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Dog the Bounty Hunter’s Store Burglarized, Late Wife’s Personal Items Stolen

Dog the Bounty Hunter star Duane “Dog” Chapman’s store was burglarized, and some of his late wife’s items were stolen. Dog has made a career out of catching criminals, but now his pursuit for justice is personal.

After struggling with oral cancer for years, his late wife Beth lost her battle after being placed in a medically induced coma in Hawaii last month. She passed away on June 26 at the age of 51. Dog has been grieving the loss of his beloved wife of 13 years through heartfelt tributes to her on social media and holding large public memorial services in her name in both Hawaii and in Colorado. He’s understandably been having a difficult time adjusting to life without his partner, and there is unfortunately more bad news for the Chapman family.

Related: Dog the Bounty Hunter’s Beth Chapman Passes Away At 51

The Dog the Bounty Hunter stars owned a store together in Edgewater, Colorado, and, according to The Blast, the store was broken into and burglarized. The store sells an assortment of merchandise, such as clothing and souvenirs featuring the Chapman family, but the robbery didn’t only claim items that the store sold. Dog revealed that some personal items were also taken – specifically, some items that had belonged to Beth, which of course have sentimental value. Dog went to Twitter to express his outrage with the crime just weeks after his beloved wife’s passing. He retweeted the story, accompanying it with a message that he will be offering a “large cash reward” for any information leading to the persons responsible for the crime. Check out the tweet below:

The family released a statement about the burglary in Edgewater, Colorado. The statement said: “The official Dog and Beth merchandise store was robbed on Thursday. Not only did the thieves take thousands of dollars of clothing, but these criminals also took priceless personal belongings of our beloved Beth, including tributes to her kindly left by our amazing fans.” They explain that they are going to track down the perpetrators with the help of local law enforcement and that they are “offering a cash reward to anyone who provides information about their identity.” The Edgewater Police Department is still in the beginning stages of their investigation and they cannot yet confirm which items were stolen, nor do they have any information on suspects at this time. They have reached out and asked for anyone with information to please come forward. Dog isn’t taking this lightly, as the end of the family’s statement reads, “To whoever did this, you better watch out. Dog is coming for you.” 

Given Dog’s profession – as well as the personal nature of this particular crime – his warning likely shouldn’t taken lightly. The Chapman family has been grieving, given how recent Beth’s passing is, so they’re having a hard enough time in their day-to-day, without the added baggage of a burglary. Hopefully, sooner than later, their family will find justice.

Next: Charlize Theron’s Racing Series Hyperdrive is Like Fast & Furious

Dog’s Most Wanted premieres September 4 at 9pm EST on WGN.

Source: Duane Dog Chapman, The Blast



2019-08-05 01:08:15

Julia Odom

Gearbox Boss Thinks Borderlands 3 Epic Games Store Exclusivity Will Change Gaming

Gearbox Software CEO Randy Pitchford thinks that the Borderlands 3 Epic Games Store exclusivity deal will be the start of a massive change in the gaming industry, according to a series of tweets the president of the company fired off into the void over the course of this past weekend. Pitchford is no stranger to lengthy speeches—anyone familiar with the Borderlands 3 reveal event at PAX East just under a month ago will know that the Gearbox boss has a penchant for saying what’s on his mind.

Borderlands 3 was the center of controversy when it was announced the game would be skipping Valve’s Steam platform for the first six months of its release, with publisher 2K Games deciding to enter into an exclusivity deal with the fledgling Epic Games Store. It’s a big get for Epic, a company with more than enough money to fund a successful digital distribution platform that simply needs major games to choose its service. For Borderlands 3, however, it was a decidedly more middling affair—while some people had no issue with the decision, some decided to review bomb Borderlands 2 while attempting to protest a move that was inexplicably being called unfair.

Related: Borderlands 3 Is An Epic Games Store Exclusive, Releases This September

Pitchford began his weekend tweetstorm by reminding fans that, while he apparently has “some influence” on the process, the choice of Borderlands 3 Epic Games Store exclusivity ultimately fell to 2K Games. He also wasn’t shy in acknowledging that the Epic Games Store is lacking a number of the features that players find appealing about Steam, but Pitchford then suggested Epic’s roadmap for its online store, while already enticing, was likely not even the entirety of features that will be added over the coming months. With all the caveats out of the way, Pitchford began to illustrate why he believes Steam is no longer the future of gaming, and why Borderlands 3 could be the catalyst in changing the game industry as we know it:

To be fair, Pitchford was not attempting to assert that it was solely the Borderlands 3 Epic Games Store exclusivity deal that would bring about these changes. Rather, the Gearbox boss was insistent that having major releases like Borderlands 3 as early adopters of Epic’s platform would help bolster it during its most vulnerable periods after launch, helping to establish a legitimate competitor for Steam faster. Essentially, Pitchford is making the extremely compelling argument that competition in any business sector leads to a better environment for consumers, and as Valve scrambles to appeal to developers considering leaving the platform and Epic places a high priority on customer satisfaction, that assertion already seems to be coming true. Of course, in true Pitchford fashion, he couldn’t resist a little dig:

The “brigade” he’s discussing is likely the attempt at tearing down Borderlands on Steam, so it’s fair play to a man whose franchise, which is noted for its high quality and innovative approach to shooters, has been unfairly attacked by those upset with the digital distribution landscape.

As much as Pitchford’s thread can sometimes lose a bit of focus—it’s a lot of tweets all at once—it makes some excellent points about why the Borderlands 3 Epic Games Store exclusivity deal is probably a good thing for gaming overall. Creating competition will give digital distribution platforms incentive to pass savings on to consumers while constantly tweaking their features and, given what a toxic hellhole Steam has become when it comes to curation policy, it’s hard to imagine things getting worse as a result. We’ll wait and see, but for now, Pitchford’s impassioned speech has made yet another compelling case for the Epic Games Store, even if suggesting the inclusion of Borderlands 3 in its offerings will be a historic turning point in gaming is a pretty bold prediction.

Next: Borderlands 3 Revealed at PAX East 2019, Will Have One Billion Guns

Source: @DuvalMagic



2019-04-17 07:04:07

Cody Gravelle

Epic Games Store Doesn’t Want To Be A Steam Clone

Epic Games boss Tim Sweeney has once again shared his thoughts regarding the Epic Games Store using Twitter, this time to discuss the future of the platform while also using Valve’s Steam digital distribution service as a point of comparison. Although the Epic Games Store is still relatively new, the burgeoning platform has been a major point of discussion in recent weeks as Epic continues to lure major developers away from Steam with timed exclusivity deals.

Sweeney previously made headlines for defending the need for the Epic Games Store’s exclusivity deals, which gamers had criticized as greedy or exploitative. Sweeney argued that launching a brand new digital distribution service into Steam’s monopolized market dictated the need to create incentives try it; he also later suggested that, should the time come where Epic feels secure in its platform’s place in the industry, he hoped they could do away with exclusive deals altogether. The Epic Games boss has attempted to maintain a clear dialogue with those who have concerns over the direction of the company’s storefront, and to his credit, it has helped clarify potential misunderstandings before they’ve occurred.

Related: Valve Keeps Getting It Wrong, And It Doesn’t Care

Sweeney’s latest post isn’t nearly as controversial as defending the largest point of contention for his new service. Instead, Sweeney took to Twitter to discuss how he envisions the Epic Games Store developing in the future. There were quite a few tweets discussing it, but the most important ones seemed to be those that were obviously using Steam as a point of comparison, something that’s likely unavoidable for Epic at the moment. Take a look:

Sweeney also discussed how the company will host other people’s content, particularly forums:

Clearly, the Epic Games Store is working hard to differentiate itself from its competitor, and Sweeney handles it with class. In discussing the roadmap of what Epic is planning, Sweeney simply dismisses the ideas that won’t be at play, like Steam’s trading card system, while also highlighting what’s coming, like gifting and achievements. One of the recurring themes that Sweeney mentions in these tweets is also the distinction that developers will be given a lot of tools and options that they can either choose to implement or ignore; forum integration and online support ticketing aren’t mandatory, but could provide helpful support to developers who need it. Sweeney also stated that PC & Mac versions of games would be distributed together with one purchase, and that the storefront would support M-rated games.

The Epic Games Store still needs some work. It’s a glitchy service sometimes, and its presentation is bare bones. But the priority on making developers feel comfortable and giving them a bigger cut of profits is a worthy one that Sweeney is more than happy to lean into, and as more AAA games begin to jump ship onto the fledgling digital distribution platform, it’s fair to wonder if the Epic Games Store will soon make like Fortnite and completely dominate its area of interest.

Next: Ex-Valve Employee Says Steam Was Killing Gaming Before Epic Games Store

Source: @TimSweeneyEpic



2019-04-12 01:04:55

Cody Gravelle

Netflix’s Unicorn Store Ending Explained

WARNING: Spoilers for Unicorn Store ahead!

Netflix’s Unicorn Store has an ending that is both fittingly grounded and grandly fantastical – what does it mean? Brie Larson’s directorial debut, finally getting a release after premiering at TIFF 2017, tells the story of child-minded art student Kit attempting to grow up by getting a temp job at a marketing firm and drinking coffee. Her heart isn’t in it, however, and she soon becomes distracted from that goal when she gets an invite to “The Store” where The Salesman (Samuel L. Jackson) offers her childhood dream of a unicorn.

The movie sees Kit following The Salesman’s various tests for unicorn ownership – building a place for it to live, gaining financial security and creating a loving environment for the magical creature to thrive in – that sees her flourish at work, reconnect with her parents and find love in hardware store clerk Virgil. After her big presentation (with added glitter) falls flat, Kit begins to doubt the unicorn, but eventually comes face-to-face with Steve – only to let it go to another woman. Unicorn Store ends with Kit and Virgil walking away from The Store hand-in-hand as a new customer enters.

Related: Read Our Unicorn Store Review

From its off-kilter presentation of real-life (Kit’s temp job initially involves photocopying magazines) to the vibrant wardrobe (Larson has a new outfit in pretty much every scene, each more vibrant and stylish than the last), it’s clear very early on that Unicorn Store is quirky even by American indie standards. But in amongst all that is a core story about embracing childhood ideas when moving on from them into adult. Here’s what Unicorn Store‘s ending really means.

What Was The Store & Who Is The Salesman?

The practicalities of The Store aren’t even addressed in Unicorn Store, and for good reason. Kit gets multiple invites – one left under her doormat and multiple to her desk at work – that lead her to an unassuming entranceway hiding an elevator to an expansive, extravagant room of unicorn celebration overseen by The Salesman. There’s giant TVs displaying multiple images of unicorns, cleaning areas and a whole lot of hay.

Kit revisits The Store several times during the movie to reflect on her life changes and get new tasks – in silver folders – from The Salesman, but when she brings Virgil to explain her rather crazed belief of getting a unicorn, it’s deserted and the possibility all of this is either a con or a figment of her imagination, a way for her to avoid coping with the real world, becomes all too present. But, against all rational view, she returns to find The Salesman there with her prize.

Abstract as it may be, The Store is real enough in the world of Unicorn Store. What matters, though, is what it represents. It’s a place where The Salesman – surely intended as some magical being but, again, abstraction – helps people lost in the intensity of modern adult life and offers them a bridge between their childhood past to their more self-sustaining future. That can be a unicorn as in Kit’s case, but the core goes more personal than that. While The Salesman makes a point that The Store isn’t all about Kit, the current iteration is tailored for her – just as it changes (with a new sign) for new customer Sam at the end.

Was The Unicorn Real?

At the end of Unicorn Store, Kit gets her unicorn. Bathed in rainbow light, he’s everything she’d always imagined (except a little bigger). But, while this is the end of her prime mission, she ultimately chooses to let it go to the “other woman” who wants it (and most certainly doesn’t exist).

Sure, like The Store, the unicorn is real. It was physically there, Kit held it, Virgil saw it, there’s no avoiding that. But it’s real in the world of Unicorn Store similar to how Kit points out that rainbows – as physical objects not tricks of light – are. It’s a collection of emotions, representing everything about Kit’s childhood view that she’s been holding on to in her resistance to becoming an adult. Her letting it go isn’t about not having the means to look after what is essentially a horse, it’s Kit embracing the existence of her whimsy while accepting that there are other, more important things in life.

What Does Unicorn Store’s Ending Really Mean?

The entire story of Unicorn Store is about a person rooted in happy juvenility using that to become an adult. There’s a “them and us” view to being a grown-up at that start of the movie leading to a resistant-then-aggressive embracing of its facets: suits, coffee, working late. The moment there’s the prospect of the unicorn in the picture, however, Kit’s drive to do things she would have considered beyond her maturity – find a boyfriend, get a big job opportunity, heal her relationship with her parents, even notice that her artwork has been hung up – comes out naturally. At the end of Unicorn Store, the choice with the unicorn is easy: she’s grown beyond the need for it and constructed her own life.

Unicorn Store‘s ending is a pretty overt representation of growing up, of how the idea of adulthood is something child viewpoint resists yet ultimately powers when you’re not realizing. Beyond that, though, with Kit’ excitement and vibrant clothes in contrast to a grey world, and the fact she doesn’t lose any part of herself in the maturing, it’s also Larson saying how growing up needn’t mean a loss of what makes being a kid so joyous. You don’t need a unicorn to see the fun in the world.

Next: The 25 Best Films on Netflix Right Now


2019-04-05 07:04:12

Alex Leadbeater

Unicorn Store Review: Brie Larson Shines In Shallow Coming-Of-Age Story

Brie Larson’s feature directorial debut, Unicorn Store, has more style than substance, but a charming lead performance and important message buoy it.

The offbeat, whimsical coming-of-age comedy Unicorn Store first premiered at the 2017 Toronto International Film Festival before finding a distribution home with Netflix. The streaming service has made a name in Hollywood for its feature film strategy, releasing a variety of movies that range from high profile acquisitions like The Cloverfield Paradox to major fare of their own like Bird Box and Roma. However, while Unicorn Store is a relatively smaller movie in terms of Netflix’s release slate, it comes with a few big names attached. Brie Larson’s feature directorial debut, Unicorn Store, has more style than substance, but a charming lead performance and important message buoy it.

Unicorn Store stars Larson as Kit, an imaginative woman who fails out of art school when a minimalist professor doesn’t appreciate her overly colorful and vibrant work. Kit returns home to her mother and father – Gladys (Joan Cusack) and Gene (Bradley Whitford) – where she feels like a disappointment, especially as her parents rave about Kevin (Karan Soni), a man Kit’s age who works at their outdoor camp. In an effort to prove she can be successful, Kit gets a temp job at a public relations company. But Kit’s life is soon changed when she’s invited to “The Store”, where she meets The Salesman (Samuel L. Jackson) who offers to sell her a unicorn – though there are a few requirements first.

Putting aside the overly ridiculous, though arguably necessary setup of an art student failing out of art school for being too creative, Unicorn Store’s offbeat premise largely works in terms of walking a fine line between reality and fantasy. Though, this line gets incredibly messy at times. The story manages to balance the more strange aspects of the story – Kit hiring a man, Virgil (Mamoudou Athie), to build her a unicorn stable – with a parallel arc of her life at the office. However, the movie works best when Kit is forced to confront the fantastical ideas of her imagination and figure out how they can fit into the reality of her life. The disparity between Kit working to achieve her childhood fantasy while also establishing her “grown up” life is where the film finds its coming-of-age story, though some of its messaging about growing up is a bit overly obvious.

Unicorn Store does a lot of telling, rather than showing, how Kit grows up and the lessons she learns along the way: you can’t buy happiness, failure isn’t a sign of immaturity, etc. Along those lines, Unicorn Store seems to have a great deal to say about growing up as an artist and not sacrificing your voice to appease those around you, but often it comes across as the movie being more focused on its messaging than telling a good, well-developed story. To be certain, the message of Unicorn Store is important, and with a script by Samantha McIntyre (Married), the film brings a much-needed female perspective to the coming-of-age genre. Kit is no doubt a character many women can relate to on some level, as she’s forced to give up the “girly” aspirations of her youth for a more straight-laced life. However, Unicorn Store is still incredibly superficial in its depiction of Kit and her coming-of-age story.

The main reason Unicorn Store works as well as it does is the performances of the main cast, Larson in particular. She manages to ground Kit in a way that feels realistic, even as it becomes more and more difficult to hold onto that suspension of disbelief that a grown woman could believe unicorns exist. Still, Larson is charming enough to get away with it, and she carries Kit’s arc well. Further, she works well across from each of her co-stars, Jackson in particular, who goes much more whimsical than usual as The Salesman. It’s an incredibly fun performance from Jackson and helps sell the movie’s more fantastical side. The Unicorn Store cast is rounded out well by Cusack and Whitford, while Athie is a wonderful match for Larson on screen in terms of charm.

Ultimately, Unicorn Store is far from a quintessential coming-of-age story, but it does offer enough of a new spin on the genre to be entertaining. Further, anyone who’s felt like they had to sacrifice creativity for success will find a relatable protagonist in Larson’s Kit. Unicorn Store isn’t likely to be one of Netflix’s breakout hits, but the low barrier of entry afforded to movies by being on one of the most popular streaming services will no doubt mean more people are willing to check it out. To be sure, Unicorn Store is worth seeing for those already interested, but its offbeat premise and heavy-handed presentation of a coming-of-age story mean it isn’t necessarily a must-watch Netflix movie.

Trailer

Unicorn Store is now available for streaming on Netflix. It is 92 minutes long.

Let us know what you thought of the film in the comments section!


2019-04-05 04:04:06

Molly Freeman

Borderlands 3 Epic Games Store Exclusivity Has Gamers Pretty Mad

Borderlands 3 is the latest game to become a target of a subsection of the gaming community thanks to its Epic Games Store exclusivity. A number of Steam loyalists have been review bombing, criticizing, and negatively discussing games that have chosen to opt in to Epic Games Store timed exclusivity deals.

The Epic Games Store was only announced at the tail-end of last year during The Game Awards 2018, but it has quickly gained steam in the interim. One of the digital distribution platform’s first major coups was getting Metro: Exodus to jump ship mid-pre-release period, an act that not coincidentally also spurned on the first real outrage reaction from some of the PC gaming community. The debate has, for some reason, continued to rage on about whether or not the Epic Games Store is a healthy addition to an online market that was previously almost entirely monopolized by Steam. The Epic Games Store also takes a significantly smaller cut from developers for hosting their games, making it an attractive platform for studios.

Related: Borderlands 3 Is An Epic Games Store Exclusive, Releases This September

Earlier this week, developer Gearbox Studios and publisher 2K announced that Borderlands 3 would be an Epic Games Store exclusive for six months following its release, and the response from some fans has been notably vicious. The backlash surrounding that announcement has been characterized by Steam fans using social media and gaming forums to post negative responses to the decision, including images that supposedly showcase why Borderlands 3 should be on Steam instead of the Epic Games Store. Tweets like this one have become popular amongst those who are against the decision:

The backlash has been so noticeable that the CEO of Gearbox, Randy Pitchford, took to Twitter to provide more context on why the studio decided to go with the Epic Games Store; or, more accurately, why the studio didn’t really have a say at all:

Unfortunately, it doesn’t appear like Pitchford’s explanation managed to sway those who have been adamantly looking for ways to tank Borderlands‘ reputation as a result of the studio’s perceived slight against Valve and its supporters. A tweet following Borderlands 2‘s review reputation on Steam had some troubling revelations:

These criticisms aren’t entirely unfounded. The Epic Games Store has had some issues with its services during the first few months of its launch, and Epic Games is actively looking to add more features as they become needed. It’s very much a fledgling digital distribution platform that has things that need to be ironed out as it grows, and that can be jarring when compared to Steam’s service, which has been refined over many years.

Still, crusades like this hardly seem fair. Ultimately, the Borderlands 3 situation tells outsiders a lot about what the gaming industry’s landscape currently looks like, and little of it is pretty. Fans are willing to defend a digital distribution service that has come under heavy fire for a number of troubling policies in the past simply because they might need to download a different installer and launcher to play Gearbox’s newest title. On top of that, it’s yet another reminder that user-based reviews are becoming impossible to trust online, as one small decision from a studio can end in a crusade from angered consumers that tanks its games’ scores.

More: Borderlands 3 Revealed at PAX East 2019, Will Have One Billion Guns

Source: Twitter (2, 3) (via Comicbook.com)



2019-04-05 03:04:55

Cody Gravelle

Unicorn Store Trailer & Poster Tease Brie Larson’s Directorial Debut

Netflix has released a trailer and poster for Brie Larson’s feature directorial debut, Unicorn Store. The Oscar-winner also stars in the film as Kit, a lonely twenty-something who’s struggling (but trying) to embrace life as an adult when she meets a mysterious salesman (Samuel L. Jackson) who offers to fulfill her childhood wish of owning a, well, unicorn. Unicorn Store marks the third film collaboration for Larson and Jackson, following their appearances together in Kong: Skull Island and their respective turns as Carol Danvers and Nick Fury in this month’s Captain Marvel.

Larson, drawing from a script by Samantha McIntyre (Married), actually shot Unicorn Store before she and Jackson teamed up for Captain Marvel, back in late 2016. The movie went on to make its world premiere at the 2017 Toronto International Film Festival and was officially acquired by Netflix near the start of this year. Now, with just a couple weeks to go before it begins streaming in April, the film’s marketing has gotten fully up and running.

Related: Netflix Originals Outpaced Acquired Content in 2018

The Unicorn Store trailer is now available online, ahead of the film’s premiere on Netflix on Friday, April 5. You can check it out in the space below, followed by the movie’s official poster.

Unicorn Store earned mixed to positive reviews from the critics who saw it at TIFF 2017 and is currently at 68% Fresh on Rotten Tomatoes after 19 reviews. In general, critics seem a bit divided on whether Larson’s grounded filmmaking approach as director compliments or clashes with the movie’s whimsical story and the magical realism at the heart of McIntyre’s script. As one would expect, however, Larson and Jackson have been praised for their performances in the film, as have their talented costars like Bradley Whitford (Get Out), Karan Soni (Deadpool 1 & 2), Mamoudou Athie (Sorry for Your Loss), and Joan Cusack (A Series of Unfortunate Events). Larson and Jackson’s screen chemistry was certainly important to Captain Marvel‘s success and, judging by the trailer, may serve to further elevate Unicorn Store into something memorable.

Beyond that, Netflix feels like the right place for Unicorn Store to pitch its tent. It’s the sort of smaller film that might’ve gotten buried in theaters, but has a much better chance of reaching its target audience (and viewers in general) on the streaming service. Larson is clearly a Netflix fan herself and is already set to star in and possibly direct their fact-based drama Lady Business next. She’s also committed to leading Charlie Kaufman’s I’m Thinking of Ending Things adaptation for Netflix, so there’s much more Larson-related goodness to come on the streamer after Unicorn Store arrives next month.

MORE: Netflix: The Best Movies & TV Shows This Weekend (March 22)

Source: Netflix


2019-03-22 11:03:55

Sandy Schaefer

Epic Games Boss Explains Current Need For Exclusive Games on Its Store

Epic Games boss Tim Sweeney took to Twitter to explain his stance on digital distribution services with exclusive games deals, telling fans why he feels the Epic Games Store needs to follow that practice for the time being. Sweeney responded to fans inquiring about the nature of building a digital distribution service after they began a discussion on a tangentially related post about Apple.

The Epic Games Store has been off to a somewhat rocky start in terms of functionality, but from a public relations standpoint, Epic has managed to sway a number of different developers over to the platform. Most famously, Metro: Exodus, a game that had been pre-ordering on Steam for most of its availability, jumped ship to Epic Games Store exclusivity just weeks before its release. Other games, including Ubisoft’s The Division 2, have also inked deals to appear either fully or partially as an exclusive to the fledgling digital distribution service, which has immediately catapulted the storefront to one of the most exciting and relevant in the industry.

Related: Fortnite Developer Epic Games Made $3 Billion in 2018

Exclusivity deals will always have their naysayers, however, and Sweeney was met with several of them in a Twitter discussion he had a few days ago. The Epic Games boss engaged with some reply guys in good faith, and made his stance on the exclusive nature of these game offerings pretty clear: they are a necessary evil for a story like the Epic Games Store currently, but one he hopes won’t be needed in the future. Here are his tweets on the subject:

Sweeney doesn’t really try to hide anything, although it’s not like he really needs to. Despite users taking a tone that would suggest exclusivity is inherently evil, Sweeney attempted to discuss the nuances of running a digital distribution platform. Essentially, the Epic Games Store needs exclusives because without them, it wouldn’t be able to gain traction in a marketplace that already functions with exclusives as part of its business model. He also noted that he’d like an open digital commerce ecosystem at some point in the future, although that would clearly be less beneficial to Epic Games, so the company isn’t banking on that happening any time soon. Sweeney also had an interesting point about the Epic Games Store’s design:

Sweeney’s transparency is refreshing, here, as is the assessment that the Epic Games Store couldn’t possibly hope to compete with just a few new features and nothing else. It’s a brutal, logical truth of the industry that the games on a storefront are probably more important than how good that storefront’s functionality actually is. With Epic attracting more eyeballs to its new offering with some well-timed exclusivity deals, more gamers will be exposed to what the Epic Games Store has to offer. While this shouldn’t be a surprise to anyone, it’s clearly a point of contention given how much time Sweeney spent discussing it. Maybe one day we’ll live in a world where these deals aren’t needed, but until then, Sweeney’s got a pretty good reason for why Epic Games pursued exclusives so hard.

More: The Division 2 Could Be Ubisoft’s Biggest Game Release Yet

Source: @TimSweeneyEpic (2, 3, 4)



2019-03-17 08:03:52

Cody Gravelle

Epic Game Store Improvements Planned, Including Cloud Saves & More

Epic Games is setting its sights even higher. After snatching the much coveted Metro Exodus right out from under Steam’s nose, it now looks like some Epic Game Store improvements are on the horizon. Valve might want to keep itself on its toes with all these quality-of-life changes that are being shared by the Epic Games team.

After shaking up the ecosystem with a successful launch last year, as well as the myriad of issues surrounding both Valve and the Steam store that have been publicized, it looks like the Epic Game Store is looking to outdo its competition by adding a bunch of new features that users have been consistently requesting.

Related: Metro Exodus Skips Steam, Signs With Epic Games Store

In an unprecedented show of transparency, it appears that Epic Games has disclosed the team’s Trello board in an attempt to show consumers who use the store exactly what sort of quality-of-life changes they can expect. The team has mapped out multiple time-sensitive goals in their roadmap of the Epic Game Store, including changes like offline mode functionality, regional pricing, and a much-improved search engine for the store. A lot of the features are already ones that have been integrated into the Steam store for quite some time, so it’s more a matter of ensuring that the Epic Game Store improvements flesh out the problem areas that may have held it back from direct competition with Valve.

Ever since the launch of the Epic Game store back in December last year, there have been constant comparisons between the Unreal Engine maker’s product and the services already established by market giants like Valve and EA. Every time something new finds a home on the Epic Game store is a fresh chance for these comparisons, and with the store proving that it can net big titles and sustain sales even in its relatively skeletal form, what problems could that pose for competitors once all the bells and whistles are polished up?

These Epic Game Store improvements have the opportunity to ensure that Steam is left in the dust, especially with everything that could possibly go wrong with review bombing and store curation looking increasingly like a feature and not a bug with Valve. With a bunch of major releases still to come in 2019, a more fully-featured Epic Game Store could very well become more attractive to publishers than other alternatives.

More: Valve Keeps Getting It Wrong, And It Doesn’t Care

Source: Trello


2019-03-15 05:03:28

Ginny Woo