however, the game did not immediately ship with Red Dead Online available for players. That all changes tomorrow, as Rockstar Games will finally start to roll out its Red Dead Online beta and give players a taste of what the mode has to offer.

Related: Red Dead Redemption 2 Map Locations For EVERYTHING to 100% The Game

This Screen Rant guide will cover everything known about the upcoming Red Dead Online mode for Red Dead Redemption 2, from its posse system to activities available for players and their friends to participate in when the mode goes live. For a look at the full list, look below:

  • Players will be able to create and customize their own characters for Red Dead Online, similar to GTA Online‘s mode.
  • The full map of Red Dead Redemption 2 will be available for use in Red Dead Online.
  • Players will be able to play the mode solo or with posses of up to seven other players.
  • Both hunting and fishing will be available in the mode for players and their friends to enjoy together.
  • Some form of the camp system from Red Dead Redemption 2 will be available in the mode, and players will even be able to attack other posses and their hideouts.
  • Some form of the treasure hunting system available from single player will also be available in the mode.
  • There will be free roam missions and events that happen in the world, though it’s unclear how they compare to GTA Online (it’s important to note that one of the achievements involves thwarting another posse’s free roam mission).
  • Based on an achievement of being the MVP for a round, the mode will obviously include some kind of death match or equivalent. Of course, there’s also unconfirmed reports of some kind of battle royale mode being included.
  • Players will be able to purchase horses and will get an achievement for owning five of them.
  • There will be a crafting system in Red Dead Online, presumably similar to the one included in the single player portion of Red Dead Redemption 2.
  • Players who own the Ultimate Edition of the game will get preferential listing in the loading queue for Red Dead Online and will be guaranteed to play on the 27th. Players who played on day one will be able to get in on the 28th. The 29th for everyone who played within the first three days. The 30th for everyone else.
  • Additionally, Ultimate Edition players will get a free theme called Survivor for their camps, lending credibility to the idea of not only camps but various types of themes that players can utilize for it.
  • The ranking system will be similar to GTA Online, as Ultimate Edition players will get faster leveling up to rank 25.
  • Much like GTA Online, microtransactions will be included in Red Dead Online.
  • The mode will also include players from the single player mode in its world, much the same way that GTA Online does.
  • Red Dead Online will support up to 32 players per server.

While Rockstar definitely revealed quite a bit about what Red Dead Online will feature for players ahead of its staggered beta release over the next few days, it’s certainly not even close to everything that will be included in the mode. Regardless, both competitive and casual players should easily find activities to do alone or with up to seven other friends in the game’s posse mode. Red Dead Online could prove to be just as popular and financially successful as GTA Online for Rockstar Games, though whether or not the company learned from the issues and player complaints of that game mode remains to be seen.

More: All of Red Dead Redemption 2’s Cheats Have Now Been Found



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RED DEAD REDEMPTION 2 Launch Trailer (2018) Video Game HD



RED DEAD REDEMPTION 2 Launch Trailer (2018) Video Game HD
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2018-10-18 14:02:40

Harry Potter: 20 Strange Details About Draco Malfoy’s Anatomy

Draco Malfoy is one of the most memorable secondary characters in the Harry Potter movies and books. It may be due to his irredeemable and despicable behaviour,as everyone loves a good villain. It could also be the appeal of actor Tom Felton in the movies, and all the subsequent fan fiction they have produced.

However, not a lot is revealed about him in the books, and less even less is shown on screen, leaving him a mystery. We do know that his family has an unhealthy obsession with their pure blood heritage and an unflinching loyalty to Voldemort. One thing that we also know is that during his sixth year, Draco became even more villainous. He was given the task of assassinating Dumbledore and allowing the Death Eaters access to his present school, Hogwarts.

Some aspects that remained more hidden, though, including the origins of his name, which has links to the Hogwarts motto. His talents in transfiguration, charms, potions, and Occlumency are also never fully explored or known by the average person.

More surprisingly than all of this is the fact that despite being mortal enemies, Draco and Harry only duel twice – and one of them was in the presence of teachers, so it barely counts. Including these examples and every other duel that Draco is involved in, we have discovered that he never wins a single fight. This might be J. K. Rowling highlighting his cowardice and lack of morals that weaken his character ultimately. However, it might also have to do with his particular skillset.

With that said, here are the 20 Strange Details About Draco Malfoy’s Anatomy In Harry Potter.

20 He is a gifted Occlumens

While Harry Potter is undoubtedly a gifted wizard, one of the things he was never able to master was Occlumency. This is the act of closing your mind to anyone who attempts to read it.

Draco managed to surpass his rival by mastering the art of this notoriously tricky skill.

While it may seem peculiar that Draco can keep other wizards out his head while Harry cannot, this is in keeping with his character. J. K. Rowling confirmed that Draco managed to become a gifted Occlumens due to his ability to suppress his emotions. The fact that Draco can excel in this area is only due to his repressed emotional issues that may stem from his dysfunctional family.

19 His name says a lot about his personality

J. K. Rowling puts a lot of thought into her character’s names and the names of locations – and the seemingly bland name of “Draco Malfoy” is no exception upon closer examination if we take a look at its origin on Pottermore.

The name Draco can either be linked to the Latin for “dragon” or the constellation. The word “Draco” is even in Hogwart’s motto: “Draco Dormiens Nunquam Titillandus, “which translates as “never tickle a sleeping dragon.” Draco’s last name, Malfoy, could have its roots in French, with “mal foi” translating as “unfaithful.” Rowling could have perhaps been a bit more subtle when thinking of names for her villains, however, as “unfaithful dragon” doesn’t leave a lot of space for redemption.

18 He temporarily had control of the Elder Wand

During his sixth year, Draco was given the task of destroying Dumbledore and giving the Death Eaters access into Hogwarts. While he succeeded with the latter, Draco was unable to take the life of the Hogwarts headmaster.However, when confronting Dumbledore, he disarmed the professor, which was a significant action even if Draco did not realize it at the time.

 By disarming Dumbledore, Draco unknowingly had control of the most powerful wand in existence – the Elder Wand.

This was only temporary, though, as Harry later confronts Draco in his house in the Deathly Hallows and disarms him. This meant that control of the Elder Wand was passed down to Harry, who still technically can wield it today. For one brief moment, however, Draco could have been the most powerful wizard in the world.

17 He learnt the Unforgivable Curses

Draco’s sixth year at Hogwarts was a pivotal and important year for the sole Malfoy child. As well as being given the task of overthrowing his school, he was taught the Unforgiveable Curses by Bellatrix Lestrange.

Lestrange, being Draco’s aunt, most likely taught him these forbidden spells to prepare him for his role. We know for certain that Draco can perform Crucio (the torturing spell) and Imperio (the controlling spell). However, it is unclear whether Draco ever learnt the ultimate Unforgiveable Curse: Avada Kedavra, which would destroy the receiver. Though Draco seemed like an antagonist during his first year at Hogwarts, few fans expected him to become such a villain later in the story. However, it could be argued that this was due to the pressures of his family.

16 He is supposedly one of the only Death Eaters who can love

Death Eaters are more ingrained to respond with acts of hate than love. This is hardly surprising, though, considering the amount of carnage and havoc that they have created. However, what is surprising is that even though Draco is a Death Eater, he is supposedly capable of feeling genuine love.

This love manifests itself towards both his parents and his future wife, Astoria Greengrass. This is at odds with the other Death Eaters, whose hate trumps their love. Be it Bellatrix Lestrange or Lucius Malfoy, these individuals are consumed by their service to the Dark Lord. While it could be argued that they love Voldemort, this is closer to worship than a romantic or platonic love.

15 He’s proud of his pure blood family

The Wizarding World of Harry Potter may be incredible, but when it comes to metaphors, it is not very subtle. The fact that some wizarding families, such as the Malfoys, favor those with pure blood is meant to echo the real world prejudices that some hold. Draco’s parents instilled the belief that he is superior to half blood and muggles on him at a young age. This explains his resentment towards Hermione, whom he calls “Mudblud” incessantly.

This hatred for anyone who is not pure blood is a trait that many of the old wizarding families share.

The notable exceptions are Nymphodora Tonks and Sirius Black, who were cast out of the family for their beliefs that muggles and wizards are equal. Draco may not be as hostile towards muggles and muggle-born wizards by the end of the Deathly Hallows, but it is still a prejudice that he cannot escape.

14 He has used a Time Turner

J. K. Rowling may live to regret introducing Time Turners into the Wizarding World. The amount of problems that this device, which was used by Hermione in Prisoner of Azkaban, could solve is countless. It could be used to stop Voldemort from ever existing or it could be used to bring back beloved characters. However, in Prisoner of Azkaban, it is used by Hermione to ensure that she can go to all her classes and to save Buckbeak.

Having not learnt the amount of plot holes attached to such a device, Rowling revealed the existence of a secret Time Turner belonging to the Malfoys. Without revealing too many details of The Cursed Child, Malfoy uses it successfully, which makes him – alongside Hermione, Harry, Albus, and Scorpius  – one of the few known people to have used a Time Turner.

13 He has a Dark Mark

Some fans believe that it was inevitable for Draco to follow in the footsteps of his father and become a Death Eater. He did this sometime between the events of Order of the Phoenix and Half-Blood Prince. We know this since we can clearly see a Dark Mark on his arm during the events before Dumbledore’s assassination. While Dumbledore looked unsurprised to see Draco pointing a wand at him, he did seem surprised by the fact that Draco now had a Dark Mark.

It is not possible to get rid of a Dark Mark, so despite the fact that Draco’s character has since been redeemed, he is not able to reverse the procedure. Draco will forever have the mark of He Who Must Not Be Named on his arm.

12 He was an extremely intelligent student

Although the movies show Draco to be just an arrogant bully, in the books, we see another aspect of Draco – we soon discover that he is an intelligent student, too. While Harry was always picked on in Potions due to Snape’s hatred for him, Draco was always the teacher’s pet.

Whether he was actually better than Harry is debatable, though, as Snape never gave the Gryffindor student a fair chance. However, one subject where Malfoy definitely excelled was in Charms, in which he was described as equally intelligent as Hermione.During his sixth year, he managed to cast the extremely difficult Protean charm. The only other person in the class who could cast it was Hermione.

11 He was supposed to get along with Harry

Draco and Harry were supposed to get along. According to Pottermore, Draco’s birthday is June 5, which makes him a Gemini. Meanwhile, Harry’s birthday is July 31, which makes him a Leo.

These two star signs are meant to get along with one another and are even able to become close friends.

During their first meeting, there was definitely potential for them to become friends, as Malfoy extends a hand of friendship to Harry. However, Harry sensed Draco’s arrogance and hostility and rejected him. Despite this, the fact that their star signs match up so well may have been a coincidence on behalf of J. K. Rowling. Or perhaps it could have been a hint that had Harry Potter shaken Draco’s hand, they could have formed an evil alliance.

10 He really wished he was the heir of Slytherin

While it may be obvious that the heir of Slytherin could only be Voldemort in hindsight, there was a lot of speculation over who it could be. During the events of Chamber of Secrets, many students thought that Harry was the heir due to his Parseltongue abilities.

Harry himself believed that Draco was the heir and took Polyjuice Potion in order to investigate. However, Draco admitted he was not the heir of Slytherin despite his family’s allegiance to Slytherin and their prejudiced view against Muggles. Although Draco didn’t know who the heir was, he served as nothing more than a pawn of the real heir: Tom Marvolo Riddle. This was still an honor for his family, though.

9 During Half-Blood Prince, he is described as unhealthily pale

Though one of Draco’s defining features is his pale skin, in Half-Blood Prince, he is described as being paler than ever. This is due to the fact that he was assigned by Voldemort to take down Dumbledore and help the Death Eaters infiltrate Hogwarts, which can put a lot of stress on a person.

Since he is the only one able to complete the tasks, he begins to physically show the signs of stress. It is notable to other students, particularly Harry, who notices his rapid deterioration over the course of sixth year. Before Half-Blood Prince was filmed, Tom Felton was told that he wasn’t allowed to come back tanned from holiday. His paleness may also draw some parallel’s to Voldemort’s own appearance, as some fans have spectated that Draco becomes more gaunt by committing evil deeds.

8 He wanted to use alchemy to become a better man

Alchemy is an ancient practice. Because of this, it is shielded in mystery. However, it principally involves turning lead into gold. For some reason, Draco became heavily invested in Alchemy after he left Hogwarts.

Post-Deathly Hallows, Draco settled down with his wife and child and began to study Alchemy. Being the heir of his family fortune and the Malfoy Manor, he did not have to worry about getting a job after school. However, Draco also spent time caring for his wife, Astoria, who was ill due to a curse that was put on her ancestors. While at home, Draco soon became fascinated by alchemical manuscripts. According to Pottermore, Draco’s obsession with Alchemy was pure – he wished to use it to become a better man.

7 He is never seen winning a duel

Despite Draco and Harry being sworn enemies during their time in Hogwarts, they only face off against each other twice. Their first duel happens during their second year in front of other second year students. However, Snape and Lockhart intervene after a snake is conjured by Malfoy. When Draco and Harry next duel, it nearly results in the demise of Malfoy during Half-Blood Prince.

During the events of Order of the Phoenix, Ginny and Draco also duel, which results in Draco losing his wand.

The final duel we see Draco participate in is during Deathly Hallows, when Hermione gets the better of him. At least during his youth, it was clear that Draco’s arrogance was just used as a shield.

6 He was a Prefect

A Hogwarts prefect is meant to inspire the younger students and act as a role model to them. By definition, Harry Potter would be the ideal Prefect for Gryffindor students, or any house for that matter. However, throughout his six years at Hogwarts, he is never given the coveted Prefect badge. While students like Percy Weasley may be obvious choices to become prefects, characters like Draco Malfoy aren’t typically expected to obtain the badge.

Draco is not a character that you typically associate with good morals, leadership, or as a role model. Regardless, Draco does become a prefect. Perhaps this was done by J. K. Rowling to show us that Draco did make for a decent leader, despite his lack of morals. In fact, some fans speculate that by giving Draco the badge, Rowling was not giving up on him.

5 He has ice grey eyes in the books, but Tom Felton has blue eyes in the movies

In the books, Draco is described as having platinum blonde hair and ice grey eyes. There are many parallels between Voldemort and his army and the Axis leaders and their army in WWII, so it makes sense that Draco would look like this.  However, in real life, the actor who brought Draco Malfoy to life on the big screen, Tom Felton, looks nothing like this. Felton has brown hair and blue eyes. Because of this, he had to dye his hair blonde for the movies.

Similarly, Daniel Radcliffe did not have Harry Potter’s green eyes. However, he found the contact lenses too painful to wear so the movies were filmed without them. Though not many fans may remember Draco’s eye color from the books, Harry’s eyes are constantly referred to in both the books and movies, which makes it even more noticeable.

4 He was unable to produce a Patronus

Though anyone can find out what their Patronus is on Pottermore, it is not as simple in the Wizarding World. Some wizards and witches are actually unable to produce a Patronus. While we know that Harry’s Patronus is a stag, many fans don’t know what Draco’s is. However, it has since been revealed that Draco is unable to conjure one.

This is apparently a common trait among Death Eaters, as many fans believe that they don’t have enough light and goodness to summon one.

While it has been established that Draco is capable of feeling love, this may not enough to produce the special charm. J. K. Rowling has also mentioned that Death Eaters are unable to produce a Patronus because Voldemort controls Dementors anyway.

3 He is a master of Transfiguration

Transfiguration is known to be a difficult class to pass at Hogwarts. After all, we see how hard it is for Ron to transform Scabbers into a grail in the movies. However, Draco is an accomplished hand at this craft. We see signs of this during his second year duel against Harry.

When they face each other in the Great Hall, Draco manages to summon a snake that slithers menacingly towards Harry. If it had not been for Harry’s ability to speak Parseltongue, he might have been attacked by the snake. In his later years, Draco even manages to transform Harry into a doppëlganger of Voldemort, which is an extremely complex charm. While the movies do not emphasize Draco’s intelligence, it remains clear in the books that he should not be underestimated.

2 His love life is fairly ambiguous

Draco’s love life is left relatively ambiguous in both the Harry Potter movies and the books. The only girl we see Draco talk to in the books and movies is Pansy Parkinson, who is described as the closest Draco comes to a girlfriend in the books. However, it is never actually confirmed that Pansy is his girlfriend in the series. At one point, the books describe a scene where Pansy is resting her head on Draco’s lap, but this is the closest we ever see them get.

While Draco eventually marries Astoria, little is known about how they met or even when they married. However, we do know that his parents disapproved of Astoria and that she was kind, and taught their son Scorpius to respect others (including muggles).

1 He is the only person Voldemort is known to have hugged

One of the most sinister Voldemort moments happens when he tries to honor one of his followers. This moment occurs during the Battle of Hogwarts, when Voldemort demands loyalty from the students of Hogwarts.

In a gesture of goodwill, Voldemort slowly and awkwardly brings Draco into an embrace in front of his followers. Understandably, Draco looks absolutely terrified, since the Dark Lord has never shown affection of any kind before. This is the only known instance of a Death Eater – or anyone for that matter – receiving a hug from Voldemort.

Are there any other interesting facts about Draco Malfoy’s body in Harry Potter? Let us know in the comments!



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2018-10-11 04:10:43 – Dan Struthers