10 Hilarious Skyrim Memes

Released all the way back in 2011, Skyrim is a masterpiece. It was a massive game at the time and it still holds up. Looking back at Skyrim brings back nostalgia and a desire to play the game even more. Most gamers have sunk countless hours into the game and could tell you all about its more crazy aspects. Everyone understands that the game is not perfect, but sometimes its flaws make it even more enjoyable. With the special edition that was released sucking everyone back into the game, Skyrim lives on.

Skyrim is such a good game because it gives you so much freedom. There is almost no limit to what you can do in the game, and there is a huge world to explore, Bethesda went all out to make it feel like you really were living in another world. The amount of freedom and the massive world to explore means that there are all sorts of insane parts of the game. Skyrim has huge potential for creating memes, as we can all relate to experiences such as going for a stealth archer specialization yet again. Here are some of the most hilarious Skyrim memes.

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10 All Caves Lead To Blackreach

Blackreach is a giant dwarven dungeon hidden deep within the ancient dwarven ruins. To find this hidden wonder you must battle your way through hordes of Falmer and prove you are worthy, or you can just follow a tiny hidden cave. Playing Skyrim is an amazing experience because you can explore and travel all over the massive world, but it is surprising how often you end up back in Blackreach.

9 Delphine’s Plan

Early on in the game there is a stealth mission into the heart of the Thalmor embassy to uncover their secrets. Naturally the Blades need someone who can blend in seamlessly with the high elves and run some espionage. There is no better choice than the Dragonborn. By this point in the game, especially if you’re going with a more two-handed warrior path, stealth and spying is not a particularly strong point.

8 Don’t Mess With The Chickens

Anyone who has played Skyrim knows that guards do not mess around with any crimes. Any crime that you commit will add a bounty to your head and you will become wanted in the city, with guards chasing you down.

RELATED: How Skyrim’s Survival Mode Changes The Game

There is no crime more evil than messing with a poor chicken. If you so much as look at a chicken the wrong way you’ll have the entire city guard out for the bounty on your head. Pickpocket and steal all you want, just don’t touch the poor poultry.

7 Horses Are Superheroes

Sure there are roads in Skyrim that will take you across the entire map in an easy manner, but that wouldn’t be near as fun as trying to go the direct route. Those pesky mountains will try to stop you from going as the crow flies, but experienced Skyrim players will know that mountains are nothing to be afraid of. Horses are the ideal method of rock climbing in Skyrim, because they are physics defying animals.

6 Oblivious Guards

Making convincing AI in a video game can be an extremely hard thing to do, especially when you add elements like stealth into the game. With Skyrim being released in 2011, the AI was incredible for the time.

RELATED: Skyrim: 15 Overpowered Items Casual Fans Will Never Find (And 5 That Are Too Weak)

There are obviously some issues though. With the ability to sneak around undetected means that guards sometimes look like complete idiots.

5 Trying To Rob The Dragonborn

Along with oblivious guards comes extremely overconfident bandits. When you’re low level the bandits in Skyrim can seem intimidating and offer a thrilling fight. It doesn’t seem too outrageous that they would try to attack you, with your puny iron sword and armor.

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Later in the game, when you’re killing dragons like they’re nothing and wearing their bones for armor, the bandits must have a death wish to be taking you on.

4 Bandits Moving In

Even after all these years Skyrim is a beautiful game, there are mountains and forests and ancient castles all over the map. The massive fortresses that cover the area have been entirely taken over by Bandits, who have decided that they make great hideouts. Seriously, it’s surprising that the fortresses have just been given over completely.

3 Abusing The Thu’um

One of the biggest parts of being the Dragonborn is being able to use your shout. Speaking in the ancient language of the dragons is an ancient power, and there is no better use for it then sending random objects flying.

RELATED: Skyrim: Every Dragon Ranked From Weakest To Most Powerful

Sending a goat flying off the side of a mountain may not be a task suited to the Dragonborn, but is undeniably hilarious. With all of the freedom in Skyrim, there really is no limit to what you can send shooting across the screen.

2 Skyrim’s Morality

Skyrim is a game that lets you play how you want to play. You can be a heroic adventurer, a stealthy rogue, or an evil villain. No matter what role you choose to play, or with what intentions you start the game, eventually the temptation gets to everyone.

There’s just no replacing the thrill of stealing things right from under their owner’s noses. Skyrim makes it better by letting you steal EVERYTHING, who cares if you’ll actually use it later?

1 Who Needs Potions?

When facing a tough enemy, you have to keep a careful eye on your health. Normally health potions are more than enough to get you back into fighting shape, but sometimes you run out. Thankfully, in Skyrim food also restores your health. If you’re ever feeling like things might be getting dangerous you can always just eat gargantuan amounts of raw potatoes in the middle of a fight.

NEXT: Skyrim: 25 Things Even Hardcore Fans Don’t Know About The Game

2019-04-25 05:04:09

Alan Carson

The Best Locations To Buy A House In Skyrim

Buying a house is a stressful event at the best of times, even if it’s only in The Elder Scrolls V: Skyrim – here’s a guide to the best locations to settle down in. Skyrim was released in 2011 and its a testament to the game’s staying power fans are still playing it. Bethesda Softworks (Fallout) crafted an incredible open-world fantasy game for players to become utterly immersed in, where the simple quest to slay a dragon evolves into something much deeper.

Exploring Skyrim’s vast landscape opens up a world of possibilities, where the player’s choices have a huge impact on how the adventure evolves. The game received some negative feedback upon release for technical bugs and issues, but not enough to distract from the quality of the experience. Fans of the franchise are eagerly awaiting the arrival of The Elder Scrolls 6, which is likely many years away, but in the meantime, even seasoned veterans of Skyrim are still finding secrets and new ways to play.

Related: How Skyrim’s Survival Mode Changes The Game

Skyrim is a title that lets players get married and adopt children, so it only makes sense they can buy a home too. Of course, just like looking for a house in real life, players will need to weigh up the pros and cons of purchasing their new abode, including price, location, and benefits. Just like exploring the wasteland in Fallout 4, it’s just good for players to have somewhere to call home in-between quests and adventuring. Buying a home can be tricky without a little pre-planning, so here’s a brief guide to the best houses in Skyrim.

Honeyside (Between 5000 – 8000 Gold)

Honeyside in Riften is a modest home for a modest price, but it comes with a lot of benefits. It has a personal dock, an alchemy table, a cooking pot, and even a tanning rack. The dock is very useful for those with a bounty on them, and the Honeyside garden produces alchemy ingredients and food. The aesthetically pleasing wood cabin look doesn’t hurt either.

Hjerim (8000 – 12000 Gold)

Hjerim in Windhelm isn’t one of the cheapest houses in Skyrim but it’s well located, it has lots of storage space and comes complete with an enchanting table and alchemy table. It located near an alchemist shop and a smelter too.

Proudspire Manor (Cost: 25000 Gold)

While Proudspire Manor is the most expensive house in Skyrim – and costs more to upgrade – it’s also one of the best. Proudspire is found in Solitude and in addition to coming with lots of space, this three-floor home also has a handy alchemy lab and is only a short walk from a nearby market filled with goods. It’s also got a patio with a nice view of the landscape.

For completionists, buying Proudspire Manor is needed to complete the No Stone Unturned side quest because one of the Stones of Barenziah is found inside.

Related: The 20 Most Powerful Weapons In Skyrim

Severin Manor (Free)

In addition to being one of the best houses in Skyrim, Severin Manor easily has the best price. Severin is located in Raven Rock and is awarded to players upon completion of the Served Cold quest. The manor is a spacious place, coming complete with a cooking pot, small garden and other perks like a forge and alchemy lab. There are plenty of additional benefits, but neither a spouse nor children can move into it. The location could also be better, but again, the price is definitely right.

Next: The Fallout Games, Ranked

2019-04-15 10:04:58

Padraig Cotter

How Skyrim’s Survival Mode Changes The Game

The Elder Scrolls V: Skyrim is considered one of the best open-world adventure titles of all time, but even the most seasoned players will find a hefty challenge with the game’s survival mode. Skyrim was developed by Bethesda Softworks (Fallout) and takes place over 200 years after the events of The Elder Scroll IV: Oblivion. The story follows players on a quest to slay a dragon, but in keeping with series tradition, they’re free to roam the vast map of their own free will in search of adventure.

Skyrim was first released in 2011 and provided gamers with a world teeming with characters and epic quests. No two playthroughs of Skyrim are quite the same, and while it received some negative feedback for numerous bugs and glitches, the sheer quality of the game couldn’t be denied. This is one reason why nearly a decade on from Skyrim’s release fans are still playing it and finding new secrets to uncover.

Related: The Fallout Games, Ranked

Fans who’ve played Skyrim to death and are still looking for a fresh challenge might want to check out the game’s survival mode. Similar to the Fallout 4 survival challenge, Skyrim’s mode stripes away a lot of the video-gamey elements and forces players to plan ahead. In Skyrim survival mode, the landscape itself becomes the biggest threat, but what does it change about the game?

In survival mode, players will need to eat properly to maintain stamina and to keep warm. A warm meal is the most beneficial option but eating raw meat can lead to food poisoning. Sleep is another important element in Skyrim survival mode, reducing the player character’s fatigue, which can otherwise have a negative impact on potions and magicka. It’s better to rest in a bed indoors too since sleeping outside can leave characters drained.

Skyrim isn’t the warmest place to roam either, so even dressing for the outdoors becomes essential. Traveling in snow or swimming in freezing water obviously has a negative impact on the character’s heat level, which decreases health and movement speed. Standing next to a fire or eating something warm will help, but it’s possible to die from exposure too. Selecting the right armor and clothing based on climate is also a must.

Skyrim survival mode also takes away the fast travel system and carrying weight has been halved. Carrying too much stuff drains stamina and causes fatigue. So basically, the survival mode turns the game into a hardcore challenge. Traveling across the map will require players to seriously think ahead, planning meals and sleep stops and thinking about the elements they will face, in addition to the enemies.

The Elder Scrolls V: Skyrim survival mode is a healthy challenge that’s probably not for newcomers, but it can also be an exhilarating new way to play through the campaign too.

Next: Why Fallout 4 Survival Mode Is The True Way To Play The Game

2019-04-08 11:04:06

Padraig Cotter

Skyrim: A Complete Guide To Buying Houses

Buying a house in Skyrim can be a stressful affair. Okay, probably a little less stressful than buying a house in real life, but still, it can be quite a bit of gold! Not to mention there are quite a few different options when looking at the housing market in Skyrim. Each house has a bit of its own flair, advantages, disadvantages, and perhaps most importantly, location. No one wants to sink that much gold into a home they don’t enjoy spending time in, so let’s take a look at all of the options for home-buying in Skyrim:

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Breezehome is one of the first home-buying options in the game. Breezehome is located in Whiterun, available for purchase for 5000 gold after completing the Bleak Falls Barrow quest. It’s definitely a good choice for those who like spending their time in Whiterun; but for someone who isn’t particularly attached to Whiterun, this house doesn’t have a lot of great features. It’s the only home in the game that lacks the option to have an enchanting table. Plus, the closest fence is outside the city entirely. However, it has quite a bit of storage in the alchemy lab and is pretty conveniently located inside Whiterun, allowing you to reach a lot of areas you’ll want to visit often pretty quickly.


Honeyside is another relatively inexpensive option, coming in at 5000-8000 gold, located in Riften and available after completing the Skooma Trade quest.

RELATED: Skyrim: 25 Things Players Didn’t Know They Were Doing Wrong

Possibly the greatest feature of this house is the inclusion of a private dock, allowing access to the house from outside the city. This is pretty handy for those with a bounty on their head wanting to get to their home without gaining notice.


Vlindrel Hall is located in Markarth, purchased for 8000 gold after completing a number of quests for the local Jarl, including the quest to Recover Hrolfdir’s Shield. This house has both an enchanting table and an alchemy lab, though it does have a significant lack of armor storage with only one mannequin. For those who fancy keeping a lot of reading material on hand, this is going to be the house to buy, coming with three large bookshelves.


Hjerim, located in Windhelm, is available for 8000-12000 gold after completing the quest Blood on the Ice, and either The Battle for Fort Sungard or The Imperial Legion questline. Once upgraded, Hjerim also includes both an enchanting table and an alchemy lab.

RELATED: The 20 Most Powerful Weapons In Skyrim (And How To Find Them)

It’s very conveniently located in Windhelm, being very close to most of the places you’re going to need to visit often. It does take quite a bit of work and time to acquire, but for those who have their heart set on it, they’ll get there eventually.


Proudspire Manor is ludicrously expensive, coming in at 25000 gold. It’s located in Solitude, available after completing the quests The Man Who Cried Wolf and Elisif’s Tribute. Unfortunately, it’s not really located in a very good position in Solitude, requiring quite a bit of walking to get to most of the shops. Interestingly enough, purchasing this house is required to finish the No Stone Unturned quest, since one of the Stones of Barenziah is located inside the house.


Located in Raven Rock, Severin Manor is the only house in Skyrim granted to the Dragonborn for free. The house comes fully upgraded, with a forge, an arcane enchanter, and an alchemy lab.

RELATED: 25 Hidden Bosses In Skyrim (And How To Find Them)

Since the house is located in Raven Rock, it obviously takes quite a bit of time to travel from the house in Solstheim to anywhere back in Skyrim. It’s important to note that a spouse cannot move into the house, either.


Plots of land can also be purchased in Skyrim. Each plot is available for 5000 gold. A house can be built on the plot, requiring materials to be bought and the house to be upgraded incrementally. The first homestead to talk about is Windstad Manor, purchased either from Aslfur, or, if the Stormcloaks have taken Hjaalmarch, purchased from Pactur. Either way, the plot can only be purchased after completing the quest Laid to Rest. The manor itself is located pretty close to Solitude.


The next plot of land is Lakeview Manor, available for purchase from the Jarl of Falkreath, which is either Siddgeir or Dengeir of Stuhn, depending on the progress of Skyrim’s Civil War. The Jarl will require certain quest(s) to be completed, and after they have been, you’ll have the option to purchase the land. Lakeview Manor is located a bit south of Bleak Falls Barrow, meaning Riverwood and Whiterun aren’t too terribly far away, either.


Lastly, there’s Heljarchen Hall, available for purchase from Skald the Elder after completing the quests Waking Nightmare and Kill the Giant. However, if on the side of the Empire, it will be sold by Brina Merilis. Heljarchen Hall is located North of Whiterun, seated in the heart of the Pale. One important note about the Hall is that it has a pretty clear sightline surrounding, which could be preferable aesthetically, and also is helpful when it comes to spotting nearby threats.


At the end of the day, choosing where to set up shop in Skyrim really comes down to personal preference. (It is an RPG, after all) Most of the houses offer a variety of benefits, but also have their own unique drawbacks. The do-it-yourself types may want to build their own home and live in relative seclusion, while others may prefer to buy a house already made and live in the hustle and bustle of everyday life. There’s really no wrong answer here, but it does help to take a look at all of the options present in order to make a decision that won’t one day be regrettable.

NEXT: Skyrim: 21 Hidden Locations You Never Found

2019-04-08 05:04:53

Drew Ferguson

Skyrim: The 10 Most Powerful (And 10 Completely Worthless) Bosses, Officially Ranked

It’s been seven years since The Elder Scrolls V: Skyrim was released for the Xbox 360, the PS3 (thought that particular port was a bug-riddled mess), and PC. It was as janky as any other Bethesda-led title upon release. Yet, for all its faults, Skyrim is still enjoyed by millions over half a decade after it first hit store shelves. Part of that can be attributed to Bethesda’s relentless onslaught of special editions and re-releases over the years, but a huge aspect of the aging game’s recurring player count can be attributed to just how well fleshed-out the title actually is.

While games like Fallout 4 and the critically lambasted Fallout 76 seem to signify that Bethesda has grown less and less enthused with the prospect of in-house game development, Skyrim remains a reminder of what they can achieve when they aren’t busy simplifying RPG mechanics and shoehorning micro transactions into their games.

Skyrim isn’t really known for it’s bosses: there are a few high-level enemy encounters which stand out, particularly in the DLC, but, on the whole, the game is more about the joy of exploration than it is the thrill of combat. That said, there are still a fair few memorable boss encounters present in this section of Tamriel that ought to give even the most skilled players a run for their money… and a few worthless ones that everyone forgot.

Here are The 10 Most Powerful (And 10 Completely Worthless) Skyrim Bosses, Officially Ranked.

20 Powerful: Frost Giant Karstaag

Technically first encountered in The Elder Scrolls III: Bloodmoon, the second expansion pack for 2003’s Morrowind, Frost Giant Karstaag can be encountered in spirit form in Skyrim’s unmarked “Summoning Karstaag” quest.

First, the player must uncover Karstaag’s skull, which can be found in Glacial Cave, a cavern just north of Saering’s Watch. From there, the skull must be taken to the ruins of Castle Karstaag and placed on the Frost Giant ruler’s old throne. At that point, he will be summoned in ethereal form and attack the player on sight. He is an incredibly formidable opponent, and players need to be prepared. Once defeated, Karstaag can be summoned to aid the player in combat.

19 Worthless: The Caller

The primary antagonist of a quest commissioned by the College of Winterhold titled “Hitting the Books”, The Caller, is an Altmer mage who leads a faction of mages residing in Fellglow keep, a ruined fort near Whiterun. She stole some ancient books the College of Whiterun wants for… well, who really knows. Regardless, it’s up to the Dragonborn to defeat her and retrieve them.

Though the boss is moderately difficult if the player plans on facing her head-on, her fight can easily be circumvented with an appropriately-leveled persuasion or sneak skill. Players can quite literally either talk her into relinquishing the books without a fight, or simply sneak around to her backside and one-shot her, looting the quest items from her body.

18 Powerful: The Ebony Warrior

The Ebony Warrior is a mysterious Redguard warrior who is only made accessible to the player in the Dragonborn DLC. Once the player reaches level 80 and enters any of a select few principalities, they will be able to interact with this enigmatic figure. He will announce that he has conquered every quest available to him, and that his final goal is to fall in battle against a worthy combatant so that he may enter the Nordic realm of Sovngarde in the afterlife.

The player may then find him at a campsite known as the Last Vigil in the Velothi Mountains. In combat, he is notorious for his ebony armor, which grants him a huge defensive boost, as well as his numerous health-recovering abilities and ebony boy, which causes paralysis.

17 Worthless: Krev the Skinner

Krev the Skinner is the leader of a band of werewolf hunters known as The Silver Hand and is encountered by the Dragonborn during a quest of the same name. Though some players have expressed their frustrations with the fight, this boss is a total pushover in certain circumstances. Given that this quest, as with many of the quests leading up to it, involves lycanthropy, it can be used here to provide a serious advantage over Kreb.

When in beast form, spam the Howl of Terror ability, and he’ll flee, leaving him open to attacks. This boss becomes significantly more difficult at higher levels, so this questline should be tackled as soon as possible for those interested in lycanthropic transformations in Skyrim.

16 Powerful: Harkon

Found in the Dawnguard DLC, Vampire Lord Harkon is one of the most interesting characters encountered at any point in the game. As the leader of a brood of vampires known as the Volkihar Clan, he claims to have been turned into a vampire after pledging himself to Molag Bal in exchange for eternal life. His master plan is to invoke a prophecy known as Tyranny of the Sun, which is said to have the power to extinguish the sun and allow vampires to rule in eternal night.

Regardless of allegiances, the Dragonborn will eventually have to stop him. Though extremely powerful, he is memorable more for his backstory than for the actual boss encounter.

15 Worthless: Jaree-Ra

Found in Solitude by approaching an Argonian marauder named Jaree-Ra, “Lights Out” is perhaps one of the most memorable non-essential quests in Skyrim. The basic premise involves the aforementioned rogue and his sister, Deeja, who lead a gang of bandits known as the Blackblood Marauders. They plan on running an Imperial icerunner aground and looting it with the help of the Dragonborn.

Once that’s done, the player is forced to dispatch a traitorous Deeja and must then hunt down her brother in the nearby Broken Oar Grotto. Though the premise is interesting, Jaree-Ra doesn’t put up much of a fight and should easily be eliminated by any sufficiently stealthy player.

14 Powerful: Arch-Curate Vyrthur

For those interested in Vampirism in Skyrim, Arch-Curate Vyrthur is, alongside Lord Harkon, one of the most important villains in the Elder Scrolls series. Vyrthur and his brother are said to be the last two living Snow Elves in the land of Tamriel. Infected at some point during the Merethic Era, Arch-Curate Vyrthur blames his condition on the deity Auri-El and created the aforementioned Tyranny of the Sun prophecy to spite him.

In combat, Arch-Curate Vyrthur is known for his unique Vampiric Drain ability, which drains the players stamina alongside his or her health. Arch-Curate Vyrthur serves as the final boss of “Touching the Sky”, the penultimate quest in Skyrim’s Dawnguard DLC.

13 Worthless: Hagraven Petra

Hagraven Petra is the primary antagonist of a small ancillary quest in The Elder Scrolls V: Skyrim known as “The Affairs of Hagravens”. This quest is started upon encountering a conflicting pair of hagravens just outside of Blind Cliff Cave.

Once inside, the player will discover a caged hagraven named Melka begging for release. Once freed, she’ll attack Petra, her sister, and ultimately defeat her. The player can join in the fight against Petra should he or she choose to do so, though it isn’t totally necessary. Once the battle is over, Melka will reward the Dragonborn with the Eye of Melka weapon.

12 Powerful: Vulthuryol

Those obsessed with Skyrim’s dragons will want to thoroughly explore the city of Blackreach, as the hidden Ancient Dragon Vulthuryol can be found there. To bait him into revealing himself, gain access to the large yellow orb found hovering over the Hall of Rumination relatively close to the Great Lift of Mzinchaleft.

From there, use Unrelenting Force on the orb, which will prompt this mysterious dragon to appear. Vulthuryol will be much more difficult to take down than just about any other dragon in the game, and he can only ever be summoned once, so some quicksave trickery may be necessary.

11 Worthless: Drelas

Drelas is perhaps the most useless unique enemy in the entirety of the Elder Scrolls series. As a necromancer who resides in a small, unremarkable cottage near Whiterun Hold, he attacks the player on site as soon as they enter his dwelling. He is easily dispatched regardless of level, and there isn’t much worth taking in his home once he has been dealt with.

He does possess a non-unique staff and robes of extreme restoration, which can be somewhat useful. Not much is known about this strange, secluded sorcerer, and plenty of players have likely gone through the entire game without knowing that this NPC even existed.

10 Powerful: Krosis

The Dragon Priest Krosis can be found at Shearpoint, an area just west of Windhelm, and is an incredibly difficult fight for those looking to obtain the masks from all eight named Dragon Priests in Skyrim. Though Krosis would be relatively challenging on his own, his fight is made all the more difficult by the fact that he must be fought in tandem with a dragon.

Focusing down to powerful enemies will be a daring task for all but the most over-leveled players. Those looking for easy ways to skip the fight may be able to launch Krosis over a nearby cliff with the Unrelenting Force shout, but a majority of Dragonborn will have to repeat this fight several times before obtaining Krosis’ mask.

9 Worthless: Morokei

Though he certainly isn’t worthless in the same sense as some of the lesser-bosses in Skyrim, Morokei doesn’t really live up to his title. Another of the eight named Dragon Priests in the game, Morokei can be found deep within the Labyrinthian and is encountered as part of the College of Winterhold’s questline.

This zombie priest’s primary attack features the Staff of Magnus, which simply drains the Dragonborn’s magic without actually impacting the player’s total health. Assuming the player isn’t overly-reliant on certain abilities that require magic, Morokei is more or less a breeze depending on what level the player is when they fight him.

8 Powerful: The Forgemaster

“Lost to the Ages” is a long and epic quest found within Skyrim’s Dawnguard DLC. It can be started by either speaking with Katria at Arkngthamz or reading a copy of the in-game book The Aetherium Wars. What follows is a drawn-out journey to capture four aetherium shards, which are said to allow entrance to a concealed aetherium forge.

Getting there and defeating all of the forge’s enemies is no small task, though, and it’s made even more difficult by The Forgemaster, a powerful Dwarven Centurion Master. He’s the last line of defense standing between the player and the aetherium forge, though he’s the most powerful enemy of his type present in the game. Defeating him will grant the Dragonborn access to one of three pieces of aetherium equipment.

7 Worthless: Emperor Titus Mede II

Emperor Titus Mede II is far from worthless, especially when it comes to Elder Scrolls lore However, as an actual boss encounter, he isn’t even close to difficult and, in some cases, seems relatively resigned to his fate. Emperor Titus Mede II has long been a target of the Dark Brotherhood, and the Dragonborn is tasked with finally bringing about his end by means of poisoning in a quest called “To Kill an Empire”.

If all goes according to plan, the Dragonborn infiltrates his targets kitchen by posing as a chef and adds a bit of Jerrin Root to his food. Failing this, the player must resort to other cloak-and-dagger means, though nobody with a high enough sneak skill should have a problem with this mission

6 Powerful: Ahzidal

Ahzidal is one of the eight named Dragon Priests found in Skyrim and is popularly considered to be the most formidable of all. An extremely skilled magic user, he serves as the final boss of the “Unearthed” quest. Residing in Kolbjorn barrow following his resurrection of sorts at the hands of a corrupted Ralis Sedarys, he is a fire-based Dragon Priest who also seemed to be an incredibly skilled necromancer.

During combat, Ahzidal will frequently use his Fire Stream spell, which is notorious thanks to its non-existent cast time and unreal damage output. He can also resurrect the bodies of nearby Draugr to aid him during the fight, which makes him a real challenge to bring down.

5 Worthless: Telrav

The primary antagonist of the incredibly brief side quest titled “Telrav’s Request”, Telrav is only counted as a boss because he’s a unique quest-specific NPC. Commonly encountered en route to Ivarstead, Telvar will pretend to be a wounded bandit in need of rescue.

After the Dragonborn escorts him back to his camp, he or she will promptly be attacked by Telrav’s bandit gang. The entire fight can be completed in all of ten seconds depending on the player’s level, and, aside from looting the gang’s encampment, there isn’t much of a reason to battle Telrav or take on the quest at all.

4 Powerful: Voslaarum and Naaslaarum

The twin dragons Voslaarum and Naaslaarum are about as challenging to fight as their names are to spell. Encountered on an icy lake in the Forgotten Vale in Skyrim’s Dawnguard expansion, these two are formidable opponents which serve as bosses near the end of “Touching the Sky” quest.

This quest is the second to last in the main questline for the DLC, and, as such, should not be underestimated. That said, if the player embarks on this quest before completing the Dragon Rising quest, Voslaarum and Naaslaarum will be replaced by a pair of ice wraiths and the player will have to return later to encounter these unique enemies.

3 Worthless: Alduin

This may sound ridiculous from a lore perspective, but Alduin — named “Word Eater” in Dovahzul — is likely the most underwhelming boss in The Elder Scrolls V: Skyrim. Apparently an incredibly powerful dragon, Alduin serves as the main questline’s final boss encounter. He certainly doesn’t live up to his lofty status, though, and most players should find themselves dispatching him without breaking a sweat.

In a way, this highlights one of Skyrim’s most glaring issues: while Alduin is a vastly intimidating and interesting creature based on what the player sees leading up to his fight, the final encounter ends up as little more than another simple dragon duel.

2 Powerful: Miraak, the First Dragonborn

Hailing from an era during which dragons ruled over mortals, Miraak was the first known human to master the Bend Will Dragon Shout, which allowed him to overthrow his masters and gain an immense amount of power. As the final boss of the Dragonborn DLC, he confronts the player at the Summit of Apocrypha with the intent of consuming the Soul of the last Dragonborn and re-entering Solstheim.

He is a particularly difficult boss because, in addition to being extremely powerful, he can replenish his health three times during the fight by consuming the soul of a dragon. The tension and epic setting make for one incredible final boss, and Miraak definitely makes up for the mediocre finale of the base game.

1 Worthless: Skeletal Dragon

The guardian of the Labyrinthian commonly encountered in the College of Winterhold’s “The Staff of Magnus” quest, the Skeletal Dragon is a necromantic dragon grounded thanks to its apparent lack of any sort of muscular structure.

Not only is this boss ridiculously easy, but it hardly counts as a dragon encounter due to the fact that the player can’t mount it with the Bend Will shout and won’t be able to collect a dragon soul once it is defeated. In fact, some Dragonborn take pity on this poor, flightless beast. With similar stats to the notoriously weak brown dragon, this so-called boss encounter will probably be over before it ever really gets going.

Are there any other powerful (or worthless) Skyrim bosses that we forgot to mention? Let us know in the comments!

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2018-12-04 01:12:08

Skyrim: 25 Hidden Bosses (And How To Find Them)

The Elder Scrolls V: Skyrim is one of the most far reaching, influential games of the past decade. When it came out, it revolutionized open world concepts and how beautiful a game could be.

Even as technology grows, the love for the game has led to remastering and mods that only make its visuals stronger. Not to mention, the game has come out on nearly every platform possible.

Though the Elder Scrolls series was always popular, Skyrim took that to a new level.

One of the things that helped enrich the games were its enemies. Around any corner a player could meet a random encounter foe, or stumble into a legendary tomb, or fight off a revered dragon.

The world around the Dragonborn wasn’t just filled with things, it was teeming with life.

Because of its richness, though, some of Skyrim‘s bosses became more mythic than real. Some fans have never found these fun, harder to find foes.

A player can spend hours upon hours in the game and only find a few of these, let alone all of them. If they have, they’re truly dedicated to searching all the nooks and crannies that Skyrim has to offer.

However, not everyone has the time for all of that.

Here are the 25 Hidden Skyrim Bosses (And How to Find Them).

25 Vulthuryol

Vulthuryol is one of the most sought after hidden bosses in Skyrim. While many on this list are obscure or random foes, developers made Vulthuryol “hidden.”

Despite that, his home is underground, which is in Blackreach.

To summon him, a player must access the center area and go to where a yellow orb exists above the Hall of Rumination.

The Dragonborn only has to reach this orb, use Unrelenting Force on it, and Vulthuryol will appear.

Despite the fact that he’s coolest dragon underground, Vulthuryol fights like any other scaly beast. A player should just use whatever tactics have worked best for them fighting other dragons.

24 Karstaag The Frost Giant

In Skyrim‘s Dragonborn DLC, the player fights a bunch of new, powerful foes. One of the strongest, and hardest to find, is Karstaag the frost giant.

While he was initially slain in Blood Moon, Morrowind‘s DLC, the Nevarine didn’t destroy the giant’s soul. His soul is still ready for battle.

To summon Karstaag, the Dragonborn must first collect his skull from the Glacial Cave. Then, the skull must be transported to the Castle Karstaag Ruins and placed upon the old throne.

Once all enemies nearby are eliminated, Karstaag will appear in spectral form for a grand battle.

The only thing Karstaag has any weakness to is fire, so use lots to defeat him.

23 The Old Orc

The Old Orc is tirelessly trekking Skyrim to achieve a heroic end in battle. Unlike most of the foes on this list, he won’t be found somewhere specific. Players can encounter him anywhere on the road, at any point in the game.

This Orsimer isn’t a malevolent enemy, only an exhausted soul. The Dragonborn will find him solemnly over two slain sabre cats, dejected.

If the player agrees to help him, he will attack. If not, The Old Orc will remain in the same spot until his challenge is answered.

The best way to fight him is just to be smart and at least level five.

22 The Pale Lady

The Pale Lady is a powerful spectre in Frostmere Crypt. To find her, a player must find the crypt and encounter Elisa Blackthorn during battle.

If she lives, she will encourage the player to find a stolen sword below. If she perishes, though, looting her body and reading her journal also spawns a quest.

Inside lives The Pale Lady, a ghost who haunts those who disturb her weapon, The Pale Blade. Giving her blade back from a bandit will appease her.

Fight her, and the Dragonborn can claim The Pale Blade for themselves.

As a frost enemy, The Pale Lady is weak to fire. Light her up and the blade will be an easy prize.

21 Kvenel The Tongue

Kvenel once led a fierce band of warriors called the Tongues, all of whom had the ability to use dragon shouts.

Though long lost, his spirit can still be found haunting Volunruud. Finding the dungeon and reading the notes on the ground are all a player needs to prompt a quest to destroy him.

While he does come with a quest, finding and fighting Kvenel entirely rely on finding Volunruud.

Kvenel dual wields a war axe and a sword, named Okin and Eduj, respectively. It’s best for a player, when in battle, to be wary of getting too close.

Getting hit by two weapons at once is never very safe.

20 Udefrykte

Udefrykte is a unique troll found in only one place in Skyrim: Dawnstar Sanctuary. If the Dragonborn doesn’t join the Dark Brotherhood, or doesn’t take a break from sneaking to acknowledge the troll, it’s easy to miss this easter egg brute.

This troll is first seen in Elder Scrolls III: Morrowind‘s expansion, Blood Moon. Then his mother appears in Oblivion, and now a new one appears in Skyrim.

The largest distinction they have from normal trolls are their bright yellow eyes.

Like all trolls, Udefrykte is very weak to fire. Any savvy Dragonborn can use that to their advantage.

19 Guardians of The Headless Horseman’s Tomb

Skyrim‘s creators love their easter eggs. When the Dragonborn meets the Headless Horseman, the spectral figure rides away.

If the player follows him, the horseman will lead him to his burial grounds to fight some grave guardians.

While meeting the Headless Horseman is a random encounter, his tomb can be found on the map. Its name is Hamvir’s Rest.

Unfortunately for the skeleton and draugr guarding the tomb, they aren’t very strong. They’re easily defeated, no tricks or tips needed. The area does have a master chest, though, that can give some great rewards.

18 Red Eagle

Skyrim has many legendary heroes. However, one of the most famous was Red Eagle, hero of The Reach. The Dragonborn can find several novels regaling his triumphs.

Red Eagle’s final resting place can be found in Rebel’s Cairn. A player will only be given a quest to go there if they have found and read The Legend of Red Eagle.

Red Eagle can sometimes be a very difficult draugr to fight. The best methods to destroying him are disarming shouts, destruction weapons, and clever positioning.

Many people choose to either circle his coffin or use the stairs to their advantage.

After battle, his sword, Red Eagle’s Fury, will be on his body. It is a powerful sword laced with fire magic.

17 Rude Warrior

Not all fascinating combatants are wise. While traveling Skyrim, a player may be accosted by an angry, aggressive warrior.

This man will undoubtedly call the Dragonborn a “Milk Drinker.” Then he’ll lunge in for a fight.

However, there is no way to dispose of the rude warrior before he says such hurtful things. He only exists as a random encounter.

The best way to deal with his kind of disrespect in a quick stab to the gut. Or fireball. Or arrow. It all depends on a player’s weapon of choice. Either way, he’s hardly strong. Only memorable.

16 Warden Frost Atronachs

One of the coolest (no pun intended) places in Skyrim is the Winterhold prison, The Chill. If a player causes enough trouble, guards will take them there for punishment.

Unlike most other city prisons, The Chill is out in the middle of nowhere and guarded by not one, but warden four atronachs.

While The Chill can be found by walking around, the easiest route is to get arrested.

Logically, the easiest way to attack these abominable icicles is with fire. No matter how intimidating they are, they melt to its touch.

Even better, they drop highly valuable frost salts.

15 Haldyn

The Dragonborn can quite literally never find Haldyn and Japhet’s Folly without getting the quest “Rise in the East.”

It is one of those few places in Skyrim that can only be found by boat mission, and once Haldyn is defeated, the player can never go back.

The mission is given my East Empire Trading Company leaders in Solitude or Windhelm.

Once in Japhet’s Folly, the Dragonborn will climb the main tower and defeat pirates until they reach the battlemage leader, Haldyn.

The best way to fight Haldyn is to carefully sidestep his lightning attacks and use weapons like the Staff of Magnus to drain him of magicka.

14 Troll Champion

“Kyne’s Sacred Trials” are a set of successive missions that send the Dragonborn all across Skyrim to fight champion creatures.

This culminates, though, in fighting the gradest champion: the champion troll.

Froki Whetted-Sword, a questionably all-together grandfather who lives in a shack in the southwest mountains of The Rift, gives the sacred missions.

When the trials are at their end, the player will be sent to the Graywinter Watch cavern, east of Whiterun. Froki’s Bow and two extra trolls will also be found here.

Like all trolls, fire is the best way to go.

For their trouble, Froki will give the Dragonborn Kyne’s Token, an enchanted amulet, and tell him to keep his old bow.

13 Arondil

Arondil is a monstrous necromancer who uses reanimated corspes and skeletons for his own pleasure. Literally.

His collection of entirely female draugr are modeled after his fondness for milkmaids. This twisted, perverted spellcaster hides in Yngvild. The player may find him while wandering or through a very random quest.

The Thieves Guild bartender, Vekel, may say he has a client interested in the books of a madman.

To fight Arondil directly, it’s best to use magicka draining attacks to destroy his offensive abilities.

A more satisfying approach is to sneak by him and his draugr, take the soul gem on his pedestal, and watch his angered and vengeful slaves turn on him.

12 Taron Dreth

Taron Dreth, author of The Aetherium Wars, has a lot of random factors that go into his encounter. His friendliness changes drastically depending on what a player says and what’s in their pockets.

He only has the chance to appear after the mission, “Lost To The Ages,” where his old partner, Katria, insists he stole her research.

If Katria is mentioned or the Dragonborn carries an Aeutherium item, he’ll attack them. Otherwise, he’s just a nice, random stranger on the road.

As a mage, the best ways to defeat him are to use long ranged weapons, have magic resistant armor, or use lightning magic, as it will drain his magicka reserves.

11 Dragon Priests

Many of the bosses on this list are infamously secret, have a wildly obscure mission attached to them, or encounter a player at will.

The Dragon Priests are different, commonly encountered in several main missions. However, not all of them.

Because of this, not all Dragonborn will think to go looking for all of them. This makes the Dragon Priests as a whole sneakier than expected.

The Dragon Priests are found in: Valthume, Shearpoint, Labyrinthian, Skuldafn, Ragvald, Forelhost, High Gate Ruins, and Volskygge.

The best way to slay them is either to keep a safe distance away or destroy them quickly with strong melee attacks.

10 Gauldurson Brothers

Jyrik, Sidgis, and Mikrul are the power-hungry sons of Lord Gauldur.

They coveted their father’s amulet enough to go on bloody rampages before losing their lives. Meeting each brother the first time isn’t hard to do, however the final battle with all three comes from a much more obscure quest.

The Dragonborn must go on an investigative trek around Skyrim before battling them.

While the three brothers hold a different piece of the amulet puzzle, the final battle is at Reachwater Rock.

The key to fighting the brothers is always keeping track of all three at the same time. Getting surprised will only make the battle so much harder.

9 Vighar

Dengeir of Stuhn is one of the most beloved, yet quirky, Skyrim characters. As the grumpy, crazy grandpa of Falkreath, he gives the Dragonborn many missions to satisfy his creeping paranoia.

However, once a player is close enough to Dengeir, he shares a terrible family secret: their ancestor is Vighar, a master vampire – and someone has recently released him.

Without talking to Dengeir periodically, and before he possibly becomes Jarl, he will not make this request.

Vighar hides out at Bloodlet Throne, located in Falkreath’s mountains.

To fight this ancestral monster, it’s best to use fire, the dungeon traps nearby, and be watchful of the health bar.

8 Unbound Dremora

In Skyrim, there is no big mission to fight unbound dremora. However, to make friends with a dremora, you have to defeat it. Therefore many people pick a fight with unbound dremora.

To summon these daedric creatures, the Dragonborn needs to start with levle 90 Conjuration.

After that, they need to go to the roof of the Hall of Attainment, use the spell, and defeat the dremora. Then do it again. After two defeats, the Dragonborn’s dremora will have submitted.

The best way to slay the dremora is by using shock damage and keeping a safe distance. Followers help a lot with this, acting as decoys.

7 Naaslaarum and Volslaarum

These two dragons are residents of the frozen lake in the Forgotten Vale. In Skyrim‘s Dawnguard DLC, this is where some of the last snow elf bastions exist.

However, if the Dragonborn skirts quickly past their lake, they may never see or battle them.

Both dragons are fierce revered dragons, formidable foes for even high rank players.

They tend to fight together and are unafraid to dive underwater to make combat more complex.

Unfortunately, the best way to deal with these two is to use many resist fire potions. It helps make handling two dragons at once much easier.

6 Silvia the (Aspiring) Hagraven

Miss Darklight Tower, and the Dragonborn completely misses the odd, terrible Silvia. Silvia is a member of the Darklight Tower Coven and wishes to turn into a Hagraven.

Ilia, her daughter, has some trouble with this. However, a player won’t encounter either if he doesn’t meet Ilia outside of the tower and get the mission to stop Silvia.

Darklight Tower is southwest of Riften.

As a conjurer and witch, the easiest way to defeat Silvia is by draining her magicka. Using shock magic is the simplest way to do this.

Moreover, if Silvia is defeated, Ilia can become a companion.

5 Yngol’s Shade

Skyrim holds a lot of interesting characters, including that of Yngol’s Shade. The shade is a unique ghost, left to protect his helmet.

He is found in the dangerous Yngol Burrow. Unlike most tombs, where the monster levels are comparable to the player, Yngol’s Shade is designed to be much more powerful.

Depending on the level, Yngol’s Shade can be a powerful draugr, a draugr death lord, or even a spectral dragon priest.

The best way to deal with this impressive foe is with spells, archery, or fire. After all, with such an intense skill difference, getting too close could easily turn fatal.

4 The Giant Cheiftan

Some people just don’t like giants. One of those people is Cheif Yamarz. This orc can take the Dragonborn on a wild quest to Giant’s Grove, a beautiful landmark, if the player just happens to down a giant in front of him.

On the quest, he’ll take the player through Fallowstone Cave. Then he’ll ask that the giant chieftain be slain. The player can do it, or they can egg him on to do it himself.

To finish off the giant, the best approach is adept weaving in and out of his club hits or adept archery. Not getting hit by those clubs is pretty key.

3 The Reaper

Don’t fear the Reaper in Skyrim. Instead, go through meticulous steps to fight him one on one.

The Reaper is a hidden boss that comes with Dawnguard.

He can be summoned by going to the Soul Cairn, entering The Reaper’s Lair, and placing at least three reaper shards on its alter.

Then, the creature will be summoned along with several supernatural minions.

As a ghostly, masked figured ready for a fight, the Reaper will have his battleaxe ready to destroy any trespassers.

However, just play it smart and this spectral baddie will easily fall at the Dragonborn’s feet.

2 Strange Orb

While not a boss, the strange orb of Kagrenzel is a hidden place. The Dragonborn must traverse to a far corner of the map, climb a steep, snowy path, and enter the abandoned Dwemer ruins without a quest to encourage them.

Once inside, the player is led into a chamber where there’s a strange, bright, glowing orb. It’s impossible not to touch.

Then, once disturbed, the orb shows its sneaky agenda and traps the Dragonborn in a cage. They are then sent down a long shaft and ejected from the ruins into a watery pool.

The pool has some goodies, but any player would be embarrassed when bested by an inanimate, non-sentient orb. Or is it?

1 The Ebony Warrior

This tough guy isn’t hidden because he’s hard to find. It’s because he’ll find you first.

The Ebony Warrior is a powerful, aggressive Redguard foe that finds any Dragonborn after level 80 and insist they battle. Since he’s level 81, with thick ebony armor and weaponry, his gear alone in intimidating.

He comes with the Dragonborn DLC only, though, so some Dragonborn may never meet this legendary enemy.

Fighting the Ebony Warrior will be terribly hard. He’s resistant to poison, fire, frost, shock, and many dragon shouts.

He can reflect some attacks and do his own dragon shouts, too. Best way to fight the Ebony Warrior with intelligence, preparedness, and precaution.


Have you met all of these hidden Skyrim bosses? Are there any more that we’ve missed? Tell us in the comments below!

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